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Virtual Reality for Intravenous Catheterization

N/A
Waitlist Available
Led By Ran D Goldman, MD
Research Sponsored by University of British Columbia
Eligibility Criteria Checklist
Specific guidelines that determine who can or cannot participate in a clinical trial
Must have
Be younger than 18 years old
Timeline
Screening 3 weeks
Treatment Varies
Follow Up satisfaction question is reported by parents immediately following completion of the iv start
Awards & highlights

Study Summary

Children often need an intravenous catheter placement for delivery of fluids and medications, a procedure associated with pain and anxiety. In the Emergency Department topical anesthetics are frequently used. Virtual Reality (VR) is an immersive experience using sight, sound, and position sense. Using VR may enhance distraction during the painful procedure and may reduce attention to pain. This study will randomize children (6 - 16 years old) to receive Virtual Reality or standard of care in addition to topical anaesthetics during IV placement procedure. Investigators will measure pain, anxiety and satisfaction, amount of analgesics used and the level of success in placing the IV and compare between the two groups.

Timeline

Screening ~ 3 weeks
Treatment ~ Varies
Follow Up ~these will be recorded during the procedure and immediately following the procedure using the patient chart and nursing notes
This trial's timeline: 3 weeks for screening, Varies for treatment, and these will be recorded during the procedure and immediately following the procedure using the patient chart and nursing notes for reporting.

Treatment Details

Study Objectives

Outcome measures can provide a clearer picture of what you can expect from a treatment.
Primary outcome measures
Pain using the Faces Pain Scale - Revised.
Secondary outcome measures
Anxiety using the Venham Situational Anxiety Score
Medication Dose
Number of IV Trials Until Success
+4 more

Trial Design

2Treatment groups
Experimental Treatment
Active Control
Group I: Virtual RealityExperimental Treatment1 Intervention
Participants are distracted by wearing the virtual reality headset and watching a roller coaster app during an IV start.
Group II: Control (Standard-of-Care)Active Control1 Intervention
Participants are distracted with Standard-of-Care by doctors, nurses, nurse practitioners, child life specialists and/or parents.
Treatment
First Studied
Drug Approval Stage
How many patients have taken this drug
Virtual Reality
2017
Completed Phase 3
~1630

Find a Location

Who is running the clinical trial?

University of British ColumbiaLead Sponsor
1,415 Previous Clinical Trials
2,466,952 Total Patients Enrolled
Ran D Goldman, MDPrincipal InvestigatorUniversity of British Columbia
1 Previous Clinical Trials
64 Total Patients Enrolled

Frequently Asked Questions

These questions and answers are submitted by anonymous patients, and have not been verified by our internal team.
~9 spots leftby Apr 2025