180 Participants Needed

Video Games + Perceptual Learning for Lazy Eye

RW
Overseen ByRoger W Li, OD, PhD
Age: Any Age
Sex: Any
Trial Phase: Academic
Sponsor: Nova Southeastern University
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

What You Need to Know Before You Apply

What is the purpose of this trial?

This trial aims to explore new methods to improve vision in individuals with amblyopia, commonly known as "lazy eye," which can cause poor vision and difficulty seeing contrasts. Researchers will test three treatments: playing video games (Video Game Vision Training), engaging in visual tasks to enhance perception (Perceptual Learning), and wearing an eye patch over the stronger eye to encourage use of the weaker one (Occlusion Therapy). Individuals with amblyopia or normal vision who experience a noticeable difference in vision between their eyes may be suitable for this study. Participants must commit to sessions several times a week for about one to six months. As an unphased trial, this study provides a unique opportunity to contribute to innovative research that could lead to new treatment options for amblyopia.

Will I have to stop taking my current medications?

The trial information does not specify whether you need to stop taking your current medications.

Is there any evidence suggesting that this trial's treatments are likely to be safe?

Research shows that using video games for vision training is generally safe and well-tolerated for treating amblyopia, also known as "lazy eye." Studies have found that children who play digital games as part of their vision therapy improve their vision without major safety issues. In one study, children handled the treatment well, and researchers noticed better vision after just a few hours of gameplay.

For perceptual learning, studies have shown it to be a safe and effective way to treat amblyopia. Participants experienced significant improvements in visual skills, such as seeing details and recognizing positions, with few side effects. This method uses the brain's ability to change and adapt, known as neuroplasticity, to help improve vision in people with amblyopia.

Both video game vision training and perceptual learning offer promising options for improving vision in people with amblyopia, with evidence supporting their safety and effectiveness.12345

Why are researchers excited about this trial?

Researchers are excited about these treatments for lazy eye because they leverage innovative approaches like video games and perceptual learning. Unlike traditional occlusion therapy, which involves covering the dominant eye to strengthen the weaker one, video game vision training and perceptual learning engage both eyes in activities that improve visual skills. This new method not only makes the treatment process more enjoyable and engaging, especially for young patients, but also targets key visual functions such as visual acuity and contrast sensitivity. By making therapy fun and interactive, these novel treatments could improve adherence and outcomes in ways standard treatments haven’t.

What evidence suggests that this trial's treatments could be effective for amblyopia?

Research has shown that playing video games, an activity participants in this trial may engage in, can be as effective as wearing an eye patch for treating lazy eye (amblyopia) in children. In some cases, games that use both eyes have improved symptoms faster than an eye patch. Another treatment arm in this trial involves special visual exercises, known as perceptual learning. Studies indicate these exercises can enhance visual clarity and the ability to distinguish between different shades. In one study, over 80% of participants experienced better vision, suggesting long-term benefits. Both video game training and these visual exercises offer promising alternatives to traditional treatments for lazy eye, such as occlusion therapy, which is also being evaluated in this trial.678910

Who Is on the Research Team?

RW

Roger W Li, OD, PhD

Principal Investigator

Nova Southeastern University College of Optometry

Are You a Good Fit for This Trial?

This trial is for both adults and children who have normal vision or amblyopia, commonly known as 'lazy eye', where there's a noticeable difference in visual sharpness between the eyes. People with any eye diseases or involuntary eye movement (nystagmus) cannot participate.

Inclusion Criteria

I have a difference in vision between my eyes.
My vision is either normal or I have a lazy eye.
My vision is either normal or I have a lazy eye.

Exclusion Criteria

I have an eye condition.
I experience involuntary eye movements.

Timeline for a Trial Participant

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Treatment

Participants engage in video games, perceptual learning tasks, or occlusion therapy for amblyopia

1-6 months
4-5 sessions per week

Follow-up

Participants are monitored for changes in stereoacuity, contrast sensitivity, positional acuity, and visual acuity

9 months

What Are the Treatments Tested in This Trial?

Interventions

  • Occlusion Therapy
  • Perceptual Learning
  • Video Game Vision Training
Trial Overview The study is testing new treatments for lazy eye by using video game vision training, perceptual learning exercises, and traditional occlusion therapy which involves covering the stronger eye to improve the weaker one.
How Is the Trial Designed?
3Treatment groups
Experimental Treatment
Active Control
Group I: Video GamesExperimental Treatment1 Intervention
Group II: Perceptual learningExperimental Treatment1 Intervention
Group III: Occlusion therapyActive Control1 Intervention

Occlusion Therapy is already approved in European Union, United States, Canada for the following indications:

🇪🇺
Approved in European Union as Occlusion Therapy for:
🇺🇸
Approved in United States as Patching Therapy for:
🇨🇦
Approved in Canada as Monocular Occlusion Therapy for:

Find a Clinic Near You

Who Is Running the Clinical Trial?

Nova Southeastern University

Lead Sponsor

Trials
103
Recruited
12,000+

Published Research Related to This Trial

In a study involving 25 children aged 8 to 18 with amblyopia, the use of a self-administered perceptual learning video game did not lead to significant improvements in visual function compared to traditional patching methods.
While no overall benefits were observed, better compliance with the perceptual learning therapy was associated with some positive outcomes, suggesting that increasing adherence to treatment might enhance effectiveness in future studies.
Short-term Perceptual Learning Game Does Not Improve Patching-Resistant Amblyopia in Older Children.Lee, YH., Maniglia, M., Velez, F., et al.[2021]
In a pilot study involving 18 children aged 2-7 years with amblyopia, both computer game play and close work during occlusion treatment led to improvements in visual acuity, but the difference in effectiveness between the two methods was not statistically significant.
The study suggests that while both activities can be beneficial, a larger randomized controlled trial is needed to determine if one method is superior to the other in improving vision in children with amblyopia.
Pilot Study Evaluating the Feasibility of Comparing Computer Game Play with Close Work During Occlusion in Children Aged 2-7 Years with Amblyopia.Jukes, C., Bjerre, A., Coupe, J., et al.[2022]
A new video game-based treatment for amblyopia, using random-dot stimuli and perceptual learning, has shown success in improving stereoacuity in children aged 7-14 who previously received amblyopia treatment, achieving at least a two-level gain in stereoacuity tests.
The treatment not only enhances stereoacuity but also maintains the improvements six months later, indicating its potential as a long-lasting solution compared to traditional occlusion methods, which are effective in fewer than 30% of cases.
Stereoacuity Improvement using Random-Dot Video Games.Martín-González, S., Portela-Camino, J., Ruiz-Alcocer, J., et al.[2020]

Citations

A Systematic Review and Meta-Analysis of Perceptual ...This meta-analysis aimed to analyze the effectiveness of perceptual learning and video game training for adults with amblyopia.
Efficacy of Perceptual Learning-Based Vision Training as ...A combined therapy of PL-based visual training and patching seems to be effective for improving VA in children with amblyopia who did not recover vision with ...
Perceptual learning with hand – eye coordination as an...Perceptual learning with hand–eye coordination is an effective method for managing amblyopia. This approach can improve vision in all age groups.
Long-term efficacy of perceptual learning therapy in ...Improvement was observed in 83% of participants, with significant results for both unilateral and bilateral amblyopia (p < 0.001). Notably, age ...
Effectiveness of Psychophysical Visual Stimuli-Based ...Results: The findings indicate that perceptual learning enhances visual acuity, contrast sensitivity, and stereopsis by leveraging neural ...
Perceptual Learning as a potential treatment for amblyopiaExtended perceptual learning results in substantial recovery of positional acuity and visual acuity in juvenile amblyopia. Invest Ophthalmol Vis Sci. 2007 ...
A Systematic Review and Meta-Analysis of Perceptual ...This meta-analysis aimed to analyze the effectiveness of perceptual learning and video game training for adults with amblyopia.
Current Developments in the Management of Amblyopia ...Perceptual learning activates neuroplasticity, overcomes interocular suppression, and improves the visual impairments induced by amblyopia.
Perceptual learning based on a temporal stimulus ...Studies have shown that Perceptual Learning (PL) can lead to enhancement of spatial visual functions in amblyopic subjects.
New Research Highlights the Long-Term Effectiveness of ...Among the study's most notable results is participants' contrast sensitivity function improved by 100%, on average, with a mean improvement of 2.5 lines in best ...
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