120 Participants Needed

Bluetooth Haptic Device for Pain

SR
MY
Overseen ByMan Yee Suen, MMedSc
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)
Approved in 1 JurisdictionThis treatment is already approved in other countries

Trial Summary

Do I need to stop my current medications to join the trial?

Yes, you cannot participate if you are currently taking beta blockers, heart medications, or any prescription pain medications.

What data supports the effectiveness of the Bluetooth Haptic Device treatment for pain?

The research highlights the potential of digital technologies to improve access to pain management, suggesting that innovative devices like the Bluetooth Haptic Device could be effective in managing chronic pain by increasing accessibility to treatment. Additionally, wearable devices for pain self-assessment have shown high receptivity among users, indicating that similar haptic devices might be well-received and beneficial for pain management.12345

How does the Bluetooth Haptic Device for Pain differ from other treatments for pain?

The Bluetooth Haptic Device for Pain is unique because it uses a wearable fingertip haptic device to provide somatosensory feedback, which can enhance rehabilitation and control interfaces. Unlike traditional pain treatments, this device offers a novel approach by delivering vibrotactile and cutaneous force feedback, potentially improving user engagement and effectiveness in pain management.678910

What is the purpose of this trial?

This is a prospective, crossover study of healthy participants evaluating the mechanical pain threshold for weighted pinprick stimuli.

Eligibility Criteria

This trial is for adults over 18 who speak English and have no hearing issues. It's not suitable for those with conditions that might interfere with the study or its results.

Inclusion Criteria

English speaking
I am over 18 years old.
My hearing is normal.

Exclusion Criteria

I have a history of long-term or sudden pain conditions.
I am currently experiencing nausea.
Is pregnant
See 2 more

Timeline

Screening

Participants are screened for eligibility to participate in the trial

1-2 weeks

Treatment

Participants receive interventions with Bluetooth Haptic Device and weighted pinprick stimuli

1 day
1 visit (in-person)

Follow-up

Participants are monitored for safety and effectiveness after treatment

immediately after intervention

Treatment Details

Interventions

  • Bluetooth Haptic Device
Trial Overview The study tests if a Bluetooth haptic device can distract from pain caused by pinprick stimulators. Participants will experience both an experimental frequency and a control frequency in different sessions.
Participant Groups
2Treatment groups
Experimental Treatment
Placebo Group
Group I: Bluetooth Haptic Device (Experimental Frequency) + Needle ShamExperimental Treatment1 Intervention
Bluetooth Haptic Device with experimental vibrating frequency will be placed on the arm of the participant, with weighted pinpricks with fixed stimulus intensities will be applied.
Group II: Bluetooth Haptic Device (Control Frequency) + Needle ShamPlacebo Group1 Intervention
Bluetooth Haptic Device with control vibrating frequency will be placed on the arm of the participant, with weighted pinpricks with fixed stimulus intensities will be applied.

Find a Clinic Near You

Who Is Running the Clinical Trial?

Stanford University

Lead Sponsor

Trials
2,527
Recruited
17,430,000+

Findings from Research

Chronic pain affects many people and comes with high costs, but access to effective behavioral interventions is limited due to barriers like a shortage of trained clinicians and inadequate insurance coverage.
Recent technological advancements present new opportunities to improve access to evidence-based pain education and treatments for both children and adults, potentially overcoming existing challenges in the healthcare system.
Innovative treatment formats, technologies, and clinician trainings that improve access to behavioral pain treatment for youth and adults.Darnall, BD., Edwards, KA., Courtney, RE., et al.[2023]
A systematic review of 14 high-quality randomized controlled trials found that digital health technologies significantly improve the management of chronic pain, particularly by enhancing patients' pain coping skills.
The studies also highlighted that these digital interventions lead to increased adherence to exercise, which is crucial for effective chronic pain management.
Digital technologies in management of chronic pain - a systematic review.Hussain, A., Haroon, H., Ahmed, A., et al.[2022]
A novel pressure-based tangible user interface (TUI) was developed to help individuals self-report pain intensity, showing reliable usability in studies with 28 participants who could effectively map squeeze pressure to pain levels.
The redesigned wearable version of the device, tested with 7 elderly participants, received positive feedback for its discreetness and usability, indicating strong potential for supporting chronic pain self-management.
Keppi: A Tangible User Interface for Self-Reporting Pain.Adams, AT., Adams, P., Murnane, EL., et al.[2023]

References

Innovative treatment formats, technologies, and clinician trainings that improve access to behavioral pain treatment for youth and adults. [2023]
Digital technologies in management of chronic pain - a systematic review. [2022]
Keppi: A Tangible User Interface for Self-Reporting Pain. [2023]
Mapping the Design Space of Technology-Based Solutions for Better Chronic Pain Care: Introducing the Pain Tech Landscape. [2023]
Towards Implementation of a Home-Based Phantom Limb Pain Treatment Facilitated by Textile-Electrode System - A Case Study. [2023]
Attention Enhancement for Exoskeleton-Assisted Hand Rehabilitation Using Fingertip Haptic Stimulation. [2021]
Haptigami: A Fingertip Haptic Interface With Vibrotactile and 3-DoF Cutaneous Force Feedback. [2022]
Haptic wearables as sensory replacement, sensory augmentation and trainer - a review. [2019]
A Three Revolute-Revolute-Spherical Wearable Fingertip Cutaneous Device for Stiffness Rendering. [2018]
10.United Statespubmed.ncbi.nlm.nih.gov
Towards wearability in fingertip haptics: a 3-DoF wearable device for cutaneous force feedback. [2014]
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