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Tetris and Assessments for Craving
Study Summary
This study is evaluating whether playing Tetris can reduce alcohol cravings and alcohol use.
- Craving
- Alcohol Consumption
Timeline
Treatment Details
Study Objectives
Outcome measures can provide a clearer picture of what you can expect from a treatment.Trial Design
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Who is running the clinical trial?
Frequently Asked Questions
What aims does this medical experiment seek to accomplish?
"The primary aim of this research is to assess changes in alcohol cravings before and after a Tetris task. Secondary goals encompass the feasibility, acceptability, and efficacy of the intervention which will be measured through prompts sent to participants at baseline, during treatment, one week post-treatment, and one month later."
Does this investigation grant access to elderly individuals?
"This trial is seeking participants that are between 21 and 65 years old."
Are there contemporary opportunities to participate in this experiment?
"Clinicaltrials.gov has confirmed that this clinical investigation, which was first published on June 25th 2021, is actively searching for study participants. The trial particulars were most recently updated November 29th 2022."
What is the current tally of participants taking part in this experiment?
"Indeed, according to the information on clinicaltrials.gov this clinical trial is actively recruiting volunteers - it was initially posted on June 25th 2021 and recently updated on November 29th 2022. 40 participants are required from a single medical centre."
Am I eligible to join this research endeavor?
"This experimental trial is recruiting 40 individuals, of any race or gender, between the ages 21 and 65 who have been consuming at least four alcoholic drinks in one day for the past fortnight. Additionally, they must be able to access the internet via a reliable electronic device."
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