Digital Media Modalities for Word Learning

SK
Overseen BySarah Kucker, PhD
Age: < 18
Sex: Any
Trial Phase: Academic
Sponsor: Oklahoma State University
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

What You Need to Know Before You Apply

What is the purpose of this trial?

This trial explores how young children learn new words through various types of digital media. It seeks to determine which digital formats, such as 2D screens or 3D experiences, most effectively aid vocabulary development. The trial includes several groups, each experiencing different combinations of 2D and 3D learning (referred to as Modality - 2D-2D, Modality - 2D-3D, and Modality - 3D-2D). It is suitable for children aged 18 to 30 months who have not been diagnosed with a developmental delay and who primarily hear one language. As an unphased trial, this study provides a unique opportunity for parents to contribute to understanding how digital media can enhance early language development.

Will I have to stop taking my current medications?

The trial information does not specify whether participants need to stop taking their current medications.

What prior data suggests that these digital media modalities are safe for young children's word learning?

Research has shown that children generally respond well to using digital media for learning. Studies have found both positive and negative effects on children's thinking and social skills when they use screen-based media. However, no specific reports indicate negative effects from the different digital formats being tested, such as 2D-2D, 2D-3D, or 3D-2D.

In these studies, children engage with media in various ways, from simple 2D screens to more interactive 3D animations. For instance, 3D animations have succeeded in other educational settings, helping children grasp complex topics without any safety concerns.

Overall, while the effects on learning and development can vary, the digital formats themselves are considered safe for use in educational trials like this one. No evidence of harm exists, making these digital learning tools a promising area for further study.12345

Why are researchers excited about this trial?

Researchers are excited about this trial because it explores how different digital media formats can enhance word learning. Traditionally, word learning relies on static 2D images or text. This study investigates dynamic and interactive experiences by presenting items in various combinations of 2D and 3D formats. The unique aspect here is how transitioning between 2D and 3D, or using solely 3D, might help improve the generalization of word learning. By understanding these effects, the trial aims to uncover insights that could lead to more effective educational tools and techniques.

What evidence suggests that this trial's modalities could be effective for word learning?

Research has shown that different digital methods can affect how children learn and remember words. In this trial, participants will be assigned to one of several treatment arms. In the 2D-2D arm, studies have found that children effectively learn by transferring knowledge between flat images, which helps them recognize and act on what they see. For the 2D-3D arm, evidence suggests that moving from flat images to 3D models can boost learning by engaging different thinking skills. Similarly, the 3D-2D arm, where learning starts with 3D objects and moves to flat images, has been found to improve understanding and memory because 3D models often offer more interactive and engaging experiences. Each method leverages the strengths of either flat or 3D formats to help children learn words effectively.36789

Are You a Good Fit for This Trial?

This trial is for young children aged between 17 and 30 months who are healthy and primarily exposed to one language. Children with diagnosed developmental delays or disorders, or those significantly exposed to a second language (more than 25%), cannot participate.

Inclusion Criteria

My child is between 18 and 30 months old.

Exclusion Criteria

Diagnosed developmental delay or disorder
Exposure to more than 25% of another language

Timeline for a Trial Participant

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Word Learning Task

Children participate in a novel word learning task to test their ability to map and retain new words within and between digital media and real-world objects.

1 session
1 visit (in-person)

Generalization Task

Children's novel label generalization abilities are tested within and between 2D and 3D modalities using a novel noun generalization task.

1 session
1 visit (in-person)

Follow-up

Participants are monitored for vocabulary growth and retention of learned words.

4 weeks

What Are the Treatments Tested in This Trial?

Interventions

  • Modality - 2D-2D
  • Modality - 2D-3D
  • Modality - 3D-2D
Trial Overview The study examines how toddlers learn words in digital environments by comparing different ways of presenting information: using three-dimensional images that transition to two-dimensional ones, vice versa, or staying two-dimensional.
How Is the Trial Designed?
4Treatment groups
Experimental Treatment
Active Control
Group I: 3D-2DExperimental Treatment1 Intervention
Group II: 2D-3DExperimental Treatment1 Intervention
Group III: 2D-2DExperimental Treatment1 Intervention
Group IV: 3D-3DActive Control1 Intervention

Find a Clinic Near You

Who Is Running the Clinical Trial?

Oklahoma State University

Lead Sponsor

Trials
51
Recruited
8,600+

Eunice Kennedy Shriver National Institute of Child Health and Human Development (NICHD)

Collaborator

Trials
2,103
Recruited
2,760,000+

Published Research Related to This Trial

In a study of 148 college students (73 with dyslexia and 75 without), those with dyslexia performed better with Onscreen Text compared to their peers, indicating a reverse modality effect that suggests different learning preferences based on dyslexia status.
While the presence of images generally improved performance for all students, the study found no significant interactions related to multimedia conditions or mental effort, highlighting the need for tailored multimedia learning approaches for students with dyslexia.
The influence of the multimedia and modality principles on the learning outcomes, satisfaction, and mental effort of college students with and without dyslexia.Dawson, K., Zhu, J., Ritzhaupt, AD., et al.[2021]
In a study of 901 undergraduate physiology students, significant differences in learning style preferences were found between genders, with females favoring visual learning and males showing a preference for visual and read/write modalities.
There was a notable correlation between preferred learning style and course performance, with students who preferred visual learning achieving the highest average scores (83.53), while those favoring kinesthetic learning scored the lowest (76.70).
Learning style preferences and course performance in an undergraduate physiology class.Dobson, JL.[2015]
Both traditional textbooks and audiovisual-3D materials resulted in similar examination scores among 30 young adult participants, indicating that knowledge acquisition can be effective through different formats.
Audiovisual-3D learning engaged more brain systems and showed a positive correlation with prefrontal cortex activity and working memory, suggesting it may enhance cognitive strategies compared to traditional textbook learning, which relied more on verbal memory.
Brain activity during traditional textbook and audiovisual-3D learning.Pujol, J., Blanco-Hinojo, L., Martínez-Vilavella, G., et al.[2021]

Citations

Transfer of learning between 2D and 3D sources during infancyTransfer of learning from 2D to 3D involves matching a 2D symbol to a 3D object, requiring a flexible capacity to recognize and act regardless of dimension.
Digital Media Modalities for Word LearningThe effectiveness of gestures in aiding language learning was linked to the integrity of specific brain regions, with better outcomes observed in patients ...
Transfer of learning between 2D and 3D sources during ...Transfer of learning between 2D and 3D involves matching a 2D symbol to a 3D object, requiring a flexible capacity to recognize and act on the stimulus.
The effectiveness of immersive learning technologies in K- ...This systematic review analyzed 33 studies from 2012 to 2021, focusing on research designs, the role of immersive technologies in English learning,
Second language learning of depiction in a different modalityThis study investigated the acquisition of depicting signs (DS) among students learning a signed language as their second-modality and second-language (M2L2) ...
Digital Media and Developing Brains - PubMed Central - NIHGiven the importance of understanding how digital technologies and their uses may influence developing brains, the non-profit group Children and ...
Young children and screen-based media: The impact on ...Literature shows that the use of screen-based media in early childhood can have both positive and negative impacts on children's cognitive and socioemotional ...
2-Year-Olds Learning From 2D Media With and Without ...The study investigates to what degree two different joint media engagement (JME) strategies affect children's learning from two-dimensional (2D)-media.
Modalities for Healthy Subjects · Info for ParticipantsTrial Overview The study explores how toddlers learn new words through different types of digital media exposure: from two-dimensional (2D) to two-dimensional, ...
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