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AGRF Biofeedback Game Followed by the Traditional biofeedback Interface for Stroke
Study Summary
This trial will study a new game-based interface for stroke patients to use during gait training, to see if it is more effective than a traditional interface.
Eligibility Criteria
Inclusion Criteria
You may be eligible if you check “Yes” for the criteria belowTimeline
Treatment Details
Study Objectives
Outcome measures can provide a clearer picture of what you can expect from a treatment.Trial Design
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Who is running the clinical trial?
Frequently Asked Questions
What is the current number of individuals who have been granted admission to participate in this clinical study?
"Indeed, the details on clinicaltrials.gov confirm that this study is actively seeking eligible participants. The trial was first posted on April 4th, 2022 and last updated on January 29th, 2024. A total of 24 patients will be enrolled in this trial at a single site."
Is the enrollment phase of this medical study currently ongoing?
"Indeed, the details on clinicaltrials.gov state that this trial is actively seeking participants. The initial posting of the trial was on April 4th, 2022 and it has been recently updated as of January 29th, 2024. Recruitment for this study aims to enroll a total of 24 individuals from a single site."
Is the clinical trial open to participants who are below 18 years of age?
"To be considered eligible for this clinical trial, potential participants must meet the age criteria of being at least 18 years old and no older than 90."
What are the main goals that this clinical trial aims to achieve?
"The primary outcome measure for this trial is Trailing Limb Angle, which will be assessed after each biofeedback interface session on Day 1. Secondary outcomes include the NASA Task Load Index (NASA-TLX), which evaluates perceived effort in domains such as Mental Demand, Physical Demand, Temporal Demand, Performance Effort, and Frustration; the Borg Rating of Perceived Exertion (RPE) Scale, which assesses how hard participants perceive their body to be working on a scale from 6 to 20; and the User Evaluation Questionnaire (UEQ) Score, which gauges user experience based on factors like"
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