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sEMG-based Gamified Therapy for Improved Upper Limb Rehabilitation
Study Summary
This trial tests a device & mobile gaming env. to improve therapy adherence in those w/ upper limb weakness or amputation. 4 wks of 30 min/day therapy, initial & final assessment visits.
Eligibility Criteria
Inclusion Criteria
You may be eligible if you check “Yes” for the criteria belowTimeline
Treatment Details
Study Objectives
Outcome measures can provide a clearer picture of what you can expect from a treatment.Trial Design
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Who is running the clinical trial?
Frequently Asked Questions
Are there any vacancies available for potential participants of this investigation?
"Affirmative, the information hosted on clinicaltrials.gov confirms that this medical trial is in its recruitment phase. It was first uploaded to the platform on August 8th 2023 and has been amended most recently on August 28th 2023. 30 patients are needed from a single center for this experiment."
How many participants have joined the clinical trial thus far?
"Confirmed. According to clinicaltrials.gov, the study that launched on August 8th 2023 is currently recruiting individuals for participation. The recruitment target is 30 subjects across one medical facility."
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