50 Participants Needed

Virtual Reality Tool for Substance Use Disorder and HIV Risk

CD
CK
CD
Overseen ByCarla Danielson, PhD
Age: < 65
Sex: Any
Trial Phase: Academic
Sponsor: Medical University of South Carolina
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

Trial Summary

What is the purpose of this trial?

This is a multi-phased study, funded through a National Institute on Drug Abuse (NIDA) K24 grant that aims to ultimately refine a virtual reality tool through qualitative and quantitative research targeting HIV and substance abuse risk behavior among at-risk young people who have experienced psychosocial trauma. Participants eligible for this study include young men who have sex with men (YMSM)/individuals who are romantically/physically attracted to men and adolescents with substance use disorder (SUD) between the ages of 15 - 30 and have experienced at least one traumatic event in their lifetime. Frontline healthcare workers who work within these populations are eligible for the study as well.

Will I have to stop taking my current medications?

The trial information does not specify whether you need to stop taking your current medications. It's best to discuss this with the trial coordinators or your healthcare provider.

What data supports the effectiveness of the Virtual Reality Tool treatment for Substance Use Disorder and HIV Risk?

Research shows that virtual reality (VR) can help treat substance use disorders by reducing cravings and improving future planning. VR therapy has been well-received by patients and therapists, and it has shown potential in helping people stay abstinent from substances.12345

Is the Virtual Reality Tool generally safe for use in humans?

Virtual Reality Therapy (VRT) has been used safely in treating anxiety disorders and phobias, and practitioners believe it can be safely integrated into treatments for Substance Use Disorders (SUDs) if risks like relapse and trauma are managed. It is considered suitable for adults and those with mental health issues.56789

How does this virtual reality treatment for substance use disorder differ from other treatments?

This virtual reality treatment is unique because it uses immersive experiences to help individuals visualize their future selves, which can increase their motivation to stay sober by enhancing their connection to their future and reducing cravings. Unlike traditional treatments, it provides a personalized and engaging way to support recovery by simulating realistic scenarios that encourage long-term abstinence.1381011

Research Team

D

Danielson

Principal Investigator

Medical University of South Carolina

Eligibility Criteria

This trial is for young people aged 13-25 who use substances, identify as young men having sex with men (YMSM), or have experienced trauma like assault. It's also for healthcare workers dealing with these groups. Participants must be sexually active or planning to be within six months.

Inclusion Criteria

I identify as a young man who has sex with men.
Have experienced at least one interpersonal traumatic event (ITE) in lifetime (i.e., sexual assault, physical assault, witnessed domestic or community violence)
I am sexually active or plan to be in the next 6 months.
See 4 more

Timeline

Screening

Participants are screened for eligibility to participate in the trial

1-2 weeks

Baseline Assessment

Informed consent and baseline measures are administered

1 day
1 visit (in-person)

Virtual Reality Intervention

Participants use and assess the virtual reality tool

1 day
1 visit (in-person)

Follow-up Assessment

Baseline assessments are re-administered

1 day
1 visit (in-person)

Follow-up

Participants are monitored for safety and effectiveness after treatment

2 weeks

Treatment Details

Interventions

  • Virtual Reality Tool
Trial Overview The study tests a virtual reality tool designed to help at-risk youth and healthcare workers address HIV risk and substance abuse following traumatic experiences. The research includes both interviews and surveys in its multi-phase approach.
Participant Groups
1Treatment groups
Experimental Treatment
Group I: Virtual RealityExperimental Treatment1 Intervention
All participants will receive the same intervention

Find a Clinic Near You

Who Is Running the Clinical Trial?

Medical University of South Carolina

Lead Sponsor

Trials
994
Recruited
7,408,000+

Findings from Research

Virtual Reality (VR) technology shows promise in both assessing cravings and treating substance use disorders, providing high ecological validity in its applications.
While VR effectively provokes cravings across various addictions, treatment outcomes based solely on virtual exposure to drug-related cues have shown mixed results, indicating the need for further research in this area.
Virtual Reality (VR) in Assessment and Treatment of Addictive Disorders: A Systematic Review.Segawa, T., Baudry, T., Bourla, A., et al.[2020]
Virtual reality therapy (VRT) was found to be highly acceptable and feasible for integration with standard addiction treatment (TAU) among both therapists and patients in a study involving 21 therapists and 113 patients over 6-12 months.
While VRT showed potential effectiveness in enhancing communication and problem-solving skills for relapse prevention, barriers such as motion sickness, technical issues, and costs were identified, indicating areas for improvement before wider implementation.
Virtual Reality to Support Inpatient Addiction Treatment: Patients Are Ready, What About Therapists? A Feasibility Study.Arissen, C., van der Helm, L., Dijkstra, B., et al.[2022]
An immersive virtual reality (VR) intervention for adults in early recovery from substance use disorder (SUD) was well tolerated and showed no adverse effects, significantly increasing participants' future self-continuity and delaying reward preference, which doubled their delay tolerance.
After the VR experience, 30 days of follow-up indicated that participants who maintained a strong connection to their 'Recovery Future Self' remained abstinent, suggesting that enhancing future self-similarity can be a promising strategy for supporting SUD recovery.
Virtual reality intervention effects on future self-continuity and delayed reward preference in substance use disorder recovery: pilot study results.Shen, YI., Nelson, AJ., Oberlin, BG.[2023]

References

Virtual Reality (VR) in Assessment and Treatment of Addictive Disorders: A Systematic Review. [2020]
Virtual Reality to Support Inpatient Addiction Treatment: Patients Are Ready, What About Therapists? A Feasibility Study. [2022]
Virtual reality intervention effects on future self-continuity and delayed reward preference in substance use disorder recovery: pilot study results. [2023]
A systematic review of virtual reality therapies for substance use disorders: Impact on secondary treatment outcomes. [2023]
Avatar Intervention for Cannabis Use Disorder in Individuals with Severe Mental Disorders: A Pilot Study. [2023]
Using technology to assess and intervene with illicit drug-using persons at risk for HIV. [2019]
What virtual reality research in addictions can tell us about the future of obesity assessment and treatment. [2022]
Eliciting affect via immersive virtual reality: a tool for adolescent risk reduction. [2021]
Views of Practitioners and Researchers on the Use of Virtual Reality in Treatments for Substance Use Disorders. [2021]
Utilizing virtual reality to standardize nicotine craving research: a pilot study. [2015]
The use of virtual reality in craving assessment and cue-exposure therapy in substance use disorders. [2022]
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