60 Participants Needed

VR Audiovisual Stimulation for Alzheimer's Disease

(CFS Trial)

Recruiting at 1 trial location
MW
SN
Overseen BySergi Navarro, MS
Age: 18+
Sex: Any
Trial Phase: Academic
Sponsor: Clarity Health Technologies, Inc
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

Trial Summary

Will I have to stop taking my current medications?

The trial requires that you have not started taking acetylcholinesterase inhibitors or Memantine in the past 30 days. If you are currently on these medications, you may need to stop or adjust them before participating.

What data supports the effectiveness of the treatment Audiovisual Stimulation VR System for Alzheimer's Disease?

Research shows that virtual reality (VR) treatments can help improve cognitive functions like memory and attention in people with dementia, including Alzheimer's. A study found that VR-based navigation training improved real-life cognitive skills, and another review highlighted VR's positive impact on emotional and social wellbeing.12345

Is VR audiovisual stimulation safe for humans?

Research shows that virtual reality (VR) technology, including audiovisual stimulation, is generally safe for older adults, including those with Alzheimer's disease. Most participants in studies could complete VR tasks without significant side effects, and there were no major increases in symptoms like simulator sickness.12678

How is the VR Audiovisual Stimulation treatment different from other Alzheimer's treatments?

The VR Audiovisual Stimulation treatment is unique because it uses immersive virtual reality technology to engage patients in cognitive training, which can improve navigation skills and cognitive function in daily life. Unlike traditional treatments, this approach leverages interactive and immersive environments to potentially enhance memory and attention in Alzheimer's patients.125910

What is the purpose of this trial?

This is a single-blind, sham-controlled, clinical trial that aims to evaluate the safety, tolerability, and feasibility of delivering audiovisual stimulation via a Virtual Reality (VR) headset to people cognitively impaired due to Alzheimer's and cognitively unimpaired people.

Research Team

CR

Carolina Reis, PhD

Principal Investigator

Clarity Health Technologies

Eligibility Criteria

This trial is for individuals with mild Alzheimer's disease and healthy older adults. Specific criteria aren't provided, but typically participants must meet certain health standards and not have conditions that could interfere with the study or pose a risk.

Inclusion Criteria

I agree to wear a sensor on my wrist for the study.
Cognitively Normal Participants: Normal hearing
Cognitively Normal Participants: Native English speakers or demonstrated fluency in English (participant)
See 14 more

Exclusion Criteria

I have vision or hearing problems that glasses or hearing aids can't fix.
I do not have any health issues that would stop me from joining the study.
I have had a stroke but am cognitively normal.
See 21 more

Timeline

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Treatment

Participants receive audiovisual stimulation via a VR headset in one experimental session

1 session
1 visit (in-person)

Follow-up

Participants are monitored for safety and effectiveness immediately after the intervention

Immediately after intervention
1 visit (in-person)

Treatment Details

Interventions

  • Audiovisual Stimulation VR System
Trial Overview The study tests if it's safe and feasible to use a VR headset to provide audiovisual stimulation to people with mild Alzheimer's and healthy aging individuals. It’s single-blind, meaning only the participants won’t know if they’re getting the real treatment or a sham (fake) version.
Participant Groups
2Treatment groups
Experimental Treatment
Group I: Active and Sham Audiovisual Stimulation (Mild AD and MCI due to AD):Experimental Treatment1 Intervention
Both active and sham stimulation conditions will be delivered to 25 cognitively impaired participants to demonstrate the mechanism of action of the intervention.
Group II: Active and Sham Audiovisual Stimulation (Cognitively Healthy):Experimental Treatment1 Intervention
Both active and sham stimulation conditions will be delivered to 25 healthy participants to demonstrate the mechanism of action of the intervention.

Find a Clinic Near You

Who Is Running the Clinical Trial?

Clarity Health Technologies, Inc

Lead Sponsor

Trials
1
Recruited
60+

SymmetryScience Group, Inc.

Industry Sponsor

Trials
2
Recruited
150+

Findings from Research

Current virtual reality (VR) technologies for Alzheimer's disease applications are underutilizing immersive features, often relying on conventional 2D displays instead of fully engaging 3D environments.
To enhance the effectiveness of VR in diagnosing and training for Alzheimer's, improvements such as advanced head-mounted displays, multi-sensory interactions, and neuro-physiological feedback are recommended, along with making these technologies accessible for home and nursing home use.
A succinct overview of virtual reality technology use in Alzheimer's disease.García-Betances, RI., Arredondo Waldmeyer, MT., Fico, G., et al.[2022]
A case study of a man with early Alzheimer's disease showed that he could successfully learn to navigate in a virtual reality environment, indicating potential for cognitive training in AD.
Feedback from his caregiver suggested that this training not only improved his navigation skills in the virtual setting but also translated to real-life benefits, such as better driving skills and overall cognitive improvement at home.
Neurocognitive Treatment for a Patient with Alzheimer's Disease Using a Virtual Reality Navigational Environment.White, PJ., Moussavi, Z.[2020]
A scoping review of 19 studies found that Virtual Reality (VR) technologies can positively impact the emotional wellbeing of persons with dementia, with emotional outcomes being the primary focus in 89.5% of the studies.
While VR shows promise in enhancing quality of life for people with dementia, there is a need for further exploration of its effects on social engagement and personhood, as well as customization of VR tools for different sub-groups.
Virtual reality to promote wellbeing in persons with dementia: A scoping review.Appel, L., Ali, S., Narag, T., et al.[2022]

References

A succinct overview of virtual reality technology use in Alzheimer's disease. [2022]
Neurocognitive Treatment for a Patient with Alzheimer's Disease Using a Virtual Reality Navigational Environment. [2020]
Virtual reality to promote wellbeing in persons with dementia: A scoping review. [2022]
Does Practicing with a Virtual Reality Driving Simulator Improve Spatial Cognition in Older Adults? A Pilot Study. [2022]
Effects of Virtual Reality Intervention on Cognition and Motor Function in Older Adults With Mild Cognitive Impairment or Dementia: A Systematic Review and Meta-Analysis. [2021]
Open-Loop Audio-Visual Stimulation (AVS): A Useful Tool for Management of Insomnia? [2018]
The Feasibility of Using Virtual Reality and Eye Tracking in Research With Older Adults With and Without Alzheimer's Disease. [2021]
Developing a virtual reality-based methodology for people with dementia: a feasibility study. [2019]
Video prompting versus other instruction strategies for persons with Alzheimer's disease. [2015]
A randomised pilot study to assess the efficacy of an interactive, multimedia tool of cognitive stimulation in Alzheimer's disease. [2022]
Unbiased ResultsWe believe in providing patients with all the options.
Your Data Stays Your DataWe only share your information with the clinical trials you're trying to access.
Verified Trials OnlyAll of our trials are run by licensed doctors, researchers, and healthcare companies.
Back to top
Terms of Service·Privacy Policy·Cookies·Security