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Behavioural Intervention
Gamified CPR Training for Cardiac Arrest
N/A
Recruiting
Led By Lorrel Toft
Research Sponsored by University of Nevada, Reno
Eligibility Criteria Checklist
Specific guidelines that determine who can or cannot participate in a clinical trial Must have
Timeline
Screening 3 weeks
Treatment Varies
Follow Up 4-6 months
Awards & highlights
Study Summary
This trial will compare CPR skills and attitudes between teens taught with standard CPR training and those taught with a gamified experience.
Who is the study for?
This clinical trial is for 8th and 9th grade students enrolled in Health Class at participating schools. It's not for those who've had previous CPR training (though they can still learn CPR), or if the student or parent opts out, or if there's a physical injury preventing them from performing CPR.Check my eligibility
What is being tested?
The study is testing whether an interactive game-based system improves CPR skills and attitudes towards providing it, especially addressing barriers faced by women and minorities. Students will be compared based on standard classroom training versus this novel gamified approach.See study design
What are the potential side effects?
Since this trial involves educational interventions rather than medical treatments, traditional side effects are not applicable. However, participants may experience fatigue or muscle soreness from practicing CPR.
Timeline
Screening ~ 3 weeks3 visits
Treatment ~ Varies
Follow Up ~ 4-6 months
Screening ~ 3 weeks
Treatment ~ Varies
Follow Up ~4-6 months
Treatment Details
Study Objectives
Outcome measures can provide a clearer picture of what you can expect from a treatment.Primary outcome measures
CPR Skill Retention
Secondary outcome measures
CPR Attitudes
Trial Design
2Treatment groups
Experimental Treatment
Active Control
Group I: Standard CPR TrainingExperimental Treatment1 Intervention
Standard CPR training via American Heart Association or American Red Cross provided for 30 minutes during a high school class
Group II: CPR GameActive Control1 Intervention
Novel CPR game experience CPR training is provided for 30 minutes during a high school class.
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Who is running the clinical trial?
University of Nevada, RenoLead Sponsor
30 Previous Clinical Trials
17,764 Total Patients Enrolled
Lorrel ToftPrincipal InvestigatorUniversity of Nevada, Reno
Media Library
Eligibility Criteria:
This trial includes the following eligibility criteria:- I or my parent have chosen not to participate.You have received CPR training before.I am an 8th or 9th grader enrolled in Health Class at a participating school.I have a physical injury that stops me from performing CPR.
Research Study Groups:
This trial has the following groups:- Group 1: CPR Game
- Group 2: Standard CPR Training
Awards:
This trial has 1 awards, including:- No Placebo-Only Group - All patients enrolled in this study will receive some form of active treatment.
Timeline:
This trial has the following timeline:- Screening: It may take up to 3 Weeks to process to see if you qualify in this trial.
- Treatment: The duration you will receive the treatment varies.
- Follow Ups: You may be asked to continue sharing information regarding the trial for 6 Months after you stop receiving the treatment.
Frequently Asked Questions
These questions and answers are submitted by anonymous patients, and have not been verified by our internal team.
Is enrollment for this investigation still open to individuals?
"According to the clinicaltrials.gov page, this scientific trial is presently enrolling patients. It was first added on January 1st 2024 and recently modified on June 9th 2023."
Answered by AI
How many participants are included in the current experimental trial?
"That is correct. The information housed on clinicaltrials.gov confirms that this medical investigation, which was initially posted on January 1st 2024, is actively engaging participants for recruitment. Roughly 1000 patients need to be secured from a single clinic centre."
Answered by AI
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