Immersive Technology for Procedural Anxiety
What You Need to Know Before You Apply
What is the purpose of this trial?
This trial explores whether virtual reality (VR) or augmented reality (AR) headsets can reduce anxiety and pain in children during minor medical procedures, such as lumbar punctures or cardiac catheterizations. Researchers aim to determine if these immersive technologies, a form of tech-based distraction, outperform traditional methods that do not use such distractions. The goal is to reduce medication use and improve pain and anxiety scores, as well as discharge times. Children aged 4-17 who speak English and are undergoing minor procedures at Stanford Hospital may be eligible. As an unphased trial, this study offers participants a unique chance to contribute to innovative research that could transform pediatric care.
Will I have to stop taking my current medications?
The trial information does not specify whether you need to stop taking your current medications. It is best to discuss this with the trial coordinators or your doctor.
What prior data suggests that these immersive technologies are safe for pediatric patients?
Research has shown that virtual reality (VR) can reduce anxiety during medical procedures. Studies have found that VR therapy positively impacts patients with anxiety disorders by lowering their anxiety levels.
Additionally, VR headsets often prove more effective than tablets in reducing pain and anxiety during short procedures. Importantly, these technologies are generally well-tolerated, with most people not experiencing negative side effects.
Overall, current research suggests that VR is safe and effectively reduces anxiety and pain during medical procedures.12345Why are researchers excited about this trial?
Researchers are excited about using immersive technology for reducing procedural anxiety because it offers a novel way to distract and calm patients compared to traditional methods like deep breathing or music. This approach leverages virtual reality headsets and haptic devices, like the Buddy Guard, to create engaging, multisensory experiences that can divert attention away from anxiety-inducing procedures. By providing an interactive environment, these technologies have the potential to not only reduce anxiety more effectively but also to enhance the overall patient experience during medical procedures.
What evidence suggests that immersive technology is effective for reducing procedural anxiety in pediatric patients?
Research shows that virtual reality (VR) therapy can help reduce anxiety and pain. Studies have found that VR greatly improves anxiety levels in patients, including those undergoing medical procedures. For children, VR is particularly useful in managing pain and anxiety during uncomfortable procedures. Most studies emphasize that VR is safe and effective for reducing anxiety and pain in both short- and long-term situations. In this trial, participants in the Immersive Technology group will use VR headsets and other immersive technologies during minor procedures, potentially easing anxiety and pain in children.12678
Are You a Good Fit for This Trial?
This trial is for pediatric patients experiencing anxiety or procedural anxiety during minor procedures like lumbar punctures and cardiac catheterization. The study aims to include those who typically receive standard care without technology-based distractions.Inclusion Criteria
Exclusion Criteria
Timeline for a Trial Participant
Screening
Participants are screened for eligibility to participate in the trial
Intervention
Participants undergo minor procedures with or without technology-based distractions
Immediate Post-Intervention Assessment
Participants' pain and anxiety levels are assessed immediately after the intervention
Follow-up
Participants are monitored for satisfaction and overall effectiveness of the intervention
What Are the Treatments Tested in This Trial?
Interventions
- Immersive technology
Trial Overview
The study is testing if using immersive technologies such as Virtual Reality (VR) or Augmented Reality (AR) headsets can better reduce pain and anxiety compared to the usual approach of no tech distractions during minor medical procedures.
How Is the Trial Designed?
Immersive technologies including VR headsets, a bluetooth haptic device (Buddy Guard), a screen and projector (BERT), and a tablets with a game will be randomly assigned to the participants. Each participant will receive one technological intervention.
No immersive technology will be assigned to the participant. Participant will use their own distraction method.
Find a Clinic Near You
Who Is Running the Clinical Trial?
Stanford University
Lead Sponsor
Published Research Related to This Trial
Citations
Immersive Technology for Procedural Anxiety
Virtual Reality exposure therapy (VRET) has been proven effective in reducing fear and anxiety through decades of research and over 20 randomized controlled ...
Effectiveness of virtual reality therapy in the treatment ...
The current findings suggest that VR therapy interventions have a positive effect on improving the anxiety state of patients with anxiety disorders.
State of the Art: Immersive Technologies for Perioperative ...
Most studies showed that virtual reality intervention is effective and safe for perioperative anxiety, acute, and chronic pain.
A scoping review to assess the effects of virtual reality ...
The aim of this scoping review was to analyze and sum up the most recent developments in Virtual Reality (VR) use for therapeutic care and medical education.
Virtual Reality for Distraction and Relaxation in a Pediatric ...
Accumulating evidence supports the use of virtual reality (VR) as an effective pain and anxiety management tool for pediatric patients ...
Virtual reality vs. tablet for procedural comfort using an ...
This study aimed to determine if immersive VR is more effective than a tablet in reducing pain and anxiety during short procedures.
Cooperative Virtual Reality Gaming for Anxiety and Pain ...
This study aims to explore the effectiveness of a cooperative virtual reality (VR) game as a novel nonpharmacological solution to reduce anxiety and pain
The efficacy and safety of immersive virtual reality in ...
The learning outcomes indicate notable improvements in behavioral skills and learner engagement but only modest gains in declarative knowledge. Full-IVR ...
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