Virtual Reality Gaming for Neuropathic Pain
(VRWalk Trial)
What You Need to Know Before You Apply
What is the purpose of this trial?
This trial aims to determine if playing a virtual reality walking game can reduce neuropathic pain in people with chronic spinal cord injuries. Participants will play one of two different VR games, VR Game 1 or VR Game 2, twice daily for ten days. The trial seeks adults who have experienced persistent, daily pain for at least three months and have stable pain medication. Participants should not have severe motion sickness and must have mobile connectivity. This trial may suit those with a spinal injury at the lower neck or back, sustained for over a year. As an unphased trial, it offers a unique opportunity to explore innovative pain relief methods through virtual reality.
Will I have to stop taking my current medications?
The trial requires that you have been stable on your pain medication for at least one month, so you will not need to stop taking your current medications.
Is there any evidence suggesting that this trial's treatments are likely to be safe?
Research shows that using virtual reality (VR) games for nerve pain is generally safe. Studies have found that VR games, such as VR Game 1 and VR Game 2, can help manage pain in people with spinal cord injuries. Most participants handle the treatment well. Some studies noted that a few individuals might experience dizziness or nausea, similar to motion sickness, from the game. However, no major safety concerns have been reported. This indicates that the VR games are mostly well-tolerated by those who try them.12345
Why are researchers excited about this trial's treatments?
Researchers are excited about using virtual reality (VR) games for neuropathic pain because these treatments offer a non-invasive and drug-free alternative to traditional pain management methods like medications or physical therapy. Unlike standard treatments that may involve opioids or other drugs with potential side effects, VR games provide an innovative approach by engaging patients in immersive environments that can distract from pain and potentially retrain the brain's response to pain signals. Additionally, VR games can be customized and scaled for individual needs, offering a personalized experience that standard treatments may not provide. This approach not only aims to reduce pain effectively but also improves the overall patient experience by making treatment more engaging and enjoyable.
What evidence suggests that this trial's virtual reality games could be effective for neuropathic pain?
This trial will compare two virtual reality (VR) games for managing neuropathic pain. Studies have shown that VR Game 1 can significantly reduce nerve pain, with a 42-point drop on a 0–100 scale. Similarly, VR Game 2 has shown a positive and measurable impact, with an effect size of 0.31. Both VR games have demonstrated promise in helping manage pain for people with spinal cord injuries.13467
Who Is on the Research Team?
Zina Trost, PhD
Principal Investigator
Texas A&M University
Are You a Good Fit for This Trial?
This trial is for adults over 18 with chronic spinal cord injury who have been experiencing significant neuropathic pain daily for at least three months. Participants should be stable on pain medication, able to move their elbows, and have a compatible mobile device. Those with motion sickness affecting daily life or blindness cannot join.Inclusion Criteria
Exclusion Criteria
Timeline for a Trial Participant
Screening
Participants are screened for eligibility to participate in the trial
Treatment
Participants play a virtual reality game twice a day for 10 days
Follow-up
Participants are monitored for safety and effectiveness after treatment
What Are the Treatments Tested in This Trial?
Interventions
- VR Game 1
- VR Game 2
Trial Overview
The study is testing whether playing one of two virtual reality walking games can reduce neuropathic pain in individuals with spinal cord injuries. It's designed to compare the effectiveness of these VR games in managing pain symptoms.
How Is the Trial Designed?
2
Treatment groups
Active Control
Participants will be asked to play a virtual reality game twice a day for 10 days.
Participants will be asked to play a virtual reality game twice a day for 10 days.
Find a Clinic Near You
Who Is Running the Clinical Trial?
Texas A&M University
Lead Sponsor
Virginia Commonwealth University
Lead Sponsor
McGuire Veterans Hospital
Collaborator
Immersive Experience Labs
Collaborator
Richmond VA Medical Center
Collaborator
United States Department of Defense
Collaborator
Published Research Related to This Trial
Citations
Virtual Walking Therapy for Neuropathic Pain Following ...
The purpose of this study is to determine if playing a virtual reality walking game can help improve neuropathic pain in adults with incomplete spinal cord ...
Virtual reality for the treatment of neuropathic pain in people ...
Results showed that greatest decreases in pain were observed with virtual walking (mean 42mm reduction on 0–100 visual analogue scale) (VAS) compared to ...
Cortical Mechanisms Underlying Immersive Interactive ...
We recently demonstrated that our immersive virtual reality walking intervention (VRWalk) may be effective for SCI NP.
A scoping review on the role of virtual walking intervention ...
Statistically significant findings included pain reduction (84.6%), improved physical function (mobility and muscle strength), and reduced ...
VRWalk - Virtual Walking Game for Neuropathic Pain in Spinal…
The VRWalk trial investigates a novel virtual reality walking treatment to decrease neuropathic pain after spinal cord injury.
A scoping review on the role of virtual walking intervention in ...
A 2021 scoping review examined virtual reality (VR) for managing neuropathic pain in individuals with SCI, including nine studies utilizing ...
Virtual Reality Gaming for Neuropathic Pain (VRWalk Trial)
Virtual reality treatments for neuropathic pain have been generally safe, with some studies noting a risk of cybersickness (nausea or dizziness) in certain ...
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