Digital Game Therapy for Autism
What You Need to Know Before You Apply
What is the purpose of this trial?
This trial explores the effectiveness of a mobile app called GuessWhat, designed to help children with Autism Spectrum Disorder (ASD) improve their social skills. The app includes games like charades and emotion guessing, which parents play with their children to encourage social interaction. Families will use their own smartphones to access the app and participate for 15 minutes, 3-4 times a week over eight weeks. Children aged 3 to 12 with a professional autism diagnosis who do not have other neurological conditions may be eligible.
As an unphased trial, this study offers families a unique opportunity to contribute to innovative research that could enhance social skills in children with ASD.
Will I have to stop taking my current medications?
The trial information does not specify whether participants need to stop taking their current medications.
What prior data suggests that this digital game therapy is safe for children with Autism Spectrum Disorder?
Research has shown that GuessWhat, a digital game therapy, is generally safe for children with Autism Spectrum Disorder (ASD). Past studies reported no serious side effects or negative reactions. As a mobile app used on personal smartphones, GuessWhat is non-invasive, involving no physical interventions that could cause harm. This makes it a low-risk option for behavioral therapy. Overall, children seem to receive it well, offering a safe way to help improve social skills.12345
Why are researchers excited about this trial?
Researchers are excited about GuessWhat because it offers a unique approach to therapy for children with autism by using a charades-based mobile app. This digital game therapy stands out from traditional methods like Applied Behavior Analysis (ABA) because it actively involves parents in the treatment process, fostering social interaction in a fun and engaging way. By leveraging a familiar game format on a mobile platform, GuessWhat makes therapy more accessible and enjoyable, potentially improving social skills in a natural setting.
What evidence suggests that this digital game therapy is effective for improving socialization skills in children with autism?
Research has shown that GuessWhat, a digital game under study in this trial, may help children with Autism Spectrum Disorder (ASD) enhance their social skills. Participants will use the GuessWhat app, which features engaging activities like charades and guessing emotions, involving both the child and their parent. This setup allows children to practice essential social skills in an enjoyable manner. Although more research is needed, early results suggest that this app could be a valuable tool for improving social skills in children with ASD.12346
Who Is on the Research Team?
Dennis P Wall, PhD
Principal Investigator
Stanford University
Are You a Good Fit for This Trial?
This trial is for children aged 3-12 with Autism Spectrum Disorder (ASD), whose parents are at least 18 years old and can confirm the diagnosis. Parents need to have a compatible iOS or Android smartphone and be able to read English, Spanish, or Portuguese. Children with additional psychiatric or neurological conditions are not eligible.Inclusion Criteria
Exclusion Criteria
Timeline for a Trial Participant
Screening
Participants are screened for eligibility to participate in the trial
Baseline Assessment
Parents complete initial clinical outcome measure questionnaires and mobile autism risk assessment
Treatment
Participants use the GuessWhat app for 15 minutes, 3-4 times per week for 8 weeks
Follow-up
Participants are monitored for changes in socialization and parental stress after treatment
What Are the Treatments Tested in This Trial?
Interventions
- GuessWhat
Trial Overview
The study tests 'GuessWhat', a digital game therapeutic on smartphones designed to boost social skills in kids with ASD. It includes charades, emotion recognition games, and quizzes that families play following a set schedule.
How Is the Trial Designed?
2
Treatment groups
Experimental Treatment
Active Control
The mobile app is a charades style game and app that engages parent and child in fluid social interaction where the parent must guess what the child is acting out based on the prompt shown on the phone screen. Participants will use their own personal phone to download the study app. Parents are asked to play with their child for 15 minutes 3-4 times per week for 8 weeks.
Participants in control group will continue their Applied Behavior Analysis therapy as usual for 8 weeks, and then will be able to cross-over to the treatment condition at week 8.
Find a Clinic Near You
Who Is Running the Clinical Trial?
Stanford University
Lead Sponsor
Published Research Related to This Trial
Citations
Evaluating Efficacy of a Digital Game Therapeutic for ...
The following study aims to understand the efficacy of the digital therapeutic, GuessWhat, in improving socialization outcomes in children with Autism Spectrum ...
Evaluating Efficacy of a Digital Game Therapeutic for ...
The following study aims to assess the efficacy of the game-based digital therapeutic, GuessWhat, in improving adaptive socialization skills in children with ...
A Lead-in Study Evaluating Efficacy of GuessWhat Mobile ...
The following study aims to understand the efficacy and safety of the mobile game platform, GuessWhat, in delivering behavioral therapy to children with Autism ...
Guess What? Towards Understanding Autism from ...
In this paper, we present a mobile charades-style game, Guess What?, used for the acquisition of structured video from children with ASD for behavioral disease ...
5.
ctv.veeva.com
ctv.veeva.com/study/evaluating-efficacy-of-a-digital-game-therapeutic-for-children-with-autismEvaluating Efficacy of a Digital Game Therapeutic for Children ...
The following study aims to assess the efficacy of the game-based digital therapeutic, GuessWhat, in improving adaptive socialization skills ...
Machine learning models using mobile game play ...
In this paper, we specifically focus on the ability of GuessWhat? a smartphone-based charades-style gamified therapeutic intervention for autism spectrum ...
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