Virtual Reality for Children's Anxiety During MRI
Trial Summary
What is the purpose of this trial?
Background: Magnetic resonance imaging (MRI) has been known for almost forty years to generate fear and anxiety. Children may become restless during scanning, which results in movement artifacts requiring the MRI to be repeated with sedation. Very few studies seemed to have looked at the effect of virtual reality (VR) on anxiety in children scheduled for an MRI and how to identify which children are more responsive. Objective: The aims of this study are three-fold: 1- to develop an algorithm of predictability based on biofeedback; 2- to address feasibility and acceptability of a pre-procedural immersive VR (IVR) game preparation for anxiety management during MRIs and 3- to examine the efficacy of IVR game preparation compared to usual care for the management of procedural anxiety during MRIs. Methods: This study will first consist of a field test phase with 10 participants, aged 7 to 17 years old, to develop a predictive algorithm for biofeedback solution and to address the feasibility and acceptability of the research. Following the field test, a RCT will be completed using a parallel design with two groups: 1) experimental group (pre-procedural IVR game preparation), 2) usual care group (standard care as per radiology department's protocol) in an equal ratio of 49 participants per group for a total of 98 participants. Recruitment will be done at CIUSSS de l'Est de l'Île de Montréal, Quebec, Canada. The experimental group will receive a pre-procedural IVR game preparation (IMAGINE) that offers an immersive simulation of the MRI. Participants will complete a questionnaire to assess the acceptability, feasibility and incidence of side effects related to the intervention and the biofeedback device. Data collected will include socio-demographic, clinical characteristics and measures of procedure related-anxiety with the French-Canadian version of the State-Trait Anxiety Inventory for Children (STAIC-F) and the Child Fear Scale (CFS, 0-4). Physiological signs will be noted and include heart rate, skin conductance, hand temperature and muscle tension. Measures of healthcare professionals, parents, and participants' level of satisfaction will also be collected. Analyses will be carried out according to the intention-to-treat principle, with a significance level (α) of 0.05. Conclusions: Our study provides an alternative method for anxiety management to better prepare patients for an awake MRI. The biofeedback will help predict which children are more responsive to this type of intervention. This study will guide future medical practice by providing evidence-based knowledge on a non-pharmacological therapeutic modality for anxiety management in children scheduled for an MRI.
Do I need to stop my current medications for this trial?
The trial information does not specify whether you need to stop taking your current medications. It seems focused on using virtual reality to manage anxiety during MRIs, so it's best to consult with the trial coordinators for specific guidance.
What data supports the effectiveness of the treatment Virtual Reality for reducing anxiety in children during MRI procedures?
Research shows that virtual reality (VR) can help reduce anxiety in children during medical procedures. For example, a study found that VR reduced anxiety and distress in children undergoing chest radiography, and another study showed that VR exposures were beneficial for treating childhood anxiety. These findings suggest VR could be effective in reducing anxiety during MRI scans as well.12345
Is virtual reality therapy safe for children?
How does virtual reality treatment differ from other treatments for children's anxiety during MRI?
Virtual reality treatment is unique because it immerses children in a lifelike virtual environment, which can help them feel more comfortable and less anxious during an MRI. Unlike traditional methods, VR can provide a more engaging and interactive experience, potentially reducing the need for sedation and making the process more efficient and cost-effective.12389
Research Team
Sylvie Le May, PhD
Principal Investigator
Research Centre CHU Sainte-Justine
Christine Genest, PhD
Principal Investigator
Research Centre IUSMM
Eligibility Criteria
This trial is for children aged 7 to 17 who need an MRI and have a parent or guardian who can consent in French or English. It's not suitable for those outside this age range or without parental consent.Inclusion Criteria
Exclusion Criteria
Timeline
Screening
Participants are screened for eligibility to participate in the trial
Field Test Phase
Initial phase with 10 participants to develop a predictive algorithm for biofeedback and assess feasibility and acceptability of the VR intervention.
Randomized Controlled Trial (RCT)
Participants are divided into two groups: experimental group receiving pre-procedural IVR game preparation and usual care group.
Follow-up
Participants are monitored for safety and effectiveness after the intervention and MRI procedure.
Treatment Details
Interventions
- Virtual Reality
Virtual Reality is already approved in United States for the following indications:
- Functional Dyspepsia
- Irritable Bowel Syndrome (IBS)
- Gastroparesis
Find a Clinic Near You
Who Is Running the Clinical Trial?
St. Justine's Hospital
Lead Sponsor
Maisonneuve-Rosemont Hospital
Collaborator