165 Participants Needed

VR Assessment for Retinal Disease

Recruiting at 2 trial locations
DW
BG
Overseen ByBrett G Jeffrey, Ph.D.
Age: Any Age
Sex: Any
Trial Phase: Phase 1
Sponsor: National Eye Institute (NEI)
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

Trial Summary

Will I have to stop taking my current medications?

The trial protocol does not specify whether you need to stop taking your current medications.

What data supports the effectiveness of the VR Motility Tool treatment for retinal disease?

Research shows that virtual reality (VR) technology can accurately measure eye alignment and movement, similar to traditional methods, and can assess functional vision in patients with retinal conditions. This suggests that VR tools may effectively evaluate and monitor vision-related issues in retinal diseases.12345

Is the VR Assessment for Retinal Disease generally safe for humans?

The studies suggest that using virtual reality (VR) for eye assessments is feasible and shows similar results to traditional methods, indicating it is generally safe for human use.15678

How is the VR treatment for retinal disease different from other treatments?

The VR treatment for retinal disease is unique because it uses virtual reality technology to simulate real-world environments, allowing for a more accurate assessment of visual performance and vision-related disabilities compared to traditional methods.23578

What is the purpose of this trial?

Background:The retina is a thin layer of tissue at the back of the eye. Retinal disease usually reduces a person s mobility because it affects how he or she moves through familiar and unfamiliar environments. Researchers want to see if a virtual reality (VR) tool can provide an easier and more accurate way to assess mobility.Objective:To learn if researchers can track changes in mobility in people with retinal disease using a new VR tool.Eligibility:People aged 5 and older with retinal disease that affects their vision, and healthy volunteers.Design:Participants will have 2-3 clinic visits.Participants will wear goggles or sit in front of a screen while sitting. Using a game controller, they will navigate through 4 obstacle courses presented in VR.Participants will have a medical history exam. They will answer questions about their family history. They will fill out questionnaires about the vision and mobility issues they have in their daily lives.Participants will have a complete eye exam. They will read letters from a chart. Their eye pressure will be measured. Their pupils may be dilated with eye drops. Pictures of their eye will be taken. Lights will be shined in their eyes.Participants will take a visual field test. For this, they will look into a dome and press a button when they see a light.Participants will have an electroretinogram. For this, they will sit in the dark with their eyes patched. Then their eyes will be numbed with eye drops and they will wear contact lenses while watching flashing lights.Participants will have optical coherence tomography. This is a noninvasive procedure. It produces cross-sectional pictures of the retina....

Research Team

BG

Brett G Jeffrey, Ph.D.

Principal Investigator

National Eye Institute (NEI)

Eligibility Criteria

This trial is for people aged 5 and older with retinal diseases that affect vision, such as Cone-Rod Dystrophy or Retinitis Pigmentosa. Healthy volunteers without retinal disease can also join. Participants must be able to follow the study's procedures and those under legal age need consent from a guardian.

Inclusion Criteria

I am at least five years old.
I can follow the testing procedures required for this study.
I do not have any eye diseases.
See 1 more

Exclusion Criteria

I am currently participating in another clinical trial.
Participant is unable to comply with study procedures

Timeline

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Baseline Assessment

Participants undergo initial assessments including medical history, eye exams, and questionnaires about vision and mobility issues

1-2 weeks
1 visit (in-person)

VR Mobility Testing

Participants perform VR mobility tests and photosensitivity assessments to evaluate functional vision

3 months
2-3 visits (in-person)

Follow-up

Participants are monitored for changes in functional vision and test-retest variability

4 weeks

Treatment Details

Interventions

  • VR Motility Tool
Trial Overview The study is testing a new Virtual Reality (VR) tool designed to assess how well people with retinal disease can move through virtual obstacle courses. The goal is to see if this VR tool can accurately track changes in their mobility over time.
Participant Groups
1Treatment groups
Experimental Treatment
Group I: ParticipantsExperimental Treatment1 Intervention
Participants with retinal disease, healthy volunteers

Find a Clinic Near You

Who Is Running the Clinical Trial?

National Eye Institute (NEI)

Lead Sponsor

Trials
572
Recruited
1,320,000+

Findings from Research

The study successfully tested a virtual reality headset for assessing ocular misalignment, showing that it can provide results consistent with traditional methods like the Lees screen.
This innovative approach eliminates the need for fixed head positions and allows for better control over testing conditions, suggesting it could enhance the diagnosis and monitoring of strabismus in clinical settings.
Stepping into the virtual unknown: feasibility study of a virtual reality-based test of ocular misalignment.Nesaratnam, N., Thomas, P., Vivian, A.[2018]
The newly developed VR-based ocular deviation measurement system demonstrated a strong correlation with the traditional alternative prism cover test (APCT) in 38 strabismus patients, with an intraclass correlation coefficient of 0.897, indicating it can accurately assess eye deviation.
This VR system showed different measurement outcomes for esotropia and exotropia, suggesting it may need further calibration for specific types of strabismus, but it represents a significant advancement towards digitizing strabismus assessments and could facilitate telemedicine applications.
To measure the amount of ocular deviation in strabismus patients with an eye-tracking virtual reality headset.Yeh, PH., Liu, CH., Sun, MH., et al.[2021]
In a study of 98 glaucoma patients and 50 healthy individuals, virtual reality (VR) simulations revealed that patients with glaucoma took significantly longer to complete tasks like shopping and navigating stairs at night, indicating a higher level of vision-related disability compared to healthy individuals.
The study found that 59.1% of glaucoma patients experienced vision-related disability in at least one daily task, particularly in low-light conditions, highlighting the importance of using VR to assess real-world visual performance and understand the impact of visual impairment on daily activities.
Use of Virtual Reality Simulation to Identify Vision-Related Disability in Patients With Glaucoma.Lam, AKN., To, E., Weinreb, RN., et al.[2021]

References

Stepping into the virtual unknown: feasibility study of a virtual reality-based test of ocular misalignment. [2018]
To measure the amount of ocular deviation in strabismus patients with an eye-tracking virtual reality headset. [2021]
Use of Virtual Reality Simulation to Identify Vision-Related Disability in Patients With Glaucoma. [2021]
See clearer: survey on the subjective and objective information levels as well as perception and information transfer using virtual reality headsets in patients with diabetic macular edema receiving anti-VEGF treatment. [2023]
A Virtual Reality Orientation and Mobility Test for Inherited Retinal Degenerations: Testing a Proof-of-Concept After Gene Therapy. [2022]
Poster Session: Comparison of Dynamic Visual Acuity Assessments in Head-Mounted Technology and Traditional Laptop-based Method. [2023]
Simulation of eye disease in virtual reality. [2020]
Development of Immersive Virtual Reality Environment for Assessment of Functional Vision in people with Low Vision: A Pilot Study. [2022]
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