Attention Bias Modification for Depression
Trial Summary
Will I have to stop taking my current medications?
The trial does not specify if you need to stop taking your current medications, but you must not have changed your antidepressant medication or dosage in the past 12 weeks to be eligible.
What data supports the effectiveness of the treatment Gamified Attention Bias Modification for depression?
Research shows that gamified attention bias modification (ABM) can reduce anxiety and stress in highly anxious individuals, and similar techniques have been used to address negative thinking patterns in depression. Additionally, gamification has been found to enhance the effects of cognitive training, suggesting it could improve engagement and outcomes in depression treatment.12345
Is Attention Bias Modification safe for humans?
How is the Attention Bias Modification treatment for depression different from other treatments?
Attention Bias Modification (ABM) for depression is unique because it focuses on changing how people pay attention to negative information, which is thought to contribute to depression. This treatment is delivered through computerized sessions and can include gamified elements to make it more engaging, unlike traditional therapies that might not use technology or focus on attention patterns.12359
What is the purpose of this trial?
The goal of this clinical trial is to compare the efficacy of two related, but different ABM (Attention Biased Modification) treatments for depression in adults with elevated symptoms of depression. The main aims are:* Aim 1:examine whether gamified ABM leads to greater change in the primary and secondary outcomes than sham ABM* Aim 1: establish that gamified ABM is at least as effective as traditional ABM.* Aim 2: identify moderators of ABM efficacy and mechanisms responsible for its efficacy.* Aim 3: Identify the durability of ABM on depression symptoms during short-term follow-upParticipants will complete self-report questionnaires, complete eye-tracking tasks, and be clinically assessed through interviews by clinician researchers.If there is a comparison group: Researchers will compare sham, traditional, and gamified treatment groups to see if they moderate symptoms of depression.
Research Team
Christopher G Beevers, PhD
Principal Investigator
UT Austin
Eligibility Criteria
This trial is for adults with symptoms of depression. Participants will be asked to fill out questionnaires, do eye-tracking tasks, and undergo interviews by clinicians. Details on specific inclusion or exclusion criteria are not provided.Inclusion Criteria
Exclusion Criteria
Timeline
Screening
Participants are screened for eligibility to participate in the trial
Treatment
Participants receive either gamified, traditional, or sham ABM treatments for depression
Follow-up
Participants are monitored for the durability of ABM effects on depression symptoms
Treatment Details
Interventions
- Gamified Attention Bias Modification
- Sham Attention Bias Modification
- Traditional Attention Bias Modification
Find a Clinic Near You
Who Is Running the Clinical Trial?
University of Texas at Austin
Lead Sponsor
Arcade Therapeutics
Collaborator