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Active (Virtual reality and spinal stimulation) for Quadriplegia

N/A
Waitlist Available
Led By Carrie Peterson, PhD
Research Sponsored by Virginia Commonwealth University
Eligibility Criteria Checklist
Specific guidelines that determine who can or cannot participate in a clinical trial
Must have
Be older than 18 years old
Timeline
Screening 3 weeks
Treatment Varies
Follow Up post intervention, approximately 4 weeks
Awards & highlights

Study Summary

This study is evaluating whether a new rehabilitation program is safe and feasible for people with tetraplegia.

Timeline

Screening ~ 3 weeks
Treatment ~ Varies
Follow Up ~post intervention, approximately 4 weeks
This trial's timeline: 3 weeks for screening, Varies for treatment, and post intervention, approximately 4 weeks for reporting.

Treatment Details

Study Objectives

Outcome measures can provide a clearer picture of what you can expect from a treatment.
Primary outcome measures
Acceptability of the treatment
Change in medical status
Usability of the treatment
Secondary outcome measures
Change in affect
Change in clinical muscle strength
Change in current pain intensity
+1 more

Trial Design

1Treatment groups
Experimental Treatment
Group I: Virtual reality and spinal stimulationExperimental Treatment1 Intervention
Safety and feasibility of a virtual reality and spinal stimulation intervention will be tested.

Find a Location

Who is running the clinical trial?

Virginia Commonwealth UniversityLead Sponsor
697 Previous Clinical Trials
22,884,996 Total Patients Enrolled
2 Trials studying Quadriplegia
63 Patients Enrolled for Quadriplegia
Carrie Peterson, PhDPrincipal InvestigatorVirginia Commonwealth University
1 Previous Clinical Trials
12 Total Patients Enrolled

Frequently Asked Questions

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~0 spots leftby Apr 2025