Game-Based Intervention for Excessive Alcohol Consumption
What You Need to Know Before You Apply
What is the purpose of this trial?
This trial tests a game-based intervention to determine its effectiveness in reducing alcohol-related issues among sexual and gender minority youth. Participants will play either the Singularities Game, designed to educate and improve decision-making about alcohol, or the Food4Thought game, which focuses on nutrition and budgeting. The trial seeks participants who identify as gay, lesbian, bisexual, queer, transgender, or nonbinary, live in the U.S., and have either tried alcohol or plan to in the next year. As an unphased trial, it offers a unique opportunity to contribute to innovative research that could benefit the community.
Will I have to stop taking my current medications?
The trial information does not specify whether you need to stop taking your current medications.
Is there any evidence suggesting that this trial's treatments are likely to be safe?
Studies have shown that playing online games is generally safe for most people. Although specific safety data for the Singularities Game is unavailable, similar educational games have not been linked to serious health risks. This game aims to reduce alcohol-related problems, potentially benefiting mental health.
Research indicates that excessive gaming, especially when combined with heavy drinking, can sometimes lead to mental health issues. However, the Singularities Game differs by focusing on education and promoting healthier habits, rather than solely providing entertainment.
In summary, while direct safety data for the Singularities Game is lacking, similar educational games are typically safe and may help improve health by reducing harmful behaviors.12345Why are researchers excited about this trial?
Researchers are excited about the game-based intervention for excessive alcohol consumption because it offers a fresh, interactive approach to tackling this issue. Unlike traditional treatments, which often involve counseling or medication, the Singularities Game uses an engaging, online platform to potentially modify behavior through gameplay. This method aims to make learning about the consequences of excessive drinking more compelling and accessible, particularly for younger audiences who are familiar with digital environments. By leveraging the power of game mechanics, this treatment could inspire lasting change in a way that traditional methods might not.
What evidence suggests that this trial's treatments could be effective for reducing excessive alcohol consumption?
Research has shown that games can help reduce behaviors related to alcohol use. In one study with 140 participants, a mobile game designed with cognitive behavioral techniques lowered the intention to drink alcohol. Another study found that online games reduced alcohol cravings in people with alcohol use disorder (AUD). In this trial, participants will engage with the Singularities Game, an online game that might help reduce alcohol consumption among sexual and gender minority youth.16789
Who Is on the Research Team?
Robert WS Coulter, PhD
Principal Investigator
University of Pittsburgh
Are You a Good Fit for This Trial?
This trial is for U.S. youth aged 14-18 who identify as part of the sexual and gender minority groups (like gay, lesbian, bisexual, queer, transgender or nonbinary) and have access to an internet-capable device with an email address. Cisgender heterosexual individuals cannot participate.Inclusion Criteria
Exclusion Criteria
Timeline for a Trial Participant
Screening
Participants are screened for eligibility to participate in the trial
Intervention
Participants engage in a game-based intervention to reduce alcohol-related harms
Follow-up
Participants are monitored for safety and effectiveness after the intervention
What Are the Treatments Tested in This Trial?
Interventions
- Psychosocial Education
- Singularities Game
Trial Overview
The study tests a game-based intervention called Singularities Game against psychosocial education to see if it can help reduce excessive alcohol use among these youths. It's a randomized controlled trial where participants are randomly assigned to interventions.
How Is the Trial Designed?
2
Treatment groups
Experimental Treatment
Active Control
Singularities is an online game.
Food4Thought is an attention control condition in which we provide participants with similar amounts of research team contact and program contact as the intervention. Participants will play the game Pick Your Plate! A Global Guide to Nutrition, developed by the Smithsonian Science Education Center. Participants are instructed to build healthy meals using cuisine from around the world while ensuring they stick to a budget and meet all their nutritional needs. Food4Thought will be delivered via Qualtrics.
Find a Clinic Near You
Who Is Running the Clinical Trial?
University of Pittsburgh
Lead Sponsor
National Institute on Alcohol Abuse and Alcoholism (NIAAA)
Collaborator
Published Research Related to This Trial
Citations
Game-Based Intervention for Excessive Alcohol ...
A study with 140 participants found that a cognitive behavioral game design (CBGD) mobile game effectively decreased participants' intent to use alcohol and ...
The associations between low-level gaming, high-level ...
The current study aimed to investigate associations between gaming and different patterns of problematic alcohol use.
Effectiveness of Reducing Craving in Alcohol Use Disorder ...
This study aims to evaluate the web-based serious game SALIENCE (Stop Alcohol in Everyday Life-New Choices and Evaluations) as an add-on therapy for AUD.
Alcohol use, psychiatric disorders and gambling behaviors
Alcohol Use, Psychiatric Disorders and Gambling Behaviors: A Multi-Sample Study Testing Causal Relationships via the Co-Twin Control Design.
5.
recoveryanswers.org
recoveryanswers.org/research-post/can-human-support-enhance-effectiveness-digital-alcohol-use-intervention/Can human support enhance the effectiveness of a digital ...
Across all three groups, the percentage of heavy drinking days decreased from 38.4% at baseline to 22.5% at 12-month follow up. There was no difference on the ...
Associations between alcohol consumption and spending ...
Results suggest that drinking alcohol while gaming may be associated with risky engagement with, and increased spending on, loot boxes. Keywords ...
Problematic Use of Alcohol and Online Gaming as Coping ...
Over time, frequent or excessive alcohol consumption and gaming could lead to an increased risk of more serious mental health problems. Every effort should be ...
8.
researchgate.net
researchgate.net/publication/49829917_The_Co-occurrence_of_Gambling_with_Substance_Use_and_Conduct_Disorder_among_Youth_in_the_United_StatesThe Co-occurrence of Gambling with Substance Use and ...
The co-occurrence of gambling with substance use and conduct disorder was examined in a representative U.S. household sample of 2,274 youth ...
9.
catalog.usm.maine.edu
catalog.usm.maine.edu/content.php?catoid=15&navoid=784&p901=2&print=&expand=1Course Description by Department/Program
Data mining is the process of discovering patterns in data to obtain actionable insights. This course will use real-world data and popular analytic ...
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