15 Participants Needed

Virtual Reality Therapy for Stroke

CP
RR
Overseen ByRuth Reinsel, PhD
Age: 18+
Sex: Any
Trial Phase: Academic
Sponsor: Stony Brook University
Stay on Your Current MedsYou can continue your current medications while participating
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)
Approved in 3 JurisdictionsThis treatment is already approved in other countries

What You Need to Know Before You Apply

What is the purpose of this trial?

This trial tests whether virtual reality can aid recovery after a stroke, specifically for those who have experienced an acute ischemic stroke, where blood flow to the brain is blocked. Participants will use virtual reality therapy (Virtual Reality Based Rehabilitation) alongside their usual physical therapy to assess its feasibility and comfort. Ideal candidates have a confirmed ischemic stroke and can follow multi-step instructions. As an unphased trial, this study provides a unique opportunity to explore innovative recovery methods and contribute to advancing stroke rehabilitation techniques.

Will I have to stop taking my current medications?

The trial information does not specify whether you need to stop taking your current medications. It's best to discuss this with the trial coordinators or your doctor.

What prior data suggests that this virtual reality therapy is safe for stroke patients?

Studies have shown that using virtual reality for stroke recovery is generally safe. Research suggests it matches the safety of traditional therapy methods. Although virtual reality is a newer approach, most patients have used it without major issues, and reports of serious side effects are few. This indicates that virtual reality for stroke rehabilitation is generally well-tolerated.12345

Why are researchers excited about this trial?

Researchers are excited about virtual reality therapy for stroke rehabilitation because it offers a novel and immersive approach that differs from traditional physical therapy. Unlike standard treatments that often involve repetitive physical exercises, virtual reality therapy engages patients in interactive, gamified environments that can make rehabilitation more enjoyable and motivating. This method has the potential to enhance motor skills recovery by providing real-time feedback and allowing patients to practice movements in a safe, controlled setting. Additionally, virtual reality can be tailored to individual needs, ensuring personalized therapy that may accelerate recovery and improve outcomes.

What evidence suggests that Virtual Reality Therapy is effective for stroke rehabilitation?

Research has shown that virtual reality (VR) can be very effective for stroke rehabilitation. In this trial, participants will receive Virtual Reality Therapy, which studies have found improves arm and hand movement more effectively than traditional methods. The immersive nature of VR keeps patients engaged and motivated, crucial for successful recovery. VR therapy also makes exercises more interesting, increasing the intensity of rehabilitation. This method could offer a new way to aid stroke recovery.36789

Who Is on the Research Team?

JM

Jason Mathew, MD

Principal Investigator

Stony Brook University Hospital

Are You a Good Fit for This Trial?

This trial is for adults who have recently had an ischemic stroke and are currently in the hospital. They should be able to participate in physical or occupational therapy sessions and willing to try virtual reality-based exercises.

Inclusion Criteria

I am older than 18 years.
MRI or CT imaging confirmed ischemic stroke
I can understand and follow complex instructions.

Exclusion Criteria

Pregnant patients
Patients with a pre-existing condition that interferes with virtual reality usage (e.g., visual impairment, limitation of either upper extremity or neck)
I have epilepsy.
See 3 more

Timeline for a Trial Participant

Screening

Participants are screened for eligibility to participate in the trial

1-2 weeks

Treatment

Participants receive 1 or 2 virtual reality therapy sessions as an adjunct to conventional therapy

5 weeks
1-2 sessions per week

Follow-up

Participants are monitored for safety and effectiveness after treatment

4 weeks

What Are the Treatments Tested in This Trial?

Interventions

  • Virtual Reality Based Rehabilitation
Trial Overview The study is testing how feasible and tolerable it is for patients with acute ischemic stroke to use immersive Virtual Reality (VR) as part of their rehabilitation while they're still hospitalized.
How Is the Trial Designed?
1Treatment groups
Experimental Treatment
Group I: Virtual Reality TherapyExperimental Treatment1 Intervention

Find a Clinic Near You

Who Is Running the Clinical Trial?

Stony Brook University

Lead Sponsor

Trials
225
Recruited
41,700+

Good Samaritan Hospital

Collaborator

Trials
2
Recruited
170+

Published Research Related to This Trial

The pilot study aims to assess the feasibility and tolerability of a therapeutic virtual reality (VR) platform in inpatient stroke rehabilitation, focusing on its potential to enhance upper extremity recovery and pain management for veterans over a 4-6 week period.
Preliminary findings suggest that VR interventions could provide effective adjunct therapy in stroke rehabilitation, with the potential for seamless transition from hospital to home, thereby improving patient engagement in self-management.
Immersive Virtual Reality to Improve Outcomes in Veterans With Stroke: Protocol for a Single-Arm Pilot Study.Tran, JE., Fowler, CA., Delikat, J., et al.[2021]
The Rapael Smart Board™ (SB) showed significant improvements in upper limb function for stroke survivors, particularly in shoulder abduction and internal rotation, when compared to conventional therapy, indicating its efficacy as a rehabilitation tool.
The study demonstrated that the SB not only enhances functional outcomes but also correlates well with clinical assessments of upper limb ability, suggesting it can be a valuable tool for both rehabilitation and evaluation in stroke recovery.
Effects of virtual reality-based planar motion exercises on upper extremity function, range of motion, and health-related quality of life: a multicenter, single-blinded, randomized, controlled pilot study.Park, M., Ko, MH., Oh, SW., et al.[2020]
Combining traditional rehabilitation with virtual reality significantly improves upper limb motor function and manual dexterity in stroke patients, as shown by a meta-analysis of 21 randomized controlled trials involving 619 participants.
However, this combined approach does not show a significant advantage over traditional rehabilitation in improving activities of daily living or balance, suggesting its primary benefit lies in enhancing specific motor skills.
Effect of Traditional Plus Virtual Reality Rehabilitation on Prognosis of Stroke Survivors: A Systematic Review and Meta-Analysis of Randomized Controlled Trials.Fang, Z., Wu, T., Lv, M., et al.[2022]

Citations

Exploring the efficacy of virtual reality-based rehabilitation ...VRBR holds promise as an efficacious intervention in stroke rehabilitation. Its immersive nature enhances patient engagement and motivation.
Virtual reality in stroke recovery: a meta-review of systematic ...2019) concluded that specific VR-based rehabilitation was more beneficial in improving Upper Limb (UL) recovery than Conventional Therapy (CT), ...
Virtual reality for stroke rehabilitation - Laver, KE - 2025Outcomes. The critical outcome of interest was upper limb function and activity. Important outcomes included mobility outcomes (gait speed, ...
Review Rehabilitation applied with virtual reality improves ...The aim of this study was to systematically explore the effects of VR rehabilitation program on functional capacity of stroke patients. We conducted a ...
5.pubmed.ncbi.nlm.nih.govpubmed.ncbi.nlm.nih.gov/39509415/
Effectiveness of virtual reality-based rehabilitation on the ...Virtual reality (VR)-based rehabilitation holds potential for enhancing rehabilitation intensity and engagement by stimulating tasks. While ...
Immersive Virtual Reality in Stroke RehabilitationimVR demonstrates potential for improving upper limb motor function following stroke, particularly with longer intervention durations and individual session ...
Effectiveness and safety of virtual reality rehabilitation after ...Systematic reviews of VR-based post-stroke interventions have shown that VR made be superior to23, 24, 25 or equal to, conventional therapy, engendering ...
Virtual reality-based rehabilitation experience of stroke ...Effectiveness and safety of virtual reality rehabilitation after stroke: an overview of systematic reviews. EClinicalMedicine. (2023) 64 ...
Virtual reality-based robotic training for lower limb ...VR-based robotic training was confirmed acceptable and safe. •. VR-based robotic training offers a novel approach for post-stroke rehabilitation ...
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