70 Participants Needed

Virtual Reality Exercises for Traumatic Brain Injury

(BRIGHT Trial)

MG
Overseen ByMira Ghneim
Age: 65+
Sex: Any
Trial Phase: Academic
Sponsor: University of Maryland, Baltimore
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

What You Need to Know Before You Apply

What is the purpose of this trial?

This trial explores whether virtual reality (VR) exercises can improve cognitive functions like attention and memory in older adults who have experienced a mild traumatic brain injury (mTBI). The researchers aim to determine if VR can offer a new way to enhance recovery from these injuries by engaging participants in activities that mimic real-life scenarios. Participants will be divided into two groups: one using VR exercises and the other not using VR. The study seeks participants who are 65 years or older, live in their own communities, have had a mild TBI, and reside within 30 miles of the trauma center. As an unphased trial, this study provides a unique opportunity to explore innovative recovery methods and contribute to advancing care for mTBI patients.

Will I have to stop taking my current medications?

The trial information does not specify whether you need to stop taking your current medications.

What prior data suggests that this virtual reality application is safe for cognitive rehabilitation in older adults with mild traumatic brain injury?

Research has shown that virtual reality (VR) exercises are generally safe for people with traumatic brain injuries (TBI). Studies have examined the practicality and safety of using VR for rehabilitation in these cases. In past research, TBI patients responded well to VR treatments, which improved their cognitive skills, such as attention and memory. These findings suggest that VR is a promising and safe tool for mental recovery after a TBI. Although rare, any negative effects were usually mild, such as temporary dizziness or discomfort. Overall, participants found VR exercises manageable.12345

Why are researchers excited about this trial?

Researchers are excited about using virtual reality (VR) neurocognitive exercises for treating traumatic brain injury (TBI) because this approach offers a unique, immersive way to engage and stimulate the brain. Unlike traditional therapies that rely on physical exercises or cognitive tasks, VR exercises create an interactive environment that can be tailored to each individual's needs, potentially enhancing motivation and participation. Additionally, VR technology allows for real-time feedback and progress tracking, which could lead to more personalized and effective rehabilitation strategies. By providing a novel method to actively involve patients in their recovery, VR exercises hold the promise of improving outcomes for those with TBI.

What evidence suggests that virtual reality exercises are effective for traumatic brain injury?

Research has shown that virtual reality (VR) therapy can improve thinking skills in people with traumatic brain injury (TBI). In this trial, participants in the VR group will receive Virtual Reality Neurocognitive Exercises. Studies have found these exercises enhance abilities like attention, memory, and task-switching. TBI patients often respond well to VR treatments, especially when tailored to specific cognitive or motor skills needing improvement. VR proves effective by providing engaging and realistic settings adjustable for various cognitive challenges. It offers a promising tool for recovering thinking skills, bringing hope to those with mild TBI.13678

Are You a Good Fit for This Trial?

This trial is for individuals aged 65 or older who live within 30 miles of the trauma center, have an active phone number, and can provide informed consent. They must be diagnosed with mild traumatic brain injury (mTBI), speak English, and not reside in a care facility.

Inclusion Criteria

You are living in the community.
You are located within 30 miles of the trauma center.
I have an active phone number.
See 4 more

Timeline for a Trial Participant

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Treatment

Participants engage in virtual reality mediated cognitive exercises to improve executive function

6 weeks

Follow-up

Participants are monitored for changes in cognitive function and safety after treatment

1 week

What Are the Treatments Tested in This Trial?

Interventions

  • Virtual Reality Neurocognitive Exercises
Trial Overview The BRIGHT Study tests if virtual reality neurocognitive exercises using an Oculus headset can improve attention, memory, and visual-spatial skills in older adults with mTBI compared to a control group without this intervention.
How Is the Trial Designed?
2Treatment groups
Experimental Treatment
Active Control
Group I: VR-GroupExperimental Treatment1 Intervention
Group II: No-VR GroupActive Control1 Intervention

Find a Clinic Near You

Who Is Running the Clinical Trial?

University of Maryland, Baltimore

Lead Sponsor

Trials
729
Recruited
540,000+

Published Research Related to This Trial

Virtual reality is being successfully used in rehabilitative neurology to assess and treat central nervous system (CNS) injuries.
The authors developed a prototype simulation that recreates virtual environments to evaluate essential daily living skills in individuals with CNS damage.
[Virtual reality: a simple joke or therapeutic instrument?].Santacroce, L., Minervini, MM., Gagliardi, S., et al.[2006]
A systematic review of eight studies with 196 participants found that exercise-based virtual reality (VR) therapy did not show significant improvements in cognitive function compared to control interventions for individuals post-stroke.
Despite the lack of cognitive benefits, VR therapy was noted for its potential to enhance patient satisfaction and provide adaptable rehabilitation experiences, suggesting it may still be valuable in stroke recovery settings.
Examining the effect of virtual reality therapy on cognition post-stroke: a systematic review and meta-analysis.Wiley, E., Khattab, S., Tang, A.[2022]
A 4-week program of nonimmersive virtual reality (VR) exercise significantly improved cognitive functions, such as attention and memory, in 13 adults with traumatic brain injury (TBI) compared to control groups.
A single session of VR exercise also led to notable improvements in reaction and movement times, suggesting that even short bouts of exercise in a virtual environment can enhance cognitive performance in TBI patients.
Improving cognitive function after brain injury: the use of exercise and virtual reality.Grealy, MA., Johnson, DA., Rushton, SK.[2022]

Citations

Use of Virtual Reality in Patients with Acquired Brain InjuryResults: We found that TBI patients responded positively to VR treatment depending on the damaged or impaired cognitive and motor functions they ...
Virtual Reality for Neurorehabilitation: Mechanisms, Modalities ...As such, VR has been shown to improve cognitive flexibility, shifting skills, and selective attention in survivors of acute brain injury, while ...
Virtual Reality for Neurorehabilitation and Cognitive ...VR also significantly increases cognitive flexibility, shifting skills, and selective attention, leading to better behavioral outcomes in brain-injured patients ...
Virtual Reality in Training of Sustained Attention ...Virtual reality (VR) has emerged as a promising tool for cognitive rehabilitation after TBI, due to its immersive capabilities., VR is defined ...
Virtual Reality Exercises for Traumatic Brain InjuryResearch shows that virtual reality (VR) therapy can help improve cognitive function in people with traumatic brain injury (TBI) and stroke.
Virtual reality and cognitive function rehabilitation after ...VR is a potent post-TBI rehabilitative tool that can improve CF in this population and facilitate the return-to-work process.
Study Details | NCT02411227 | Neurocognitive Driving ...NeuroDRIVE uses a virtual reality driving simulator. Researchers think it can help test and improve how people think and drive after TBI.
Full article: A virtual rehabilitation tool for cognitive ...The VR tool provided a practical setting where clients with TBI can develop insight and awareness into the impact of their brain injury on their function, learn ...
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