VR + Nerve Ablation for Chronic Knee Pain
What You Need to Know Before You Apply
What is the purpose of this trial?
This trial explores whether virtual reality during a nerve procedure can reduce knee pain more effectively than sedation alone. It focuses on individuals with chronic knee pain from osteoarthritis who are undergoing genicular RFA, a type of nerve ablation, without previous surgery on that knee. Participants will either use a VR headset to assess its impact on pain and satisfaction or receive standard care without VR. The study aims to determine if VR can enhance pain relief and overall outcomes one month after the procedure. This trial may suit those with long-term knee pain and no prior knee surgeries. As an unphased trial, it offers a unique opportunity to explore innovative pain management techniques.
Will I have to stop taking my current medications?
The trial does not specify if you need to stop taking your current medications, but if you are on chronic opioid use or anticoagulation therapy that cannot be stopped, you may not be eligible to participate.
What prior data suggests that virtual reality is safe for use during nerve ablation procedures?
Research shows that virtual reality (VR) safely helps manage long-term pain. Studies have found that VR can ease pain by diverting attention from discomfort. For instance, one study reported significant pain relief when using VR for knee pain. Another review highlighted VR as a safe and effective tool for aiding chronic pain recovery.
These findings suggest that VR is generally well-tolerated and has few side effects. VR often complements other treatments, making it a flexible part of pain management plans. Using VR during procedures like nerve ablation might offer extra pain relief without additional risks.12345Why are researchers excited about this trial?
Researchers are excited about using virtual reality (VR) in combination with nerve ablation for chronic knee pain because it offers a unique approach to managing discomfort. Unlike standard treatments like medications or physical therapy, VR provides a non-invasive way to potentially reduce anxiety and pain perception by immersing patients in a calming virtual environment. This method could enhance the overall experience of nerve ablation, making the procedure more tolerable and possibly improving outcomes. Additionally, VR's potential to act quickly and provide real-time distraction sets it apart from traditional pain management strategies.
What evidence suggests that virtual reality is effective for reducing chronic knee pain?
Research shows that Virtual Reality (VR), which participants in this trial may receive, can help reduce pain during and after medical procedures. Studies indicate that VR can manage ongoing pain and improve the quality of care, potentially reducing the need for medication. For knee pain, VR has been found to lessen pain and improve balance. Additionally, VR therapy strengthens the knee joint and enhances pain levels. Overall, VR is a promising tool for managing pain.24567
Who Is on the Research Team?
Jason Ross, MD
Principal Investigator
Northwestern Univesity
Are You a Good Fit for This Trial?
This trial is for individuals experiencing chronic knee pain who are undergoing a specific nerve ablation procedure. Participants should be suitable for sedation and the study will explore if adding virtual reality to their treatment can help with pain.Inclusion Criteria
Exclusion Criteria
Timeline for a Trial Participant
Screening
Participants are screened for eligibility to participate in the trial
Treatment
Participants undergo water-cooled genicular nerve ablation with or without virtual reality as a distraction modality
Immediate Post-procedure
Participants are assessed for procedural pain, anxiety, and satisfaction
Follow-up
Participants are monitored for pain and functional outcomes 1 month after the procedure
What Are the Treatments Tested in This Trial?
Interventions
- Virtual Reality
Trial Overview
The study is testing the effectiveness of using a virtual reality headset during genicular nerve ablations versus just sedation alone. It aims to see if VR can better manage pain, improve satisfaction, and enhance function and pain outcomes after one month.
How Is the Trial Designed?
2
Treatment groups
Experimental Treatment
Active Control
Group 1 will be assigned to the Virtual Realtity Headset. Participants will wear the headset for at least 10 minutes prior to the planned procedure. Subjects will receive standard procedure. The VR Headset will be removed 10 minutes after the planned procedure.
Group 2 will receive standard care without the use of the Virtuality Reality Headset.
Find a Clinic Near You
Who Is Running the Clinical Trial?
Northwestern University
Lead Sponsor
Published Research Related to This Trial
Citations
Immersive and Nonimmersive Virtual Reality-Assisted ...
Intermediate-term outcomes measured at 6 months also showed that nonimmersive VR is effective in reducing pain (SMD -8.15, 95% CI -15.29 to - ...
The Efficacy of Virtual Reality on the Rehabilitation of ...
In cases of knee joint pain, VR significantly reduces pain and improves balance but shows no significant difference compared to traditional rehabilitation in ...
Virtual reality as a treatment for chronic musculoskeletal ...
Virtual Reality (VR) applications have demonstrated effectiveness in reducing pain, both during and after interventions, and in chronic conditions such as ...
Efficacy of virtual reality exercise in knee osteoarthritis ...
Our study results indicate that VR-based exercise therapy can improve pain and WOMAC scores while enhancing knee joint muscle strength, although ...
5.
scientificarchives.com
scientificarchives.com/article/virtual-reality-in-chronic-pain-rehabilitation-a-systematic-reviewVirtual Reality in Chronic Pain Rehabilitation: A Systematic ...
VR interventions are efficacious complementary methods for managing chronic pain, increasing the quality of care, and potentially reducing drug intake.
The feasibility and effectiveness of virtual reality meditation ...
Results suggest that VR meditation had significant moderate to large analgesic effects on knee pain intensity, primarily during VR (d = 1.10) and post VR (d = ...
Virtual reality for the management of musculoskeletal pain
Deep immersion into a virtual environment can effectively divert attention from painful stimuli, promoting analgesic and anxiolytic effects (4).
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