VR Therapy for Bone Marrow Transplant

Areej El-Jawahri, MD profile photo
Overseen ByAreej El-Jawahri, MD
Age: 18+
Sex: Any
Trial Phase: Academic
Sponsor: Massachusetts General Hospital
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

What You Need to Know Before You Apply

What is the purpose of this trial?

This trial tests a virtual reality (VR) program called BMT-VR, designed to improve quality of life and reduce stress for patients hospitalized for a bone marrow transplant. The study will compare two groups: one using the VR program alongside regular care, and the other continuing with usual care only. It seeks adults with blood cancers who are hospitalized for their transplant and can understand English. As an unphased trial, this study provides a unique opportunity to explore innovative methods to enhance patient well-being during treatment.

Do I need to stop my current medications for this trial?

The trial information does not specify whether you need to stop taking your current medications. It's best to discuss this with the trial coordinators or your doctor.

What prior data suggests that this VR therapy is safe for bone marrow transplant patients?

Research has shown that virtual reality (VR) treatments can reduce symptoms like anxiety, depression, and pain in patients facing situations similar to those undergoing a bone marrow transplant. This suggests that VR is generally safe and well-tolerated. Studies on VR in healthcare have not reported major safety concerns. In this context, VR uses technology to create an immersive, interactive world that helps patients cope better.

The specific VR program, BMT-VR, aims to support patients by providing education and helping them manage their emotions during and after their transplant. This type of program focuses on emotional and mental support. So far, no significant reports of harm or negative side effects have emerged from using VR in similar settings.

Because this trial is not in a typical clinical phase, VR is already considered to have a good safety profile. VR enhances the care patients already receive, adding support without replacing standard treatments.12345

Why are researchers excited about this trial?

Researchers are excited about the VR Therapy for Bone Marrow Transplant (BMT-VR) because it offers a unique and innovative approach to improving the transplant experience. Unlike standard care, which primarily focuses on the physical aspects of treatment, BMT-VR incorporates virtual reality to enhance psychological well-being and quality of life during hospitalization. This method provides an immersive environment that can help reduce stress and anxiety, which are common challenges during bone marrow transplants. By offering a new dimension of care that addresses both mental and emotional health, BMT-VR has the potential to transform patient experiences and outcomes.

What evidence suggests that the BMT-VR intervention is effective for improving quality of life and psychological distress in bone marrow transplant patients?

Research has shown that virtual reality (VR) can reduce symptoms such as anxiety, depression, and pain in patients undergoing treatments similar to bone marrow transplants. In this trial, participants in the BMT-VR Group will complete the BMT-VR intervention during their BMT hospitalization. Studies have found that VR provides a new way to address the emotional needs of patients. Previous findings suggest that VR therapy is both practical and well-received by individuals in this situation. It educates patients and builds skills to better cope, manage expectations, and feel more in control during their hospital stay. By using VR, patients may experience a better quality of life and less emotional distress.12467

Who Is on the Research Team?

Areej R. El-Jawahri, MD - Mass General ...

Areej El-Jawahri, MD

Principal Investigator

Massachusetts General Hospital

Are You a Good Fit for This Trial?

This trial is for English-speaking adults over 18 with blood cancer, admitted for bone marrow transplantation (BMT). It's not suitable for those with benign blood conditions or acute psychiatric/cognitive issues that prevent informed consent or following the study.

Inclusion Criteria

Ability to comprehend, read, and respond to questions in English as BMT-VR is only available in English
I am over 18 and have a blood cancer, scheduled for a bone marrow transplant.

Exclusion Criteria

Patients with acute or unstable psychiatric or cognitive conditions which the treating clinicians believes prohibits informed consent or compliance with study procedures
I am receiving a bone marrow transplant as an outpatient.
I am having a bone marrow transplant for a non-cancerous blood condition.

Timeline for a Trial Participant

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Treatment

Participants receive the BMT-VR intervention during their BMT hospitalization, which includes six sections focused on education and coping strategies

During hospitalization
Inpatient

Follow-up

Participants are monitored for quality of life and psychological outcomes through questionnaires at baseline, 2, 4, 12, and 24 weeks

24 weeks
Questionnaires at baseline, 2, 4, 12, and 24 weeks

Extension

Participants may continue to be monitored for long-term outcomes beyond the initial follow-up period

Beyond 24 weeks

What Are the Treatments Tested in This Trial?

Interventions

  • BMT-VR
Trial Overview The study tests a virtual reality (VR) program designed to improve life quality and reduce stress in BMT patients. Participants will either receive this VR intervention plus standard care, or just standard care, assigned randomly.
How Is the Trial Designed?
2Treatment groups
Experimental Treatment
Active Control
Group I: BMT-VR GroupExperimental Treatment1 Intervention
Group II: Usual careActive Control1 Intervention

Find a Clinic Near You

Who Is Running the Clinical Trial?

Massachusetts General Hospital

Lead Sponsor

Trials
3,066
Recruited
13,430,000+

Published Research Related to This Trial

A systematic review of 17 studies involving 799 cancer patients found that virtual reality (VR) significantly improved pain, anxiety, upper extremity function, and quality of life after intervention, indicating its efficacy in cancer rehabilitation.
VR not only alleviated physical and psychological symptoms but also showed positive effects on cognitive function, suggesting it can be a valuable addition to comprehensive cancer rehabilitation programs.
Effects of virtual reality on physical, cognitive, and psychological outcomes in cancer rehabilitation: a systematic review and meta-analysis.Hao, J., Li, Y., Swanson, R., et al.[2023]
Bone marrow transplantation (BMT) is a critical and increasingly common treatment for life-threatening diseases in both children and adults, but it comes with significant physical and psychological risks.
The study identifies seven key psychiatric and psychosocial concerns related to BMT, highlighting the importance of research and interventions to support patients, donors, and their families throughout the transplantation process.
Psychiatric and psychosocial aspects of bone marrow transplantation.Andrykowski, MA.[2007]
A study involving 42 adult patients undergoing hematopoietic stem cell transplantation found that guided imagery using virtual reality improved health-related quality of life scores, although these improvements were not statistically significant.
The research highlighted a significant positive correlation between quality of life, fatigue, and neutropenia across different stages of treatment, suggesting that integrative practices like guided imagery could help address these challenges during recovery.
Guided imagery relaxation in quality of life of patients undergoing hematopoietic stem cell transplantation: a quasi-experiment.Silva, LAAD., Machado, CAM., Santana, EO., et al.[2022]

Citations

A Novel Psychosocial Virtual Reality Intervention (BMT-VR) ...Virtual reality offers an innovative modality to deliver a patient-centered psychosocial intervention to address psychosocial needs of patients undergoing HSCT.
A novel virtual reality supportive care intervention (BMT-VR ...Conclusions: A novel VR-delivered supportive care intervention tailored to the psychosocial needs of HSCT recipients is feasible and acceptable ...
A novel psychosocial virtual reality intervention (BMT-VR) ...This study entails a single-center RCT of BMT-VR compared to usual transplant care in 80 patients hospitalized for HSCT.
VR Therapy for Bone Marrow Transplant · Info for ParticipantsResearch shows that virtual reality (VR) can help reduce symptoms like anxiety, depression, and pain in patients undergoing treatments similar to bone marrow ...
5.pubmed.ncbi.nlm.nih.govpubmed.ncbi.nlm.nih.gov/38685401/
A novel psychosocial virtual reality intervention (BMT-VR) for ...Virtual reality offers an innovative modality to deliver a patient-centered psychosocial intervention to address psychosocial needs of patients undergoing HSCT.
Virtual Reality Intervention (BMT-VR) for the Reduction of ...This clinical trial tests the effect of virtual reality psychosocial intervention (BMT-VR) in reducing distress in patients undergoing a bone marrow transplant.
Virtual Reality Intervention for Patients Undergoing BMTBMT-VR is a self-administered virtual reality psychosocial intervention to address the supportive care needs of patients undergoing BMT.
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