Gamification for Hospital Mobility Improvement
(Level Up Trial)
Trial Summary
Do I need to stop my current medications for this trial?
The trial protocol does not specify whether you need to stop taking your current medications. It seems focused on monitoring physical activity, so it's likely you can continue your medications, but you should confirm with the study team.
What data supports the effectiveness of the treatment Gamification Intervention for hospital mobility improvement?
Gamification has been shown to effectively engage and motivate both patients and healthcare professionals, leading to improved health-related behaviors and outcomes. For example, gamification strategies have successfully reduced severe sepsis mortality by motivating clinicians to adopt better care practices, and have increased patient engagement in health behaviors during surgery recovery.12345
Is gamification generally safe for use in healthcare settings?
How does the gamification treatment for hospital mobility improvement differ from other treatments?
What is the purpose of this trial?
Low mobility is a mediator for poor outcomes of hospital care. Wearable devices will be used and 2-way texting via patient smartphones to monitor patients' physical activity during hospitalization with and without gamification to improve patient adherence to existing guidance on recommended activity. After discharge, investigators will assess patient care utilization (SNF, inpatient vs home rehab, ED visits, readmission) and conduct validated surveys on patient function at 30 days after discharge.
Research Team
Ryan Greysen, MD, MHS, MA
Principal Investigator
University of Pennsylvania
Eligibility Criteria
This trial is for hospital patients aged 50 or older with conditions like diabetes, heart disease, or obesity. They must be able to consent, have daily access to a smartphone (or use one provided), and not be in another activity study. Their mobility scores should indicate they can safely do physical activities.Inclusion Criteria
Exclusion Criteria
Timeline
Screening
Participants are screened for eligibility to participate in the trial
Treatment
Participants are monitored for physical activity using a Fitbit watch during hospitalization, with gamification intervention for the experimental group
Follow-up
Participants' physical activity and functional status are assessed post-discharge, with data collection continuing for 30 days
Treatment Details
Interventions
- Gamification Intervention
Find a Clinic Near You
Who Is Running the Clinical Trial?
University of Pennsylvania
Lead Sponsor