Virtual Reality Training for Traumatic Brain Injury
(CMT Trial)
What You Need to Know Before You Apply
What is the purpose of this trial?
This trial tests a new training method using virtual reality (VR) and augmented reality (AR) to help individuals with traumatic brain injury (TBI) improve walking and balance. The researchers aim to determine if adding cognitive tasks to physical training can make a noticeable difference. Participants will be divided into three groups to compare this personalized cognitive-sensorimotor VR/AR training with traditional training methods and standard care. Individuals who have had a TBI for at least six months and experience difficulties with walking or balance may be suitable for this trial. As an unphased trial, this study offers a unique opportunity to explore innovative rehabilitation methods that could enhance recovery and quality of life.
Do I have to stop taking my current medications for the trial?
The trial protocol does not specify whether you need to stop taking your current medications. Please consult with the study staff or your physician for guidance.
What prior data suggests that this virtual reality training is safe for individuals with traumatic brain injury?
Research has shown that personalized VR/AR training, involving both movement and cognitive tasks, is generally manageable for participants. This training uses virtual reality to enhance walking and balance. Reports of serious side effects have not emerged, making it a promising option for individuals with traumatic brain injuries.
Similarly, researchers have studied traditional dual-task training, which combines activities like walking and thinking, in people with neurological issues. Studies indicate it effectively improves mobility and cognitive skills without significant side effects. Both treatments aim to safely enhance walking and balance, which are crucial for gaining independence after a brain injury.12345Why are researchers excited about this trial?
Researchers are excited about the Personalized cognitive-sensorimotor VR/AR training for traumatic brain injury because it introduces a new, immersive way to enhance recovery. Unlike standard treatments that focus on basic walking and balance exercises, this innovative approach integrates cognitive tasks into the training, using virtual and augmented reality to stimulate both the body and mind simultaneously. This dual-focus approach could potentially accelerate recovery by engaging multiple brain areas more effectively than traditional methods.
What evidence suggests that this trial's treatments could be effective for improving walking and balance after traumatic brain injury?
This trial will compare different training methods for individuals with traumatic brain injury (TBI). Participants in one group will receive personalized cognitive-sensorimotor VR/AR training. Research has shown that this approach can improve balance and walking by combining movement and cognitive tasks. Some studies suggest that this VR method can enhance motor skills and brain functions in TBI patients. Another group will undergo traditional dual-task training, which involves performing two tasks simultaneously, such as walking while solving a puzzle. Studies have supported that this method can improve both cognitive and motor abilities. Both methods aim to help TBI patients become more independent and reduce the risk of falls by enhancing mobility and cognitive skills.12345
Who Is on the Research Team?
Kiran Karunakaran, PhD
Principal Investigator
Kessler Foundation
Are You a Good Fit for This Trial?
This trial is for adults aged 18-65 living with traumatic brain injury (TBI) for at least 6 months. Participants must be able to follow instructions, speak English, and have a walking speed below 0.8 m/s. They should not have leg injuries or medical issues affecting walking, severe memory loss, or significant vision problems.Inclusion Criteria
Exclusion Criteria
Timeline for a Trial Participant
Screening
Participants are screened for eligibility to participate in the trial
Treatment
Participants undergo personalized cognitive integrated sensorimotor VR/AR training, traditional dual-task training, or standard of care for gait and balance improvement
Follow-up
Participants are monitored for safety and effectiveness after treatment
What Are the Treatments Tested in This Trial?
Interventions
- Personalized cognitive-sensorimotor VR/AR training
- Standard of Care
- Traditional dual-task training
Find a Clinic Near You
Who Is Running the Clinical Trial?
Kessler Foundation
Lead Sponsor
Massachusetts General Hospital
Collaborator