Virtual Reality for Sphincter of Oddi Dysfunction

LC
Overseen ByLiliana C Bancila, PhD
Age: 18+
Sex: Any
Trial Phase: Academic
Sponsor: Cedars-Sinai Medical Center
Must be taking: Antidepressants
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)
Approved in 1 JurisdictionThis treatment is already approved in other countries

What You Need to Know Before You Apply

What is the purpose of this trial?

This trial explores virtual reality (VR) therapy to manage chronic pain in individuals with type-3 Sphincter of Oddi dysfunction (SOD III). SOD III causes ongoing upper abdominal pain similar to gallbladder or pancreatic pain, which usual treatments do not relieve. Participants will receive a VR headset to determine if this technology can ease pain in everyday life, beyond a hospital setting. This trial may suit individuals who have experienced this specific pain for at least three months, have normal liver and pancreas test results, and endure significant weekly pain. As an unphased trial, it offers a unique opportunity to explore innovative pain management solutions using VR technology.

Do I have to stop taking my current medications for the trial?

The trial does not specify if you need to stop taking your current medications. However, if you are on antidepressants for pain control, you should have been taking them for at least one month before the trial. If you are receiving treatment for depressive or anxiety disorders, your medication dose must be stable for at least 6 weeks before the trial.

What prior data suggests that virtual reality is safe for pain management?

Research has shown that virtual reality (VR) can help reduce pain. Studies have found that VR experiences can lower pain levels and sometimes even reduce the need for pain medication. Most people tolerate VR well, with few reports of negative side effects.

While more long-term information is needed, early results suggest that using VR for pain management in conditions like Sphincter of Oddi dysfunction (SOD) appears promising. In these studies, no major negative effects were reported, indicating that VR could be a safe option for managing chronic pain.

For those considering joining a trial using VR for pain management, current evidence suggests it is a low-risk treatment.12345

Why are researchers excited about this trial?

Researchers are excited about using Virtual Reality (VR) for Sphincter of Oddi Dysfunction because it offers a novel, non-invasive approach to pain management. Unlike traditional treatments such as medication or surgery, VR immerses patients in a virtual environment that can help distract and potentially reduce their perception of pain. This innovative use of technology could provide a safer alternative with fewer side effects compared to current standard care options. By engaging the brain in a different way, VR may open new pathways for relief, which is why it's generating excitement in the medical community.

What evidence suggests that virtual reality is effective for managing chronic pain in Sphincter of Oddi dysfunction?

Research has shown that virtual reality (VR) can help manage pain in people with Sphincter of Oddi Dysfunction (SOD), especially type-3. Studies have found that VR reduces the need for pain medicine during medical procedures and eases pain related to SOD. One study demonstrated that VR lowered pain and even reduced the need for opioids, which are strong painkillers. This is promising because patients with SOD often experience chronic pain that doesn't improve with regular treatments. In this trial, every participant will receive VR therapy to evaluate its long-term effectiveness for patients who are not in the hospital.12356

Who Is on the Research Team?

SL

Simon Lo, MD

Principal Investigator

Cedars-Sinai Medical Center

Are You a Good Fit for This Trial?

This trial is for adults with chronic pain from Sphincter of Oddi Dysfunction (SOD) who haven't found relief through usual treatments. They should not have liver, pancreas, or bile duct issues and must be stable on any antidepressants or psychopharmacologic drugs for at least one month. Participants need to speak English and have access to a cell phone.

Inclusion Criteria

I have been taking antidepressants for pain for at least one month.
My average pain score is 3 or more on a scale of 10.
I have been on a stable dose of medication for my depression or anxiety for at least 6 weeks.
See 4 more

Exclusion Criteria

I have had pancreatitis, gallstones, or bile duct issues.
Non-English speaking subjects or subjects unable to consent to study due to cognitive difficulty will not be included in the study
Patients with a history of motion sickness and vertigo and anyone experiencing active nausea or vomiting (including pregnant women) will be excluded
See 3 more

Timeline for a Trial Participant

Screening

Participants are screened for eligibility to participate in the trial

1 visit

Treatment

Participants receive self-administered VR intervention in addition to standard-of-care treatment for pain

4 weeks
Self-administered

Monitoring

Participants are monitored for pain scores using the Numeric Rating Scale (NRS) for at least 3 episodes each week

6 weeks

Follow-up

Participants are monitored for safety and effectiveness after treatment

1 visit

What Are the Treatments Tested in This Trial?

Interventions

  • Virtual Reality
Trial Overview The study tests if Virtual Reality (VR) using Oculus Go can help manage chronic pain in outpatient settings for those with type-3 SOD. It aims to see if immersive VR experiences can reduce the intensity of their ongoing abdominal pain.
How Is the Trial Designed?
1Treatment groups
Experimental Treatment
Group I: Virtual RealityExperimental Treatment1 Intervention

Virtual Reality is already approved in United States for the following indications:

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Approved in United States as Virtual Reality Therapy for:

Find a Clinic Near You

Who Is Running the Clinical Trial?

Cedars-Sinai Medical Center

Lead Sponsor

Trials
523
Recruited
165,000+

Published Research Related to This Trial

In a study involving 20 stroke survivors, multiuser virtual reality (MU VR) therapy led to significantly greater arm movement (414.6m) compared to single-user (SU VR) therapy (327.0m), indicating that MU VR may enhance physical engagement during rehabilitation.
Participants showed high compliance with both therapy modes (99% for MU and 89% for SU), and overall motor recovery, as measured by the Fugl-Meyer Assessment, improved significantly across all participants, suggesting that MU VR can effectively extend clinical therapy into home settings.
Home-based Upper Extremity Stroke Therapy Using a Multiuser Virtual Reality Environment: A Randomized Trial.Thielbar, KO., Triandafilou, KM., Barry, AJ., et al.[2020]
A study involving 66 older adults (average age 80.5) demonstrated that immersive Virtual Reality (VR) therapy is feasible and safe for individuals with varying cognitive and physical impairments, with no reported negative side effects.
Participants generally found the VR experience enjoyable and relaxing, with 76% expressing a desire to try it again, indicating its potential as a non-pharmacological intervention to improve well-being in older adults.
Older Adults With Cognitive and/or Physical Impairments Can Benefit From Immersive Virtual Reality Experiences: A Feasibility Study.Appel, L., Appel, E., Bogler, O., et al.[2020]
In a study involving 810 patients, Virtual Reality (VR) treatment for anxiety disorders showed a low deterioration rate of 4.0%, which is comparable to the 2.8% in active control conditions and significantly better than the 15% deterioration rate in waiting list (WL) controls.
The study found that socio-demographic factors did not significantly influence deterioration rates, except for marital status, where married individuals in the WL condition had a lower likelihood of deterioration, indicating that VR is a safe treatment option with similar outcomes to other therapies.
Deterioration rates in Virtual Reality Therapy: An individual patient data level meta-analysis.Fernández-Álvarez, J., Rozental, A., Carlbring, P., et al.[2020]

Citations

Study Details | NCT03999333 | Virtual Reality in SODThe pain management for type-3 Sphincter of Oddi dysfunction remains a significant clinical challenge and the current therapeutic outcome is often frustrating ...
Evaluation of a virtual reality-directed brain-gut behavioural ...In gastroenterology, VR lowers endoscopic analgesia requirements and reduces pain from dyspepsia and sphincter of Oddi dysfunction.
Virtual Reality in SOD | Clinical Research Trial Listing ...The impact of VR for chronic pain in patients with SOD III in an outpatient setting is being evaluated in this pilot study. Description. The ...
S0081 Virtual Reality Can Reduce Pain and Opioid Use in ...Statistically significant studies demonstrating whether VR has the potential to reduce the use of opioid analgesics are needed, with pilot ...
Lake Clinical Trial Virtual Reality in SOD - Behavioral HealthIn the proposed study, we will determine the long-term efficacy of VR intervention on pain management in patients with SOD type 3.~The study involves an initial ...
Study Details | NCT06362187 | VR Pilot for PancreatitisThis study aims to determine the feasibility of a home-based, standardized, gut-directed, VR CBT for patients with CP pain as well as investigate the ...
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