219 Participants Needed

Virtual Reality Therapy for ADHD

WP
SP
SJ
DS
Overseen ByDaniel S Pine, M.D.
Age: < 18
Sex: Any
Trial Phase: Phase 1 & 2
Sponsor: National Institute of Mental Health (NIMH)
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

What You Need to Know Before You Apply

What is the purpose of this trial?

This trial tests whether virtual reality games, specifically the Floreo Virtual Reality application, can enhance thinking skills and brain function in children diagnosed with ADHD (attention deficit hyperactivity disorder). The games aim to improve focus, memory, and decision-making, which can be challenging for kids with ADHD. Children aged 8 to 16 years who have ADHD and struggle with focusing or controlling their behavior may be suitable candidates. Participants will use a VR headset to play these games in short sessions over several weeks, while researchers monitor changes in cognitive skills and brain activity. As a Phase 1, Phase 2 trial, this study seeks to understand how the treatment works in people and measure its effectiveness in an initial, smaller group, offering participants a chance to contribute to groundbreaking research.

Will I have to stop taking my current medications?

If you are taking psychostimulants for ADHD, you will need to stop taking them three days before the study starts and remain off them until the study ends. You should not be on any other psychotropic medications for at least 30 days before the study begins.

What prior data suggests that this virtual reality therapy is safe for children with ADHD?

Research shows that the Floreo Virtual Reality app is generally safe and easy to use. In past studies with children, Floreo VR helped improve social skills without causing major side effects. Participants in these studies found the technology comfortable and easy to accept.

However, virtual reality is not recommended for people with certain conditions, such as a history of seizures or sensitivity to light. Although no serious issues have been reported, some users might experience motion sickness, eye strain, or headaches. Researchers have checked the safety of Floreo VR for other conditions, but users should pay attention to any discomfort while using the app.

Overall, studies suggest that Floreo VR is a promising tool that is both safe and effective for improving cognitive skills in children with ADHD. Participants should report any side effects to ensure the best experience.12345

Why are researchers excited about this trial?

Researchers are excited about the Floreo Virtual Reality application for ADHD because it offers a new way to engage users through immersive experiences. Unlike traditional ADHD treatments, which often rely on medications like stimulants to manage symptoms, this VR approach provides a non-pharmacological option that could minimize side effects. The adaptive nature of the Floreo VR application allows it to tailor experiences to individual users, potentially leading to more personalized and effective outcomes. Moreover, the interactive and engaging nature of VR could make therapy more appealing and enjoyable for users, especially children, which may improve adherence and long-term benefits.

What evidence suggests that virtual reality therapy is effective for ADHD?

Research has shown that virtual reality treatments like Floreo VR, which participants in this trial will use, can help improve symptoms of ADHD, such as hyperactivity, impulsivity, and attention difficulties. Studies have found that these VR games can enhance skills like planning and decision-making. In one study, participants using the Floreo VR system demonstrated improved attention and memory. Early findings also suggest that VR games might positively alter brain function, aiding children in managing their ADHD more effectively. Overall, these games could be a promising tool for enhancing cognitive skills in children with ADHD.46789

Who Is on the Research Team?

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Daniel S Pine, M.D.

Principal Investigator

National Institute of Mental Health (NIMH)

Are You a Good Fit for This Trial?

This trial is for children aged 7 to 14 with ADHD, who can follow the study's procedures and are stable on medication if they're taking any. It excludes those with cognitive impairments, severe migraines, vertigo, epilepsy or serious balance disorders, poor uncorrected vision, pregnancy, psychotic disorders or substance dependence.

Inclusion Criteria

I have been diagnosed with ADHD, mainly inattentive or combined type.
My gender identity or ethnicity does not limit my participation.
Children must provide informed assent and parents must provide informed consent to participate in the study
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Exclusion Criteria

Known to be pregnant
Psychotic disorders (including schizophrenia, psychosis not otherwise specified), current substance dependence. Other psychiatric disorders elicited on the interview are not considered exclusionary provided that ADHD is considered to be one of the dominant sources of impairment for the child
Any other medical or psychiatric condition that in the opinion of the PI may confound study data/assessments (e.g., limitations in mobility that would render the VR headset unusable)
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Timeline for a Trial Participant

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks
1 visit (in-person)

Pilot Study

Open-label pilot study to assess safety, tolerability, usability, feasibility, credibility, and treatment expectancy of the VR intervention

4 weeks
Weekly interviews (virtual)

Randomized Controlled Trial

Participants are randomly assigned to either the full version or a limited version of the VR games to assess efficacy in improving ADHD symptoms

4 weeks
Weekly interviews (virtual)

Follow-up

Participants are monitored for safety and effectiveness after treatment

4 weeks
1 visit (telehealth)

What Are the Treatments Tested in This Trial?

Interventions

  • Floreo Virtual Reality application
  • Floreo Virtual Reality application - non-adaptive
Trial Overview The trial tests a virtual reality-based game using Floreo VR applications designed to improve attention and cognitive skills in kids with ADHD. Participants play games that target specific skills like inhibition control for several weeks while their brain function is monitored.
How Is the Trial Designed?
1Treatment groups
Experimental Treatment
Group I: Floreo VR groupExperimental Treatment1 Intervention

Find a Clinic Near You

Who Is Running the Clinical Trial?

National Institute of Mental Health (NIMH)

Lead Sponsor

Trials
3,007
Recruited
2,852,000+

National Human Genome Research Institute (NHGRI)

Lead Sponsor

Trials
273
Recruited
299,000+

Published Research Related to This Trial

Virtual reality technology (VRT) has shown promise in reducing symptoms of mental disorders, supported by both theoretical and empirical research.
However, there are concerns that VRT may also lead to negative psychological effects, highlighting the need for more sophisticated studies to better understand its therapeutic applications and potential risks.
Psychiatric therapeutic applications of virtual reality technology (VRT): research prospectus and phenomenological critique.Bloom, RW.[2005]
In a study involving 19 hospitalized children and adolescents with chronic illnesses, those receiving virtual reality treatment reported significantly higher perceived efficacy and acceptability compared to traditional cognitive-behavioral therapy.
The virtual reality program was well-received, showing high scores in immersion and feasibility, suggesting that technology-based treatments can enhance motivation and engagement in therapeutic settings.
Promoting Emotional Well-being in Hospitalized Children and Adolescents With Virtual Reality: Usability and Acceptability of a Randomized Controlled Trial.Flujas-Contreras, JM., Ruiz-Castañeda, D., Gómez, I.[2021]
A study involving 9 children aged 4 to 6 years with suspected developmental coordination disorder (DCD) showed that using a low-cost virtual reality game in 10 sessions significantly improved their motor function, as indicated by better scores on the Movement Assessment Battery for Children-2 (M-ABC-2).
The children not only demonstrated improved balance and overall movement skills but also appeared motivated and enjoyed the VR experience, suggesting that this intervention could be a fun and effective way to support motor development in young children with DCD.
Low-cost virtual reality intervention program for children with developmental coordination disorder: a pilot feasibility study.Ashkenazi, T., Weiss, PL., Orian, D., et al.[2015]

Citations

Development of Virtual Reality-based Interventions to Str...Primary Objective: Examine the efficacy of the Floreo VR intervention in improving symptoms of inattention in children/adolescents with ADHD.
Virtual Reality Support for Joint Attention Using the Floreo ...Overall, 14 Floreo VR Joint Attention Module training sessions were conducted over a 5-week period. Participants attended 80.3% (135/168) of ...
3.floreovr.comfloreovr.com/research
Research | Floreo Science-based VR Therapy for ...An NIH-funded pilot study investigating outcomes of cognitive training for ADHD using virtual reality-driven gamified training modules. This study is ...
A Pilot Phase I and Randomized Controlled Phase II TrialObjectives: Primary Objective: Examine the efficacy of the Floreo VR intervention in improving symptoms of inattention in children/adolescents with ADHD.
Virtual Reality Therapy for ADHDResearch shows that virtual reality treatments can improve symptoms of ADHD, such as hyperactivity and impulsivity, and enhance executive functions.
6.floreovr.comfloreovr.com/
Floreo | Research-based Virtual Reality Therapy for the ...Floreo VR is an FDA breakthrough designated device for neurodiverse learners of any age and ability. At home or in the office, with just a smartphone or VR ...
NCT05608434 | Development of Virtual Reality-based ...Floreo VR is a novel VR-based cognitive training therapy for ADHD. It incorporates multiple learning modules, each of which targets a neuropsychological domain ...
Health & SafetyVirtual reality is not recommended for people with certain pre-existing conditions such as a history of seizures or photosensitive response on EEG.
Children with Autism using the Floreo Virtual Reality ...The study findings suggest that Floreo's Building Social Connections Module is safe and well-tolerated, and has the potential to enhance social ...
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