Walking + Cognitive Gaming for Healthy Lifestyle
What You Need to Know Before You Apply
What is the purpose of this trial?
This trial examines how walking and a brain-training app called PolyRules! might enhance brain health in healthy adults. Participants will either walk, walk with the app, or only use the app to determine which combination provides the most cognitive benefits. It suits those who can walk daily for 30 minutes and are not already doing so. Participants should also be comfortable using a fitness tracker like a Fitbit. This trial is not suitable for individuals undergoing active cancer treatment or with severe neurodegenerative diseases. As an unphased trial, it offers a unique opportunity to contribute to innovative research on improving brain health through everyday activities.
Will I have to stop taking my current medications?
If you are taking medications that may affect cognitive function, you might need to stop them to participate in this trial.
Is there any evidence suggesting that this trial's treatments are likely to be safe?
Research has shown that gamified cognitive training, such as PolyRules!, is generally easy to use and safe. One study found that serious digital games, including PolyRules!, can promote healthy habits and enhance thinking skills. These games are designed to be enjoyable and safe, with research indicating small positive benefits and no major negative effects.
Walking is a common and safe activity recommended for better health. Previous research combining walking with cognitive games also demonstrated that it is well-received and safe.
Both treatments in this trial—the walking program and the walking program combined with the gamified app—are based on activities known to be safe, with few reported side effects. Participants can therefore expect a high level of safety when joining this trial.12345Why are researchers excited about this trial?
Researchers are excited about this trial because it explores innovative ways to promote a healthy lifestyle through physical activity and cognitive training. Unlike typical exercise programs that focus solely on physical movement, this trial incorporates "PolyRules!"—a gamified inhibitory control training—to enhance cognitive function. The combination of walking with cognitive gaming (W+PolyRules!) is unique because it aims to simultaneously boost brain health and physical fitness, potentially offering a more comprehensive approach to wellness. This dual-action method could provide more engaging and effective lifestyle changes compared to traditional exercise alone.
What evidence suggests that this trial's treatments could be effective for cognitive outcomes?
This trial will compare different approaches to promoting a healthy lifestyle. One group of participants will follow a walking regimen, which research has linked to better brain health and fitness. Another group will engage in a walking regimen combined with the game-like app PolyRules! Studies suggest that combining walking with fun brain-training games like PolyRules! might improve brain function, increase physical activity, and enhance mental tasks such as attention and memory. Previous findings indicate that adding a game-like element can amplify these benefits by making the activities more enjoyable. Overall, both walking and the PolyRules! app appear promising for supporting a healthy mind and body.16789
Who Is on the Research Team?
Sarah J Salvy, PhD
Principal Investigator
Cedars-Sinai Medical Center
Are You a Good Fit for This Trial?
This trial is for healthy adults who can read, write, and speak English. Participants must be willing to walk daily for 30 minutes and wear a fitness tracker like a Fitbit. They should not already have a walking routine or use electronic medical devices like pacemakers, nor should they have visual impairments that prevent app usage or severe diseases affecting movement or cognition.Inclusion Criteria
Exclusion Criteria
Timeline for a Trial Participant
Screening
Participants are screened for eligibility to participate in the trial
Baseline Activity Monitoring
Participants wear a Fitbit for one week to capture baseline activity
Treatment
Participants are randomized to either a walking regimen or walking plus gamified inhibitory control training for cognitive outcomes
Follow-up
Participants are monitored for changes in cognitive performance and adherence to the regimen
What Are the Treatments Tested in This Trial?
Interventions
- PolyRules!
- Walking + PolyRules! (W+PolyRules!)
- Walking (W)
Find a Clinic Near You
Who Is Running the Clinical Trial?
Cedars-Sinai Medical Center
Lead Sponsor