16 Participants Needed

Virtual Reality Gaming for Pediatric Cancer

BL
RY
Overseen ByRaven Young, BS
Age: Any Age
Sex: Any
Trial Phase: Phase 1
Sponsor: University of Alabama at Birmingham
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

What You Need to Know Before You Apply

What is the purpose of this trial?

This trial examines how a virtual reality gaming program, called Virtual Reality Exercise and Mindfulness Gaming, can aid children with cancer during recovery. The program, which combines mindfulness and exercise activities, lasts for 8 weeks and begins either in the hospital or after the child returns home. The goal is to determine if this approach supports rehabilitation. Children over 7 who stay in the hospital for at least two weeks and have a caregiver to assist them may be eligible to participate. As a Phase 1 trial, the research focuses on understanding how this new treatment works in people, offering participants the chance to be among the first to experience its potential benefits.

Do I need to stop my current medications for this trial?

The trial information does not specify whether you need to stop taking your current medications. It's best to discuss this with the trial coordinators or your doctor.

What prior data suggests that this virtual reality gaming program is safe for pediatric cancer patients?

Research has shown that virtual reality (VR) games for exercise and mindfulness are generally easy for kids to use. These games have improved both physical and mental health in children with cancer. So far, studies on similar VR programs have not reported any serious side effects, indicating that most kids can play these VR games without major issues. As this is a Phase 1 trial, the researchers are primarily testing the program with a small group to ensure its safety and to identify any unexpected problems. If the VR program proves safe and helpful, it could offer a fun way to support kids during cancer recovery.12345

Why are researchers excited about this trial?

Researchers are excited about using virtual reality (VR) gaming for pediatric cancer patients because it offers a unique, engaging way to support recovery and mental well-being. Unlike traditional treatment options that focus solely on medical interventions like chemotherapy and radiation, VR gaming combines exercise with mindfulness in an immersive experience. This innovative approach could improve physical activity and mental health during and after hospital stays, offering a fun and interactive way to manage stress and anxiety. The immediacy and engaging nature of VR could make it appealing to young patients, potentially enhancing their overall treatment experience.

What evidence suggests that virtual reality exercise and mindfulness gaming is effective for pediatric cancer rehabilitation?

Research has shown that virtual reality games can improve the physical and mental health of children with cancer. In this trial, participants in the "Immediate Start" arm will begin the Virtual Reality Exercise and Mindfulness Gaming program in the hospital and continue for 8 weeks after discharge. Meanwhile, those in the "Waitlist Control" arm will start the same 8-week intervention after an 8-week delay post-discharge. Studies have found that these games, which focus on exercise and relaxation, can increase activity levels and reduce stress in children. The games are designed to encourage movement and teach relaxation techniques. Early results suggest that this approach can make exercise more enjoyable and aid in recovery. While researchers continue to explore this idea, initial findings are promising for helping young patients manage cancer treatment.12345

Are You a Good Fit for This Trial?

This trial is for children undergoing cancer rehabilitation. They must be able to participate in virtual reality gaming and mindfulness exercises over an 8-week program, starting either immediately or after a wait period.

Inclusion Criteria

Presence of a caregiver who can assist the child with the study procedures
I need a stem cell transplant for my cancer or other serious illness.
I am older than 7 years.

Exclusion Criteria

Complete blindness or deafness
Susceptible to motion sickness in virtual reality
I cannot use hand-held controllers.
See 1 more

Timeline for a Trial Participant

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Immediate Start Treatment

Participants start the virtual reality gaming program in the hospital and continue for 8 weeks after hospital discharge

8 weeks
Hospital start, then home-based

Waitlist Control Treatment

Participants wait 8 weeks after hospital discharge before starting the 8-week virtual reality gaming program

8 weeks
Home-based

Follow-up

Participants are monitored for safety and effectiveness after treatment

4 weeks

What Are the Treatments Tested in This Trial?

Interventions

  • Virtual Reality Exercise and Mindfulness Gaming
Trial Overview The study tests if virtual reality games that focus on exercise and mindfulness can benefit kids recovering from cancer. It compares two groups: one starts the program right away, the other waits for 8 weeks before beginning.
How Is the Trial Designed?
2Treatment groups
Experimental Treatment
Active Control
Group I: Immediate StartExperimental Treatment1 Intervention
Group II: Waitlist ControlActive Control1 Intervention

Find a Clinic Near You

Who Is Running the Clinical Trial?

University of Alabama at Birmingham

Lead Sponsor

Trials
1,677
Recruited
2,458,000+

Published Research Related to This Trial

A systematic review of six randomized controlled trials involving 379 pediatric cancer patients found that virtual reality (VR) significantly reduces pain, anxiety, and fear symptoms, indicating its efficacy as a supportive treatment.
The results showed a notable decrease in pain (mean difference of -4.82), anxiety (standardized mean difference of -1.47), and fear (mean difference of -1.25) when using VR, suggesting it can be a valuable tool in managing the psychological and physical discomfort of young cancer patients.
Virtual reality for pain and anxiety of pediatric oncology patients: A systematic review and meta-analysis.Cheng, Z., Yu, S., Zhang, W., et al.[2022]
Virtual reality (VR) and interactive computer play have been effectively used in pediatric rehabilitation for over 15 years, providing engaging and realistic environments that promote active learning and motor practice.
These technologies enhance neuroplasticity and learning in children with neurological disorders by allowing for repetitive motor and sensory practice, which is crucial for recovery.
Role of virtual reality for cerebral palsy management.Weiss, PL., Tirosh, E., Fehlings, D.[2015]
The Movement Rating Instrument for Virtual Reality Game Play (MRI-VRGP) was developed to quantify movements during virtual reality gaming, showing excellent reliability for many movement types, particularly for upper extremity far reach and jumping movements.
The study involved 176 gameplay sessions from 11 children (7 typically developing and 4 with cerebral palsy), and while the instrument showed strong reliability for some movements, issues like video quality and rater interpretation need to be addressed for improved accuracy in future assessments.
Development and Reliability Evaluation of the Movement Rating Instrument for Virtual Reality Video Game Play.Levac, D., Nawrotek, J., Deschenes, E., et al.[2020]

Citations

1.pubmed.ncbi.nlm.nih.govpubmed.ncbi.nlm.nih.gov/39714090/
Extended Reality Gaming for Exercise and Mindfulness ...This trial tests an accessible remote program for improving both physical and mental health among pediatric patients with cancer.
Extended Reality Gaming for Exercise and Mindfulness ...This trial tests an accessible remote program for improving both physical and mental health among pediatric patients with cancer.
Virtual Reality Gaming for Exercise and Mindfulness ...This study will explore the potential benefits of a virtual reality gaming program that focuses on mindfulness and exercise among pediatric cancer ...
Extended Reality Gaming for Exercise and Mindfulness ...This phase I, pilot, feasibility randomized controlled trial aims to investigate the potential effects of a 14-week ER program on physical activity ...
(PDF) Extended reality gaming for exercise and ...Extended reality gaming for exercise and mindfulness throughout pediatric cancer rehabilitation: randomized controlled trial protocol (Preprint). July 2024 ...
Unbiased ResultsWe believe in providing patients with all the options.
Your Data Stays Your DataWe only share your information with the clinical trials you're trying to access.
Verified Trials OnlyAll of our trials are run by licensed doctors, researchers, and healthcare companies.
Terms of Service·Privacy Policy·Cookies·Security