Tele-Exergaming for Mild Cognitive Impairment
What You Need to Know Before You Apply
What is the purpose of this trial?
This trial tests a new remote exercise program for adults with mild cognitive issues or dementia. The goal is to improve balance and cognitive function through game-based exercises that participants can perform at home, supervised via telemedicine. One group will use a tele-exergaming platform (Remote Game-based Exercise Program), while the other will perform similar exercises without technology. Suitable candidates for this trial have dementia or cognitive impairment, live independently with a caregiver, and can walk at least 30 feet. As an unphased trial, participants can contribute to innovative research that may enhance daily living for those with cognitive challenges.
Do I need to stop my current medications for this trial?
The trial information does not specify whether you need to stop taking your current medications.
What prior data suggests that this remote game-based exercise program is safe for individuals with mild cognitive impairment?
Studies have shown that exercise can help maintain brain health in older adults. Researchers are testing a remote, game-based exercise program to determine its effectiveness for individuals with mild memory problems or dementia. Research on similar programs has shown they are usually safe and well-tolerated. No serious side effects were reported in these studies, suggesting this program is likely safe for participants.
The trial is labeled "Not Applicable" for its phase, indicating that researchers are focusing on improving the program rather than testing a new drug. This suggests the program is expected to be safe. Any issues can be quickly addressed because the program is supervised remotely.12345Why are researchers excited about this trial?
Researchers are excited about this trial because it explores how technology can make a difference in managing mild cognitive impairment. Unlike traditional exercise routines, which might involve in-person sessions or home workouts without guidance, this trial uses tele-exergaming—a remote, game-based exercise platform. This approach could make staying active more engaging and accessible, especially for those who might struggle with motivation or mobility. The trial aims to find out if adding a digital, interactive element to exercise can improve cognitive health outcomes more effectively than standard exercise routines.
What evidence suggests that this remote game-based exercise program is effective for mild cognitive impairment?
Research shows that remote exercise programs using tele-exergames can help older adults with mild memory or thinking problems improve their balance and brain function. Eleven studies have found that these interactive games enhance balance, walking, decision-making, and memory. In simpler terms, playing these games helps people think more clearly and move better. Specifically, exergaming improves physical flexibility, joint movement, and coordination. These benefits are important for reducing the risk of falls and helping people live independently. In this trial, participants will either engage in remote exercise with tele-exergaming or perform home-based exercises without technology. Overall, evidence suggests that tele-exergaming is a promising way to keep both the mind and body healthy.12467
Are You a Good Fit for This Trial?
This trial is for adults who can walk at least 30 feet, with or without help, and have been diagnosed with dementia or mild cognitive impairment. They should live independently but have a caregiver available. It's not suitable for those with severe cognitive issues (MoCA score <16), major mobility disorders, or significant hearing/vision impairments.Inclusion Criteria
Exclusion Criteria
Timeline for a Trial Participant
Screening
Participants are screened for eligibility to participate in the trial
Baseline Assessment
Initial assessment of cognitive and motor function using wearable sensors and questionnaires
Treatment
Participants engage in a 12-week home exercise program, with the intervention group using the Tele-exergame platform
Follow-up
Participants are monitored for changes in cognitive and motor function, fear of falling, and adherence
What Are the Treatments Tested in This Trial?
Interventions
- Remote Game-based Exercise Program
Trial Overview
The study tests a remote exercise program using a Tele-Exergame Platform to improve balance and cognition in older adults with memory problems. Participants will use this system at home while being monitored remotely, as opposed to not using the platform.
How Is the Trial Designed?
2
Treatment groups
Active Control
Placebo Group
Subjects will perform exercises remotely twice a week with tele-exergaming platform.
Subjects will perform exercises at home without tele-exergaming platform twice a week.
Find a Clinic Near You
Who Is Running the Clinical Trial?
University of California, Los Angeles
Lead Sponsor
Baylor College of Medicine
Lead Sponsor
National Institute on Aging (NIA)
Collaborator
BioSensics
Industry Sponsor
BioSensics LLC
Collaborator
Published Research Related to This Trial
Citations
Remote Game-based Exercise Program for Cognitive and ...
This study aims to develop a remote exercise program using Tele-Exergame to improve balance and cognition in older adults with cognitive issues, using a 12- ...
Retracted: Evaluating the Clinical Efficacy of an Exergame ...
Conclusions: The “WarioWare: Move It!” intervention significantly improved physical flexibility, joint range of motion, motor coordination, hand ...
The overlooked role of exergames in cognitive-motor ...
Eleven studies (8 RCTs, 2 feasibility studies, 1 secondary analysis) reported improvements in balance, gait, executive function, and memory, ...
Remote Game-based Exercise Program for Cognitive and ...
Researchers aim to develop an in-home system for adults with mild cognitive issues or dementia, designed to improve balance and cognition while ...
5.
elischolar.library.yale.edu
elischolar.library.yale.edu/cgi/viewcontent.cgi?article=1196&context=ysndtExergaming Physical Exercise Program Protocol For Older ...
The program is an eight-week exergaming physical exercise program using a non-immersive VR application to improve cognitive function and ...
Retracted: Evaluating the Clinical Efficacy of an Exergame ...
This study aimed to assess the clinical efficacy of an exergame-based training program delivered via “WarioWare: Move It!” in improving physical flexibility.
Immersive Virtual Reality Exergames to Promote the Well ...
This pilot study will provide important information on the feasibility, acceptability, and usability of a custom-made VR exergaming intervention to promote ...
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