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Behavioural Intervention

VIRTUAL REALITY GROUP for Parkinson's Disease

N/A
Waitlist Available
Research Sponsored by Sun Life Financial Movement Disorders Research and Rehabilitation Centre
Eligibility Criteria Checklist
Specific guidelines that determine who can or cannot participate in a clinical trial
Must have
Be older than 18 years old
Timeline
Screening 3 weeks
Treatment Varies
Follow Up the calendar will be completed daily but the results handed in at the end of each month for the duration of the study. the study will last three months, as such there should be three completed calendars.
Awards & highlights

Study Summary

This study aims to explore the use of full immersion virtual reality technology on improving balance in those with Parkinson's Disease. Patients will be immersed in a virtual environment and be tasked with completed games and activities, which mirror activities of daily living. It is hypothesized that this immersion in the virtual reality environment will improve their sensory pathways which are used to improve balance, decreasing falls.

Timeline

Screening ~ 3 weeks
Treatment ~ Varies
Follow Up ~the calendar will be completed daily but the results handed in at the end of each month for the duration of the study. the study will last three months, as such there should be three completed calendars.
This trial's timeline: 3 weeks for screening, Varies for treatment, and the calendar will be completed daily but the results handed in at the end of each month for the duration of the study. the study will last three months, as such there should be three completed calendars. for reporting.

Treatment Details

Study Objectives

Outcome measures can provide a clearer picture of what you can expect from a treatment.
Primary outcome measures
Change in Sensory Organization Tests (SOT- 6)
Change in Unified Parkinson's Disease Rating Scale (UPDRS)
Change in the number of Falls utilizing a Fall Calendar
Secondary outcome measures
Change in Activities Specific Balance Confidence scale (ABC scale)
Change in Falls Efficacy Scale (FES)
Change in Gait Analysis
+2 more

Trial Design

3Treatment groups
Experimental Treatment
Active Control
Group I: VIRTUAL REALITY GROUPExperimental Treatment1 Intervention
Virtual reality intervention will be assigned to this group. They will complete activities aimed at improving their dynamic balance. These activities are specifically developed based on previous literature and geared towards mirroring day to day activities/scenarios that individuals with PD may come into contact with.
Group II: PDSAFEX GROUPActive Control1 Intervention
Parkinson's Disease Sensory Attention Focused Exercise (PDSAFEX) is an exercise intervention developed in light of research which focuses on utilizing sensory integration and proprioception to improve balance. This intervention will be administered to one group of my participants. The protocol will be followed and led by trained volunteers.
Group III: CONTROL GROUPActive Control1 Intervention
The control group in this study will be asked to maintain their daily lifestyle as closely as possible for the 12-week duration of the study.
Treatment
First Studied
Drug Approval Stage
How many patients have taken this drug
VIRTUAL REALITY
2020
N/A
~160

Find a Location

Who is running the clinical trial?

Sun Life Financial Movement Disorders Research and Rehabilitation CentreLead Sponsor
9 Previous Clinical Trials
471 Total Patients Enrolled
Quincy J Almeida, PhDStudy DirectorSunLife Movement Disorders Research and Rehabilitation Center
2 Previous Clinical Trials
115 Total Patients Enrolled

Frequently Asked Questions

These questions and answers are submitted by anonymous patients, and have not been verified by our internal team.

Who else is applying?

What state do they live in?
Tennessee
How old are they?
18 - 65
What portion of applicants met pre-screening criteria?
Did not meet criteria
~5 spots leftby Apr 2025