PlaySmart Digital Intervention for Preventing Adolescent Opioid Abuse
Trial Summary
What is the purpose of this trial?
This trial tests if a game called PlaySmart can help high-risk teenagers understand the dangers of misusing prescription opioids and illegal drugs like heroin. The game aims to make them more confident in refusing drugs and prevent them from starting to use these substances.
Research Team
Lynn E Fiellin, MD
Principal Investigator
Director, play2PREVENT Lab & Professor, BDS at Geisel School of Medicine at Dartmouth College
Eligibility Criteria
This trial is for high school students who have not misused opioids but are considered 'high-risk' due to recent use of substances like alcohol, marijuana, or non-opioid drugs. They must be willing to play a game for an hour per session and can give consent (or have it given by a parent/guardian if under 18).Inclusion Criteria
Exclusion Criteria
Timeline
Screening
Participants are screened for eligibility to participate in the trial
Intervention
Participants engage in the PlaySmart or control video game intervention
Follow-up
Participants are monitored for changes in perception of risk, intentions to misuse opioids, and self-efficacy at multiple time points
Treatment Details
Interventions
- PlaySmart
- Video Game Control
Find a Clinic Near You
Who Is Running the Clinical Trial?
Trustees of Dartmouth College
Lead Sponsor
Yale University
Lead Sponsor
National Institute on Drug Abuse (NIDA)
Collaborator