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Virtual Reality for Cosmetic Surgery

N/A
Waitlist Available
Led By Ran D Goldman, MD
Research Sponsored by University of British Columbia
Eligibility Criteria Checklist
Specific guidelines that determine who can or cannot participate in a clinical trial
Must have
Be younger than 18 years old
Timeline
Screening 3 weeks
Treatment Varies
Follow Up reported by children immediately following completion of the minor plastic surgery procedure
Awards & highlights

Study Summary

Children often experience pain and anxiety during minor medical procedures. In addition to pain medication, distraction may help children cope with the pain. This may include interacting with books, TV, toys or videogames. Virtual Reality (VR) is an immersive experience using sight, sound, and position sense. Using VR may enhance distraction during the painful procedure and may reduce attention to pain. This study will randomize children (6 - 16 years old) to receive Virtual Reality or standard of care in addition to local anesthetics during minor painful procedure in the Plastic Surgery clinic. Pain, anxiety and satisfaction will be measured as well as the amount of analgesics used and the timing of the procedure. Outcome measures will be compared between the two groups.

Timeline

Screening ~ 3 weeks
Treatment ~ Varies
Follow Up ~pain is reported by children immediately following completion of the minor plastic surgery procedure
This trial's timeline: 3 weeks for screening, Varies for treatment, and pain is reported by children immediately following completion of the minor plastic surgery procedure for reporting.

Treatment Details

Study Objectives

Outcome measures can provide a clearer picture of what you can expect from a treatment.
Primary outcome measures
Pain measured using the Faces Pain Scale - Revised.
Secondary outcome measures
Anxiety using the Venham Situational Anxiety Score
Medication Dose
Patient Satisfaction determined by Global Rating Scale
+2 more

Trial Design

2Treatment groups
Experimental Treatment
Active Control
Group I: Virtual RealityExperimental Treatment1 Intervention
Participants are distracted by wearing the virtual reality headset and watching a roller coaster app during an IV start.
Group II: Control (Standard-of-Care)Active Control1 Intervention
Participants are distracted with Standard-of-Care by doctors and/or parents.
Treatment
First Studied
Drug Approval Stage
How many patients have taken this drug
Virtual Reality
2017
Completed Phase 3
~1630

Find a Location

Who is running the clinical trial?

University of British ColumbiaLead Sponsor
1,411 Previous Clinical Trials
1,766,617 Total Patients Enrolled
BC Children's Hospital Research InstituteOTHER
12 Previous Clinical Trials
2,278 Total Patients Enrolled
BC Children's Hospital FoundationUNKNOWN

Frequently Asked Questions

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~9 spots leftby Apr 2025