98 Participants Needed

Virtual Reality for Anxiety

Recruiting at 1 trial location
Sylvie Le May, PhD profile photo
Overseen BySylvie Le May, PhD
Age: < 18
Sex: Any
Trial Phase: Academic
Sponsor: St. Justine's Hospital
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)
Approved in 1 JurisdictionThis treatment is already approved in other countries

What You Need to Know Before You Apply

What is the purpose of this trial?

This trial tests whether virtual reality games can reduce anxiety in children about to undergo an MRI scan. The goal is to determine if playing these games before the scan makes the experience less stressful compared to usual care. Children aged 7 to 17 who need an MRI and can sit upright may qualify, provided they do not have epilepsy or similar conditions. Participants will either try the virtual reality game or follow the standard procedure. The trial seeks to offer a new, drug-free method to help children feel calmer during MRIs. As an unphased trial, this study provides a unique opportunity for participants to contribute to innovative research that could transform MRI experiences for children.

Will I have to stop taking my current medications?

The trial protocol does not specify whether participants need to stop taking their current medications.

What prior data suggests that this virtual reality method is safe for children?

Research has shown that virtual reality (VR) therapy is generally safe and well-tolerated for treating anxiety. Studies have found that VR therapy effectively lowers anxiety levels, with most people experiencing only minor side effects. One review found VR helpful for anxiety issues like social anxiety and fear of public speaking, without causing major side effects. Another study noted that VR safely helps manage stress and anxiety, with only minor side effects reported. These findings suggest that VR is a promising and safe tool for managing anxiety, especially during procedures like MRI scans.12345

Why are researchers excited about this trial?

Researchers are excited about using virtual reality (VR) for anxiety because it offers a unique and immersive way to help patients relax. Unlike traditional treatments that might involve medication or talk therapy, VR provides a high-tech distraction that can be especially useful before stress-inducing situations like an MRI. This approach is non-invasive and can be tailored to individual needs, making it a flexible option. The potential of VR to quickly calm anxiety without side effects is what makes it particularly promising.

What evidence suggests that this virtual reality method is effective for managing anxiety during MRIs?

Research has shown that virtual reality (VR) therapy can effectively reduce anxiety. Studies have found that VR therapy works as well as traditional methods for treating specific fears and anxiety disorders. Reviews of multiple studies highlight that VR can greatly improve anxiety levels in patients. In this trial, one group will use VR as a distraction before an MRI, potentially helping children feel calmer and less scared. This drug-free approach could serve as a useful tool for managing anxiety during medical procedures.12367

Who Is on the Research Team?

Sylvie Le May - Biography

Sylvie Le May, PhD

Principal Investigator

St. Justine's Hospital

Are You a Good Fit for This Trial?

This trial is for children aged 7 to 17 who need an MRI and have a parent or guardian who can consent in French or English. It's designed to see if playing a virtual reality game before the scan helps with anxiety.

Inclusion Criteria

My parent or guardian who speaks English or French will accompany me and can consent.
Required to undergo MRI
I am between 7 and 17 years old.

Exclusion Criteria

I can sit in a semi-upright position for the VR session.
I cannot play virtual reality games due to epilepsy or another condition.

Timeline for a Trial Participant

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Field Test Phase

A field test phase with 10 participants to address the feasibility and acceptability of the VR intervention

Not specified
1 visit (in-person)

Randomized Controlled Trial (RCT)

Participants are divided into two groups: experimental group receiving pre-procedural IVR game preparation and usual care group receiving standard care

Not specified
1 visit (in-person)

Follow-up

Participants are monitored for safety and effectiveness after the intervention

4 weeks

What Are the Treatments Tested in This Trial?

Interventions

  • Virtual Reality
Trial Overview The study tests whether a pre-procedural immersive VR game can reduce anxiety during MRIs compared to standard care. Participants will be randomly assigned to either the VR group or usual care, with equal numbers in each group.
How Is the Trial Designed?
2Treatment groups
Experimental Treatment
Active Control
Group I: Virtual Reality DistractionExperimental Treatment1 Intervention
Group II: Standard TreatmentActive Control1 Intervention

Virtual Reality is already approved in United States for the following indications:

🇺🇸
Approved in United States as Virtual Reality Therapy for:

Find a Clinic Near You

Who Is Running the Clinical Trial?

St. Justine's Hospital

Lead Sponsor

Trials
205
Recruited
87,300+

Published Research Related to This Trial

Virtual reality exposure therapy for anxiety disorders is shown to be safe and effective, often matching the efficacy of traditional in-person exposure therapy.
The increasing availability of affordable virtual reality systems and the development of self-guided programs could significantly enhance access to treatment for anxiety disorders, potentially addressing mental health disparities.
Maximizing the impact of virtual reality exposure therapy for anxiety disorders.Anderson, PL., Molloy, A.[2021]
Virtual Reality Based Exposure Therapy (VRBET) showed positive effects in treating agoraphobia in a trial with 10 participants, indicating its potential as an effective standalone treatment.
Combining VRBET with cognitive therapy did not result in significant improvements over VRBET alone, suggesting that VRBET may be sufficient for addressing agoraphobia without the need for additional cognitive interventions.
Isolating the effect of Virtual Reality Based Exposure Therapy for agoraphobia: a comparative trial.Malbos, E., Rapee, RM., Kavakli, M.[2011]
Virtual reality (VR) exposure therapy has been shown to be effective for treating anxiety disorders, with a growing focus on complex conditions like social anxiety disorder, beyond just specific phobias.
The advancement of VR technology has established it as both a therapeutic tool and a research method, highlighting the need for further studies on its efficacy in treating various anxiety disorders and understanding the underlying mechanisms.
[Development of virtual reality as an exposure technique].Diemer, J., Zwanzger, P.[2020]

Citations

Effectiveness of virtual reality therapy in the treatment ...The current findings suggest that VR therapy interventions have a positive effect on improving the anxiety state of patients with anxiety disorders.
Virtual reality (VR) treatments for anxiety disorders are ...Meta-analyses have shown that VR-assisted exposure therapy (VRET) is as effective as in vivo exposures for specific phobias and has large effects versus ...
Review article Self-guided virtual reality therapy for anxietyThe findings revealed that self-guided VR interventions for anxiety can provide an effective treatment of social anxiety disorder, public speaking anxiety, and ...
Exploring the potential of virtual reality (VR) in mental ...(2022) conducted a meta-analysis that demonstrated the efficacy of VR exposure-based cognitive behavioural therapy (CBT) for severe anxiety ...
Examining the comparative effectiveness of virtual reality ...Conclusions. Results of the meta-analysis demonstrate that VRET generates positive outcomes in the treatment of Specific Phobia and Social Anxiety Disorders ...
The impact of virtual reality interventions on stress and ...The minimal side effects reported suggest that VR can be a safe adjunct therapy for alleviating anxiety and pain, common issues in ICU settings. ... Hypnosis ...
VR Therapy Careers: Virtual Reality Mental Health 2025Research shows 60–90% success rates for VR-based exposure therapy for specific phobias, though results vary by condition and patient. To work in ...
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