Augmented Reality Rehabilitation for Acquired Brain Injury
What You Need to Know Before You Apply
What is the purpose of this trial?
This trial explores how augmented reality (AR) can make rehabilitation more engaging for individuals with acquired brain injuries, such as those from accidents or strokes. By transforming therapy into a fun, game-like experience, the trial aims to improve the frequency and quality of patients' adherence to their rehab routines, potentially leading to better recovery outcomes. Participants will either use the new AR therapy, known as GlenXRose Augmented Reality Acquired Brain Injury Therapies, alongside their usual care or continue with standard care alone. This trial is suitable for adults at Glenrose Rehabilitation Hospital who have mild to moderate brain injuries and can use an AR headset. As an unphased trial, it offers a unique opportunity to explore innovative rehabilitation methods that could enhance the recovery experience.
Do I need to stop my current medications for this trial?
The trial information does not specify whether you need to stop taking your current medications. It's best to discuss this with the trial coordinators or your healthcare provider.
What prior data suggests that this augmented reality rehabilitation program is safe for acquired brain injury patients?
Research has shown that GlenXRose's augmented reality therapies are generally easy for patients with brain injuries to handle. This technology uses a headset to make rehabilitation more engaging and enjoyable, helping patients adhere to their treatment plans.
While specific side effects for this therapy are not detailed, augmented reality in rehab is considered safe. The technology aims to enhance traditional care without causing harm. As the program undergoes further study to assess its effectiveness, any risks are not expected to be serious.
Overall, the goal is to make therapy more enjoyable and assist patients in following their treatment plans to improve recovery.12345Why are researchers excited about this trial?
Researchers are excited about GlenXRose Augmented Reality Acquired Brain Injury Therapies because they offer a cutting-edge approach to rehabilitation using augmented reality. Unlike traditional therapies that involve standard physical exercises and cognitive activities, this treatment immerses patients in a virtual environment through a head-mounted device, enhancing engagement and motivation. This innovative delivery method not only makes rehabilitation more interactive but also allows for personalized therapy sessions that can be tailored to the specific needs of each patient. By leveraging technology, these therapies aim to improve outcomes and potentially accelerate recovery in ways conventional methods cannot.
What evidence suggests that the GlenXRose AR-delivered ABI program is effective for acquired brain injury rehabilitation?
Research has shown that augmented reality (AR) can aid recovery in people with brain injuries. Studies have found that AR makes therapy more engaging and enjoyable, helping patients adhere to their treatment plans. Staying motivated and consistent with therapy is crucial for recovery. Early results suggest that AR therapies can be tailored to fit individual needs, making them more effective than traditional methods alone. In this trial, participants in one arm will receive the GlenXRose AR program alongside standard clinical care. The GlenXRose AR program aims to improve commitment to therapy and enhance recovery by making it an interactive experience.12456
Who Is on the Research Team?
Jim Raso, MASc
Principal Investigator
Glenrose Foundation
Are You a Good Fit for This Trial?
This trial is for adults at the Glenrose Rehabilitation Hospital in Edmonton, Canada with mild to moderate acquired brain injury. Participants must speak English and have enough upper-limb strength and coordination to use an AR headset. It's not for children, those with severe brain injuries or cognitive disorders, severe aphasia, communication disorders that affect understanding verbal commands, previous neurological/psychiatric conditions, substance misuse issues, or impairments limiting interaction with AR.Inclusion Criteria
Exclusion Criteria
Timeline for a Trial Participant
Screening
Participants are screened for eligibility to participate in the trial
Treatment
Participants receive the GlenXRose augmented reality therapies alongside standard clinical care for acquired brain injury rehabilitation
Follow-up
Participants are monitored for adherence, cognitive functioning, and motor coordination after treatment
What Are the Treatments Tested in This Trial?
Interventions
- GlenXRose Augmented Reality Acquired Brian Injury Therapies
Trial Overview
The study tests augmented reality (AR) therapies called GlenXRose for acquired brain injury rehabilitation. The goal is to see if gamifying therapy through AR can make it more engaging and improve patient adherence compared to traditional methods. This will be assessed alongside routine care while considering clinician feedback and financial costs.
How Is the Trial Designed?
2
Treatment groups
Experimental Treatment
Active Control
The GlenXRose augmented reality therapies will be delivered to participants using a head-mounted device to allow acquired brain injury rehabilitation therapy and practice. Participants will also receive routine clinical care provided by clinicians.
Participants will receive routine clinical care provided by clinicians.
GlenXRose Augmented Reality Acquired Brian Injury Therapies is already approved in Canada for the following indications:
- Acquired Brain Injury Rehabilitation
Find a Clinic Near You
Who Is Running the Clinical Trial?
University of Alberta
Lead Sponsor
Alberta Health services
Collaborator
Mitacs
Industry Sponsor
Published Research Related to This Trial
Citations
Clinical Feasibility & Validation of the Augmented Reality ...
The GlenXRose augmented reality therapies will be delivered to participants using a head-mounted device to allow acquired brain injury rehabilitation therapy ...
Augmented Reality Rehabilitation for Acquired Brain Injury
Research suggests that augmented reality (AR) and virtual reality (VR) can help improve rehabilitation outcomes for people with acquired brain injuries by ...
Clinical Feasibility & Validation of the Augmented - ClinConnect
This clinical trial is studying a new rehabilitation program using augmented reality (AR) to help patients recover from acquired brain injuries, strokes, or ...
Challenges and promises of mixed-reality interventions in ...
This scoping review aims to explore MR-systems in ABI rehabilitation, while assessing the evidence base and technology readiness levels of these systems.
Use of Virtual Reality in Patients with Acquired Brain Injury
This review will examine the studies in which virtual reality has been used as an aid, technique, or intervention in patients with acquired brain injury.
6.
centerwatch.com
centerwatch.com/clinical-trials/listings/condition/590/brain-injury?activelyRecruiting=false&page=114Brain Injury Clinical Research Trials
... ABI therapy can significantly promote clinical/functional outcomes. Purpose & Objective: The GlenXRose Augmented Reality (AR) - ABI program, developed by ...
Unbiased Results
We believe in providing patients with all the options.
Your Data Stays Your Data
We only share your information with the clinical trials you're trying to access.
Verified Trials Only
All of our trials are run by licensed doctors, researchers, and healthcare companies.