Cycling and Virtual Reality for Multiple Sclerosis

(PACE-MS Trial)

CW
Overseen ByCarly Wender, PhD
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

What You Need to Know Before You Apply

What is the purpose of this trial?

This trial explores how cycling with and without virtual reality affects thinking speed in individuals with multiple sclerosis (MS). Participants will either cycle alone, cycle while engaging with a virtual reality task, or cycle with a visual virtual reality experience. The goal is to determine which method best aids mental processing. Known as PACE-MS, this trial seeks individuals who have MS, speak English, have mild-to-moderate mobility issues, have been free of relapses and steroids for the past 30 days, and are not currently regular cyclists.

As an unphased study, this trial provides a unique opportunity to contribute to innovative research that could enhance mental processing for those with MS.

Will I have to stop taking my current medications?

The trial requires that you do not use medications that may impact cognition, such as steroids or benzodiazepines. If you are taking these, you may need to stop before participating.

What prior data suggests that these cycling and virtual reality methods are safe for people with multiple sclerosis?

Research shows that both cycling and virtual reality (VR) are generally safe for people with multiple sclerosis (MS). Studies have found that immersive VR is safe, with most people experiencing no major problems. However, some might feel cybersickness, similar to motion sickness.

When cycling with VR that includes cognitive tasks, people with MS find it beneficial for rehabilitation. This type of VR requires thinking while cycling, and many find it fun and engaging.

Cycling with VR that simply displays a virtual environment is also safe and feasible. It can make exercise more enjoyable and help people exercise longer.

In both cases, VR offers a safe and enjoyable way to increase physical activity and improve cognitive skills in people with MS. As always, individuals should consider their health and consult their doctor before starting new exercises.12345

Why are researchers excited about this trial?

Researchers are excited about using cycling combined with virtual reality (VR) for multiple sclerosis (MS) because it offers a unique way to engage both the body and the mind, which is different from traditional drug therapies like interferons and glatiramer acetate. The approach combines physical exercise with either cognitively or visually stimulating VR, potentially enhancing cognitive functions while improving physical fitness. This dual-action strategy might not only help with mobility but also boost mental agility, offering a comprehensive benefit that standard MS treatments don't typically address. By integrating VR, the treatments aim to make exercise more engaging and possibly more effective, which could lead to improved outcomes for people with MS.

What evidence suggests that this trial's treatments could be effective for multiple sclerosis?

Studies have shown that both cycling and virtual reality (VR) can enhance physical and mental abilities in people with multiple sclerosis (MS). This trial will compare different approaches: one group will engage in cycling alone, while others will participate in cycling with either cognitively stimulating VR or visually stimulating VR. Research indicates that VR might enhance traditional exercise and cognitive training for those with MS. Specifically, VR-based therapy reduced fatigue more effectively than standard treatments. Another study found that VR improved balance and lessened the fear of falling. Overall, these findings suggest that combining VR with cycling might improve thinking speed and other skills in people with MS.12678

Who Is on the Research Team?

CW

Carly Wender, PhD

Principal Investigator

Kessler Foundation

Are You a Good Fit for This Trial?

This trial is for English-speaking individuals with a confirmed MS diagnosis by a neurologist, who have been free of relapses and steroids for at least 30 days, and report moderate mobility disability. It excludes those with other neurological disorders or uncontrolled psychiatric conditions, contraindications to exercise, cognition-impacting medications use (like steroids), current pregnancy, severe cognitive impairment, high motion sickness likelihood or regular cyclists.

Inclusion Criteria

I have been diagnosed with MS by a neurologist.
I haven't had a relapse or taken steroids in the last 30 days.
I have some difficulty moving around on my own.

Exclusion Criteria

Have contraindications to exercise, based on the Physical Activity Readiness Questionnaire (PAR-Q)
I am taking medication that could affect my thinking or memory.
Currently pregnant
See 4 more

Timeline for a Trial Participant

Screening

Participants are screened for eligibility to participate in the trial

1-2 weeks

Treatment

Participants complete three cycling conditions: cycling alone, cycling with cognitively stimulating VR, and cycling with visually stimulating VR, one per week.

3 weeks
3 visits (in-person)

Follow-up

Participants are monitored for processing speed improvements after each cycling session.

1 week

What Are the Treatments Tested in This Trial?

Interventions

  • PACE-MS
Trial Overview The PACE-MS trial aims to compare the effects on processing/thinking speed in people with MS when they participate in cycling exercises combined with different types of virtual reality experiences.
How Is the Trial Designed?
3Treatment groups
Experimental Treatment
Active Control
Group I: Cycling with Visually Stimulating VRExperimental Treatment1 Intervention
Group II: Cycling with Cognitively Stimulating VRExperimental Treatment1 Intervention
Group III: Cycling AloneActive Control1 Intervention

Find a Clinic Near You

Who Is Running the Clinical Trial?

Kessler Foundation

Lead Sponsor

Trials
190
Recruited
11,300+

Consortium of Multiple Sclerosis Centers

Collaborator

Trials
9
Recruited
50,200+

Published Research Related to This Trial

In a study involving 25 individuals with multiple sclerosis, virtual reality-based treadmill training significantly improved gait parameters, including hip range of motion and hip-generated power, compared to traditional treadmill training.
Both training methods enhanced walking endurance and speed, but the virtual reality group showed additional benefits in balance and greater improvements in specific gait measures, highlighting its potential as an effective rehabilitation tool for gait deficits in multiple sclerosis.
An innovative training program based on virtual reality and treadmill: effects on gait of persons with multiple sclerosis.Peruzzi, A., Zarbo, IR., Cereatti, A., et al.[2022]
Individuals with multiple sclerosis (MS) showed significantly lower physical function and walking performance compared to healthy controls, as evidenced by lower peak cadence and fewer purposeful steps during daily activities.
Peak cadence, measured through accelerometry, is strongly associated with walking performance in MS patients, suggesting it could be a valuable metric for assessing real-world walking ability and the impact of disability on mobility.
Free-Living Peak Cadence in Multiple Sclerosis: A New Measure of Real-World Walking?Zheng, P., Jeng, B., Huynh, TLT., et al.[2023]
A novel immersive virtual reality (VR) kitchen application was developed and tested over an 8-week period on people with multiple sclerosis (pwMS) who have upper-limb dysfunction, showing high satisfaction scores (4.0 to 4.6) for enjoyment and effectiveness in rehabilitation.
The system demonstrated low-to-moderate levels of discomfort (scores between 2.8 and 1.3) during use, indicating it is a safe and feasible option for upper-limb training, setting the stage for future randomized controlled trials to assess its benefits compared to standard care.
An Immersive Virtual Kitchen Training System for People with Multiple Sclerosis: A Development and Validation Study.Pau, M., Cocco, E., Arippa, F., et al.[2023]

Citations

Cycling and Virtual Reality for Multiple SclerosisResearch suggests that both cycling and virtual reality (VR) exercises can improve physical and cognitive abilities in people with multiple sclerosis (MS).
Virtual Reality Technology for Physical and Cognitive ...The analysis, based on data from 12 trials involving 606 individuals with MS, revealed that VR-based therapy was superior to CT in reducing fatigue and ...
Effects of Cycling and Virtual Reality on Thinking Speed in ...To compare the effects of cycling exercise with different types of virtual reality on processing/thinking speed in persons with multiple sclerosis (MS).
Virtual reality in multiple sclerosis – A systematic reviewThe results showed that VR programs could be an effective method of patients with MS rehabilitation in multiple cognitive and / or motor deficits.
Virtual reality technology could strengthen effects of ...Virtual reality may increase the effectiveness of traditional cognitive rehabilitation and exercise training in individuals with MS, according to Kessler ...
Developing the Rationale for Including Virtual Reality in ...This article presents a conceptual framework supporting the use of virtual reality (VR) as an ideal, common adjuvant traditional CR and ET in MS.
Cybersickness in People with Multiple Sclerosis Exposed to ...While it is reasonable to state that immersive VR is sufficiently safe and tolerable to not be contraindicated in the rehabilitation/training of pwMS, in order ...
Views of people with MS regarding VR-exergaming to ...To investigate the perceptions and experiences of people with MS (PwMS) regarding immersive VR-exergaming as a potential enhancement to rehabilitation ...
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