Virtual Reality Therapy for Stroke Recovery
What You Need to Know Before You Apply
What is the purpose of this trial?
This trial explores whether virtual reality (VR) can help stroke survivors improve their walking skills in real-world settings. Participants will use VR goggles and game controllers to navigate a simulated shopping mall and surrounding streets. The goal is to determine if this approach, known as Virtual Reality and Field Training (VRFT), is safe, well-received, and effective for those who have difficulty walking after a stroke. Ideal participants are stroke survivors who still struggle with walking, have mild movement limitations, and can walk for at least one minute with or without a walking aid. As an unphased trial, this study offers participants the chance to contribute to innovative research that could enhance rehabilitation techniques for stroke survivors.
Will I have to stop taking my current medications?
The trial information does not specify whether you need to stop taking your current medications.
What prior data suggests that this virtual reality therapy is safe for stroke recovery?
Research has shown that virtual reality (VR) therapy offers a safe and effective method for stroke recovery. Studies have found that VR therapy enhances balance, movement, and the ability to perform everyday tasks in stroke survivors. Specifically, a review of 16 studies with 496 participants revealed that VR therapy significantly improved leg movement compared to those who did not use VR.
The engaging nature of VR keeps patients interested and motivated during recovery, making it both helpful and enjoyable. These studies have reported no serious side effects, indicating that most people tolerate VR well. Overall, VR therapy appears to be a promising and safe option for improving stroke recovery.12345Why are researchers excited about this trial?
Researchers are excited about Virtual Reality and Field Training (VRFT) for stroke recovery because it offers a unique, immersive experience that standard physical therapy options don't provide. Unlike traditional methods, which often involve repetitive physical exercises, VRFT uses virtual reality to simulate real-world environments, making rehabilitation more engaging and motivating. This approach not only enhances the patient's ability to perform daily tasks but also has the potential to accelerate recovery by making therapy sessions more enjoyable and personalized. By integrating cutting-edge technology, VRFT could bring a fresh and dynamic element to stroke rehabilitation, aiming to improve outcomes in a shorter time frame.
What evidence suggests that Virtual Reality and Field Training is effective for stroke recovery?
Research has shown that virtual reality (VR) can significantly aid stroke recovery, particularly in enhancing movement and balance. Studies have found benefits for both arm and leg recovery, as well as walking speed and balance. VR engages and motivates patients, encouraging them to persist with therapy. Previous patients demonstrated significant improvements in physical abilities after using VR for rehabilitation. In this trial, participants will engage in Virtual Reality and Field Practice Training (VRFT), which combines VR with real-world practice, potentially helping stroke survivors walk better in their communities.13678
Who Is on the Research Team?
Anouk Lamontagne, PhD
Principal Investigator
McGill University
Are You a Good Fit for This Trial?
This trial is for chronic stroke survivors aged 40-74 with walking, cognitive, or visual-perceptual deficits. They must have had their first-ever unilateral stroke 9-24 months prior and be able to walk independently at a certain speed. Participants need normal vision/hearing (with aids if necessary) and mild-to-moderate hemiparesis.Inclusion Criteria
Exclusion Criteria
Timeline for a Trial Participant
Screening
Participants are screened for eligibility to participate in the trial
Pre-intervention Assessment
Participants are assessed on measures of functional walking, balance, and mobility before the intervention
Treatment
Participants engage in a 4-week VR and field training program, including VR sessions in a clinical setting and community ambulation practice
Post-intervention Assessment
Participants are assessed immediately after the intervention on various outcome measures
Follow-up
Participants are monitored for safety and effectiveness after treatment
What Are the Treatments Tested in This Trial?
Interventions
- Virtual Reality and Field Training (VRFT)
Virtual Reality and Field Training (VRFT) is already approved in European Union, United States, Canada for the following indications:
- Stroke rehabilitation
- Motor re-learning
- Balance and gait recovery
- Stroke rehabilitation
- Cognitive and motor recovery
- Community ambulation skills
- Stroke rehabilitation
- Balance and gait recovery
- Neuroplasticity enhancement
Find a Clinic Near You
Who Is Running the Clinical Trial?
McGill University
Lead Sponsor
Jewish Rehabilitation Hospital
Collaborator
Laval University
Collaborator
Integrated University Health and Social Services Center of the Capitale-Nationale
Collaborator