Exercise + VR for Parkinson's Disease
What You Need to Know Before You Apply
What is the purpose of this trial?
This trial explores how aerobic exercise combined with virtual reality (VR) can help people with Parkinson's disease improve balance and brain function. Participants will be divided into two groups: one performing high-intensity exercises with VR gaming, and the other doing stretching exercises with VR. It suits those diagnosed with Parkinson's who find balance or mobility challenging and are interested in new ways to manage symptoms. As an unphased trial, this study provides a unique opportunity to explore innovative approaches to managing Parkinson's symptoms.
Will I have to stop taking my current medications?
The trial does not specify if you need to stop taking your current medications, but it excludes individuals using medications that could affect brain activity or increase seizure risk. It's best to discuss your specific medications with the trial team.
What prior data suggests that this exercise and VR-based rehabilitation is safe for individuals with Parkinson's disease?
Past studies found no reported side effects from using virtual reality (VR) for Parkinson's disease. Participants were just as likely to continue with VR exercises as with other exercise types. Research has also shown that combining exercise with VR is generally safe. High-intensity exercise, such as indoor cycling, is considered a good and safe option for people with Parkinson's disease. These findings suggest that both the high-intensity exercise and VR games used in this study are safe and well-tolerated by participants.12345
Why are researchers excited about this trial?
Researchers are excited about combining exercise with virtual reality (VR) gaming for Parkinson's disease because it offers a unique and engaging way to potentially improve motor functions. Unlike standard treatments, which often rely on medication like levodopa to manage symptoms, this approach incorporates high-intensity endurance exercises and interactive VR games. This method not only targets physical fitness but also stimulates cognitive and sensory engagement, which could enhance overall brain health. Additionally, the use of VR makes the exercise routine more enjoyable and motivating, which might lead to better adherence and more significant improvements in patients' daily lives.
What evidence suggests that this trial's treatments could be effective for Parkinson's disease?
This trial will compare two exercise regimens combined with virtual reality (VR) for people with Parkinson's disease. One group will participate in high-intensity endurance exercise with VR-based gaming, while the other group will engage in stretching exercises with VR-based gaming. Studies have shown that combining high-intensity exercise with VR can improve balance and movement in Parkinson's patients. These programs create realistic environments where participants perform activities that enhance physical abilities. Research indicates that VR-based rehabilitation can lead to better daily functioning, improved quality of life, and may even slow disease progression. High-intensity exercise with VR has effectively improved motor skills and the body's ability to use oxygen efficiently. This approach might also enhance neuroplasticity, the brain's ability to adapt and change.12678
Who Is on the Research Team?
Anjali Sivaramakrishnan
Principal Investigator
The University of Texas Health Science Center at San Antonio
Are You a Good Fit for This Trial?
This trial is for people aged 18-85 with Parkinson's Disease in moderate stages (2-3), who can think clearly (score ≥23 on a mental exam) and have some balance issues (score ≤21.5 on a balance test). It's not for those with other neurological conditions, severe heart/lung/bone/joint diseases, uncontrolled diabetes or hypertension, brain surgery for PD, head injuries, seizures/epilepsy, pregnancy, certain medications or skull problems.Inclusion Criteria
Exclusion Criteria
Timeline for a Trial Participant
Screening
Participants are screened for eligibility to participate in the trial
Treatment
Participants are randomly assigned to either high intensity endurance exercise and VR or stretching and VR, performed 3 times a week for 8 weeks
Follow-up
Participants are monitored for safety and effectiveness after treatment
What Are the Treatments Tested in This Trial?
Interventions
- High intensity endurance exercise
- Stretching exercise
- Virtual reality (VR)-based gaming
Trial Overview
The study tests if high-intensity endurance exercise followed by VR-based gaming improves balance and brain adaptability in Parkinson's patients compared to just stretching exercises plus VR. Participants are split into two groups randomly and assessed over eight weeks of treatment and six weeks after.
How Is the Trial Designed?
2
Treatment groups
Experimental Treatment
The stretching group will perform stretching exercises and VR-based games 3 times a week for 8 weeks.
The exercise group will perform high intensity interval exercise and VR-based games 3 times a week for 8 weeks.
Find a Clinic Near You
Who Is Running the Clinical Trial?
The University of Texas Health Science Center at San Antonio
Lead Sponsor
National Center for Advancing Translational Sciences (NCATS)
Collaborator
Published Research Related to This Trial
Citations
Exploring the Effectiveness of Immersive Virtual Reality ...
Immersive VR-based rehabilitation programs (IVRBR) use interactive settings that imitate real-life circumstances to create a safe and controlled ...
Immersive Virtual Reality High-Intensity Aerobic Training to ...
The ReViPark group showed significant improvements in functionality, quality of life, and disease progression as measured by their balance, gait ...
Virtual reality for rehabilitation in Parkinson's disease - PMC
We aimed to investigate whether VR exercise resulted in greater improvements compared to 1) active control interventions, and 2) passive control interventions, ...
PT professor's research aims to determine whether a ...
Sivaramakrishnan studies whether exercise can be used to prime virtual reality (VR)-based rehabilitation to potentially improve balance and neuroplasticity.
Effectiveness of High-Intensity Therapy in Rehabilitation ...
The present study aims to evaluate the impact of a structured high-intensity VR training program on motor function, balance, aerobic capacity, and quality of ...
Endurance Exercise & Virtual Reality for Optimizing ...
This study aims to determine the effects of aerobic exercise as a primer to add-on virtual reality (VR)-based rehabilitation on balance, postural control and ...
Impact of Virtual Reality Alone and in Combination with ...
Conclusions: VR-based interventions offer promise for improving balance in Parkinson's disease, enhancing rehabilitation engagement. Their ...
Exercise + VR for Parkinson's Disease
Research shows that exercise combined with virtual reality is generally safe for humans. Studies involving healthy individuals and Parkinson's disease patients ...
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