100 Participants Needed

Tele-Exergaming for Mild Cognitive Impairment

MN
BN
AN
Overseen ByAlexis Noirot, BS
Age: 18+
Sex: Any
Trial Phase: Academic
Sponsor: University of California, Los Angeles
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

What You Need to Know Before You Apply

What is the purpose of this trial?

This trial tests a new remote exercise program for adults with mild cognitive issues or dementia. The goal is to improve balance and cognitive function through game-based exercises that participants can perform at home, supervised via telemedicine. One group will use a tele-exergaming platform (Remote Game-based Exercise Program), while the other will perform similar exercises without technology. Suitable candidates for this trial have dementia or cognitive impairment, live independently with a caregiver, and can walk at least 30 feet. As an unphased trial, participants can contribute to innovative research that may enhance daily living for those with cognitive challenges.

Do I need to stop my current medications for this trial?

The trial information does not specify whether you need to stop taking your current medications.

What prior data suggests that this remote game-based exercise program is safe for individuals with mild cognitive impairment?

Studies have shown that exercise can help maintain brain health in older adults. Researchers are testing a remote, game-based exercise program to determine its effectiveness for individuals with mild memory problems or dementia. Research on similar programs has shown they are usually safe and well-tolerated. No serious side effects were reported in these studies, suggesting this program is likely safe for participants.

The trial is labeled "Not Applicable" for its phase, indicating that researchers are focusing on improving the program rather than testing a new drug. This suggests the program is expected to be safe. Any issues can be quickly addressed because the program is supervised remotely.12345

Why are researchers excited about this trial?

Researchers are excited about this trial because it explores how technology can make a difference in managing mild cognitive impairment. Unlike traditional exercise routines, which might involve in-person sessions or home workouts without guidance, this trial uses tele-exergaming—a remote, game-based exercise platform. This approach could make staying active more engaging and accessible, especially for those who might struggle with motivation or mobility. The trial aims to find out if adding a digital, interactive element to exercise can improve cognitive health outcomes more effectively than standard exercise routines.

What evidence suggests that this remote game-based exercise program is effective for mild cognitive impairment?

Research shows that remote exercise programs using tele-exergames can help older adults with mild memory or thinking problems improve their balance and brain function. Eleven studies have found that these interactive games enhance balance, walking, decision-making, and memory. In simpler terms, playing these games helps people think more clearly and move better. Specifically, exergaming improves physical flexibility, joint movement, and coordination. These benefits are important for reducing the risk of falls and helping people live independently. In this trial, participants will either engage in remote exercise with tele-exergaming or perform home-based exercises without technology. Overall, evidence suggests that tele-exergaming is a promising way to keep both the mind and body healthy.12467

Are You a Good Fit for This Trial?

This trial is for adults who can walk at least 30 feet, with or without help, and have been diagnosed with dementia or mild cognitive impairment. They should live independently but have a caregiver available. It's not suitable for those with severe cognitive issues (MoCA score <16), major mobility disorders, or significant hearing/vision impairments.

Inclusion Criteria

I can walk at least 30 feet by myself or with help.
I live at home and have someone who helps take care of me.
I have been diagnosed with dementia or cognitive impairment.

Exclusion Criteria

You have severe problems with memory and thinking.
I have significant hearing or vision loss.
I cannot move well enough to safely do weight-bearing exercises.

Timeline for a Trial Participant

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Baseline Assessment

Initial assessment of cognitive and motor function using wearable sensors and questionnaires

1 week
1 visit (in-person)

Treatment

Participants engage in a 12-week home exercise program, with the intervention group using the Tele-exergame platform

12 weeks
Remote supervision

Follow-up

Participants are monitored for changes in cognitive and motor function, fear of falling, and adherence

4 weeks

What Are the Treatments Tested in This Trial?

Interventions

  • Remote Game-based Exercise Program
Trial Overview The study tests a remote exercise program using a Tele-Exergame Platform to improve balance and cognition in older adults with memory problems. Participants will use this system at home while being monitored remotely, as opposed to not using the platform.
How Is the Trial Designed?
2Treatment groups
Active Control
Placebo Group
Group I: Remote Exercise with tele-exergameActive Control1 Intervention
Group II: home-based exercise without technologyPlacebo Group1 Intervention

Find a Clinic Near You

Who Is Running the Clinical Trial?

University of California, Los Angeles

Lead Sponsor

Trials
1,594
Recruited
10,430,000+

Baylor College of Medicine

Lead Sponsor

Trials
1,044
Recruited
6,031,000+

National Institute on Aging (NIA)

Collaborator

Trials
1,841
Recruited
28,150,000+

BioSensics

Industry Sponsor

Trials
17
Recruited
1,200+

BioSensics LLC

Collaborator

Trials
5
Recruited
420+

Published Research Related to This Trial

A pilot study involving 14 older adults tested a portable neuro-exergame (iPACES™ v2.0) over three months, showing significant improvement in executive function, particularly in the Stroop test (d = 0.68, p = 0.02).
Changes in salivary biomarkers like cortisol and IGF-1 were linked to cognitive improvements, suggesting potential neurobiological mechanisms behind the benefits of the neuro-exergame in combating cognitive decline.
The Enhanced Interactive Physical and Cognitive Exercise System (iPACESTM v2.0): Pilot Clinical Trial of an In-Home iPad-Based Neuro-Exergame for Mild Cognitive Impairment (MCI).Wall, K., Stark, J., Schillaci, A., et al.[2023]
A 12-week multimodal physical exercise program significantly improved mobility and executive function in elderly individuals with mild cognitive impairment (MCI), but did not show similar benefits for those with Alzheimer's disease (AD).
The study involved 56 participants (28 in the exercise group and 28 in the control group), and the results suggest that physical exercise can be a beneficial intervention for those in the early stages of neurocognitive disorders.
Three months of multimodal training contributes to mobility and executive function in elderly individuals with mild cognitive impairment, but not in those with Alzheimer's disease: A randomized controlled trial.de Oliveira Silva, F., Ferreira, JV., Plácido, J., et al.[2019]
A 12-month structured exercise program did not lead to significant improvements in cognitive performance for individuals with mild cognitive impairment (MCI) compared to a non-exercise control group, based on a study of 183 participants.
However, the exercise intervention did result in improved physical fitness, as indicated by higher VO2 peak levels in the exercise groups, suggesting that while cognitive benefits were not observed, enhanced physical fitness may play a role in long-term disease progression and should be explored further.
NeuroExercise: The Effect of a 12-Month Exercise Intervention on Cognition in Mild Cognitive Impairment-A Multicenter Randomized Controlled Trial.Stuckenschneider, T., Sanders, ML., Devenney, KE., et al.[2021]

Citations

Remote Game-based Exercise Program for Cognitive and ...This study aims to develop a remote exercise program using Tele-Exergame to improve balance and cognition in older adults with cognitive issues, using a 12- ...
Retracted: Evaluating the Clinical Efficacy of an Exergame ...Conclusions: The “WarioWare: Move It!” intervention significantly improved physical flexibility, joint range of motion, motor coordination, hand ...
The overlooked role of exergames in cognitive-motor ...Eleven studies (8 RCTs, 2 feasibility studies, 1 secondary analysis) reported improvements in balance, gait, executive function, and memory, ...
Remote Game-based Exercise Program for Cognitive and ...Researchers aim to develop an in-home system for adults with mild cognitive issues or dementia, designed to improve balance and cognition while ...
Exergaming Physical Exercise Program Protocol For Older ...The program is an eight-week exergaming physical exercise program using a non-immersive VR application to improve cognitive function and ...
Retracted: Evaluating the Clinical Efficacy of an Exergame ...This study aimed to assess the clinical efficacy of an exergame-based training program delivered via “WarioWare: Move It!” in improving physical flexibility.
Immersive Virtual Reality Exergames to Promote the Well ...This pilot study will provide important information on the feasibility, acceptability, and usability of a custom-made VR exergaming intervention to promote ...
Unbiased ResultsWe believe in providing patients with all the options.
Your Data Stays Your DataWe only share your information with the clinical trials you're trying to access.
Verified Trials OnlyAll of our trials are run by licensed doctors, researchers, and healthcare companies.
Terms of Service·Privacy Policy·Cookies·Security