92 Participants Needed

Telehealth Therapy for Stroke

KJ
EK
Overseen ByEmily Kringle, PhD, OTR/L
Age: 18+
Sex: Any
Trial Phase: Academic
Sponsor: University of Minnesota
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

Trial Summary

What is the purpose of this trial?

The goal of this clinical trial to test whether a remotely delivered behavioral activation-based intervention called "teleABLE" works better than a health education intervention for (1) reducing sitting time and (2) improving health-related quality among adults who were diagnosed with stroke within the past 12 months. Participants in this study will: * Complete questionnaires at Weeks 1, 8, and 24 * Wear an activPAL monitor at Weeks 1, 8, and 24 * Participate in the teleABLE intervention (12 sessions) or the health education intervention (6 sessions) * Complete an interview at Week 24

Will I have to stop taking my current medications?

The trial information does not specify whether you need to stop taking your current medications. It is best to discuss this with the trial coordinators or your doctor.

What data supports the effectiveness of the treatment teleABLE for stroke?

Research shows that telerehabilitation, which includes remote therapy and feedback, can improve access to therapy for stroke survivors and enhance their recovery. Additionally, virtual reality and gaming-based interventions have been found effective in improving upper limb function after a stroke, suggesting that similar telehealth approaches like teleABLE could be beneficial.12345

Is telehealth therapy for stroke generally safe for humans?

The available research does not provide specific safety data for telehealth therapy for stroke, but it discusses its use in managing stroke care and improving access to therapy. No significant safety concerns are mentioned in the context of telehealth interventions for stroke patients.26789

How is the teleABLE treatment for stroke different from other treatments?

The teleABLE treatment is unique because it uses telehealth to deliver therapy, focusing on activating behavior for lasting engagement, which may improve access and adherence to rehabilitation for stroke survivors. This approach is different from traditional in-person therapy by providing remote, continuous support and potentially enhancing patient engagement and self-management.12101112

Research Team

EK

Emily Kringle, PhD, OTR/L

Principal Investigator

University of Minnesota

Eligibility Criteria

This trial is for adults who had a stroke within the last year. They should be able to complete questionnaires, wear an activity monitor, and attend telehealth sessions. Specific details on what conditions exclude someone from participating are not provided.

Inclusion Criteria

≥6 hours of sedentary behavior on a typical weekday (Sedentary Behavior Questionnaire)
Able to access an electronic device (smartphone, tablet, or computer) that is compatible with a videoconferencing application
I was diagnosed with a stroke less than a year ago.
See 3 more

Exclusion Criteria

I am currently receiving chemotherapy or radiation for another cancer.
Diagnosis of a terminal illness and/or currently receiving hospice care
History of skin sensitivity that precludes the use of medical tape necessary for adherence to activity monitor measure
See 9 more

Timeline

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Treatment

Participants receive either the teleABLE intervention (12 sessions) or the health education intervention (6 sessions) over 6 weeks

6 weeks
12 sessions (teleABLE) or 6 sessions (Health Education), all remote

Follow-up

Participants complete questionnaires and wear an activPAL monitor at Weeks 1, 8, and 24, and complete an interview at Week 24

24 weeks
3 visits (remote)

Treatment Details

Interventions

  • teleABLE
Trial Overview The study compares 'teleABLE', a behavioral activation intervention delivered remotely aimed at reducing sitting time and improving quality of life post-stroke, with a standard health education program.
Participant Groups
2Treatment groups
Experimental Treatment
Active Control
Group I: teleABLEExperimental Treatment1 Intervention
Participants meet with a study therapist 2x/week for 6 weeks (12 sessions) to complete behavioral activation focused on adding personally meaningful non-sedentary activities during times when they typically spend sitting. All sessions are delivered remotely using Zoom videoconferencing.
Group II: Health EducationActive Control1 Intervention
Participants meet with a study therapist 1x/week for 6 weeks (6 sessions) to review fact sheets focused on healthy lifestyles after stroke. All sessions are delivered remotely using Zoom videoconferencing.

Find a Clinic Near You

Who Is Running the Clinical Trial?

University of Minnesota

Lead Sponsor

Trials
1,459
Recruited
1,623,000+

National Heart, Lung, and Blood Institute (NHLBI)

Collaborator

Trials
3,987
Recruited
47,860,000+

Findings from Research

A new pilot program is being implemented in acute stroke units to enhance recovery by introducing a video-gaming intervention called restorative neuroanimation, which aims to provide additional high-intensity behavioral treatment during the early recovery period.
This intervention is designed to complement traditional rehabilitation methods and take advantage of a critical period of brain plasticity, potentially improving outcomes for stroke patients beyond what is achieved through spontaneous recovery.
Bringing High-Dose Neurorestorative Behavioral Training Into the Acute Stroke Unit.Bahouth, MN., Zink, EK., Ahmad, O., et al.[2023]
A study involving 4 stroke survivors using the Tele-REINVENT system for 6 weeks revealed that factors like biofeedback, customization, gamification, and predictability significantly influenced the acceptability of this telerehabilitation tool.
Participants preferred features that provided them with agency and control, suggesting that enhancing user experience can improve the effectiveness and acceptance of at-home EMG biofeedback interventions for stroke rehabilitation.
Acceptability of a Telerehabilitation Biofeedback System Among Stroke Survivors: A Qualitative Analysis.Donnelly, MR., Phanord, CS., Marin-Pardo, O., et al.[2023]
Virtual reality (VR) and gaming interventions led to an average improvement of 28.5% in upper extremity function for stroke patients, showing significant effectiveness compared to conventional rehabilitation methods.
Incorporating a gaming component into VR training resulted in a 10.8% greater improvement in rehabilitation outcomes, highlighting the importance of engaging treatment strategies in recovery.
Effectiveness of Virtual Reality- and Gaming-Based Interventions for Upper Extremity Rehabilitation Poststroke: A Meta-analysis.Karamians, R., Proffitt, R., Kline, D., et al.[2020]

References

Bringing High-Dose Neurorestorative Behavioral Training Into the Acute Stroke Unit. [2023]
Acceptability of a Telerehabilitation Biofeedback System Among Stroke Survivors: A Qualitative Analysis. [2023]
Effectiveness of Virtual Reality- and Gaming-Based Interventions for Upper Extremity Rehabilitation Poststroke: A Meta-analysis. [2020]
Study protocol: home-based telehealth stroke care: a randomized trial for veterans. [2022]
Perspectives on telemedicine to improve stroke treatment. [2017]
Telehealth Trials to Address Health Equity in Stroke Survivors. [2023]
Effectiveness of Remote Interventions to Improve Medication Adherence in Patients after Stroke: A Systematic Literature Review and Meta-Analysis. [2023]
Predictors of thrombolysis in the telestroke and non telestroke settings for hypertensive acute ischemic stroke patients. [2023]
The telestroke and thrombolysis therapy in diabetic stroke patients. [2022]
Strategy-training post-stroke via tele-rehabilitation: a pilot randomized controlled trial. [2022]
11.United Statespubmed.ncbi.nlm.nih.gov
Evaluation of the TheraDrive system for robot/computer assisted motivating rehabilitation after stroke. [2020]
12.United Statespubmed.ncbi.nlm.nih.gov
Telerehabilitation After Stroke Using Readily Available Technology: A Randomized Controlled Trial. [2021]
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