Virtual Reality Treatment for Phantom Limb Pain
Trial Summary
Will I have to stop taking my current medications?
The trial information does not specify whether you need to stop taking your current medications. It's best to discuss this with the trial coordinators or your doctor.
What data supports the effectiveness of the treatment for phantom limb pain?
Research shows that virtual reality (VR) treatments can significantly reduce phantom limb pain (PLP) in individuals with amputations. In one study, 88% of participants experienced a reduction in PLP after using a VR system, and a systematic review found that VR, augmented reality (AR), and mixed reality (MR) therapies improved pain-related outcomes in 78% of cases.12345
Is virtual reality treatment for phantom limb pain safe for humans?
How does the Virtual Reality Treatment for Phantom Limb Pain differ from other treatments?
The Virtual Reality Treatment for Phantom Limb Pain is unique because it uses immersive virtual environments to simulate limb movements, allowing patients to control virtual limbs through myoelectric and motion-tracking technology. This approach offers a non-invasive, interactive experience that can provide significant pain relief, especially for those who do not respond to traditional mirror therapy.23457
What is the purpose of this trial?
After amputation of an arm or leg, up to 90% of subjects experience a "phantom limb", a phenomenon characterized by persistent feelings of the missing limb. Many subjects with a phantom limb experience intense pain in the missing extremity that is often poorly responsive to medications or other interventions. The proposed work will contrast the efficacy of two virtual reality treatments for phantom limb pain: a 'Distractor' and an Active VR treatment. In the Distractor treatment, participants are engaged in a visually immersive virtual reality experience that does not require leg movements (REAL i-Series® immersive VR experience). In the Active VR treatment, subjects play a series of VR games using the virtual rendering of both legs.
Research Team
Laurel Buxbaum, PsyD
Principal Investigator
Albert Einstein Healthcare Netork
Eligibility Criteria
This trial is for adults aged 18-100 who've had an arm or leg amputated above or below the knee at least 3 months ago, experience significant phantom limb pain (pain in the missing part), and can think clearly enough to consent. It's not for those with major medical issues like stroke, severe brain injuries, uncontrolled mental health conditions, substance abuse problems, or women who are nursing or pregnant.Inclusion Criteria
Exclusion Criteria
Timeline
Screening
Participants are screened for eligibility to participate in the trial
Treatment
Participants undergo either Distractor VR treatment or Active VR treatment for phantom limb pain, involving immersive VR experiences and interactive games.
Follow-up
Participants are monitored for changes in pain intensity, quality, and psychological health after the treatment.
Treatment Details
Interventions
- VR treatment for phantom limb pain
VR treatment for phantom limb pain is already approved in United States, European Union for the following indications:
- Phantom limb pain management
- Phantom limb pain management
Find a Clinic Near You
Who Is Running the Clinical Trial?
Albert Einstein Healthcare Network
Lead Sponsor
University of Pennsylvania
Collaborator
University of Washington
Collaborator