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Behavioural Intervention

VR Cognitive-motor-balance training for Mild Cognitive Impairment

N/A
Waitlist Available
Led By Tanvi S Bhatt, PhD
Research Sponsored by University of Illinois at Chicago
Eligibility Criteria Checklist
Specific guidelines that determine who can or cannot participate in a clinical trial
Must have
Be older than 18 years old
Timeline
Screening 3 weeks
Treatment Varies
Follow Up baseline (week 0) and 4 weeks post-training (week 9)
Awards & highlights

Study Summary

This trial is testing whether a virtual reality program can help improve balance and cognitive function in older adults with mild cognitive impairment, as well as whether it has any effect on underlying neural outcomes.

Eligible Conditions
  • Mild Cognitive Impairment

Timeline

Screening ~ 3 weeks
Treatment ~ Varies
Follow Up ~baseline (week 0) and 4 weeks post-training (week 9)
This trial's timeline: 3 weeks for screening, Varies for treatment, and baseline (week 0) and 4 weeks post-training (week 9) for reporting.

Treatment Details

Study Objectives

Outcome measures can provide a clearer picture of what you can expect from a treatment.
Primary outcome measures
Change in 4 meter walk test
Change in Interference in the reaction time
Change in Movement velocity
+18 more
Secondary outcome measures
Berg Balance scale
Change in physical activity level
Change in physical activity level (Questionnaires)

Trial Design

1Treatment groups
Experimental Treatment
Group I: VR Cognitive-motor-balance trainingExperimental Treatment1 Intervention
Virtual reality based cognitive-motor balance (VR-CogMoBal) training will be delivered using the commercially available Wii-Fit Nintendo in conjunction with cognitive training. All participants will undergo 12 sessions of training in a tapering manner for four weeks with 90 minutes of training per session, i.e., 5 sessions for the first week, 3 sessions for the second week, and 2 sessions for the third and fourth week. Each session will be divided into 3 sub-sessions, where each sub-session will consist of playing 4 games in conjunction with cognitive task. All the games will be performed using a Wii-Fit balance board in front of a TV screen.

Find a Location

Who is running the clinical trial?

University of Illinois at ChicagoLead Sponsor
608 Previous Clinical Trials
1,559,199 Total Patients Enrolled
National Institute on Aging (NIA)NIH
1,672 Previous Clinical Trials
28,018,613 Total Patients Enrolled
Tanvi S Bhatt, PhDPrincipal InvestigatorUniversity of Illinois at Chicago
2 Previous Clinical Trials
90 Total Patients Enrolled

Frequently Asked Questions

These questions and answers are submitted by anonymous patients, and have not been verified by our internal team.

What is the estimated number of participants for this trial?

"Indeed, according to the clinicaltrials.gov website, this medical study is presently seeking participants. This trial was originally published on November 28th 2018 and has since been updated on August 12th 2021; 50 patients are required at one site in particular."

Answered by AI

Is it possible to join this experiment at the present moment?

"According to the clinicaltrials.gov records, this medical trial is currently recruiting participants for its research. This investigation was initially published on November 28th 2018 with its most recent update being issued August 12th 2021."

Answered by AI

Who else is applying?

What state do they live in?
Illinois
How old are they?
18 - 65
What site did they apply to?
University of Illinois at Chicago
What portion of applicants met pre-screening criteria?
Did not meet criteria
~8 spots leftby Apr 2025