62 Participants Needed

VR + Nerve Ablation for Chronic Knee Pain

PF
Overseen ByPaul Fitzgerald, RN,BSN,MS
Age: 18+
Sex: Any
Trial Phase: Academic
Sponsor: Northwestern University
Stay on Your Current MedsYou can continue your current medications while participating
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)
Approved in 1 JurisdictionThis treatment is already approved in other countries

What You Need to Know Before You Apply

What is the purpose of this trial?

This trial explores whether virtual reality during a nerve procedure can reduce knee pain more effectively than sedation alone. It focuses on individuals with chronic knee pain from osteoarthritis who are undergoing genicular RFA, a type of nerve ablation, without previous surgery on that knee. Participants will either use a VR headset to assess its impact on pain and satisfaction or receive standard care without VR. The study aims to determine if VR can enhance pain relief and overall outcomes one month after the procedure. This trial may suit those with long-term knee pain and no prior knee surgeries. As an unphased trial, it offers a unique opportunity to explore innovative pain management techniques.

Will I have to stop taking my current medications?

The trial does not specify if you need to stop taking your current medications, but if you are on chronic opioid use or anticoagulation therapy that cannot be stopped, you may not be eligible to participate.

What prior data suggests that virtual reality is safe for use during nerve ablation procedures?

Research shows that virtual reality (VR) safely helps manage long-term pain. Studies have found that VR can ease pain by diverting attention from discomfort. For instance, one study reported significant pain relief when using VR for knee pain. Another review highlighted VR as a safe and effective tool for aiding chronic pain recovery.

These findings suggest that VR is generally well-tolerated and has few side effects. VR often complements other treatments, making it a flexible part of pain management plans. Using VR during procedures like nerve ablation might offer extra pain relief without additional risks.12345

Why are researchers excited about this trial?

Researchers are excited about using virtual reality (VR) in combination with nerve ablation for chronic knee pain because it offers a unique approach to managing discomfort. Unlike standard treatments like medications or physical therapy, VR provides a non-invasive way to potentially reduce anxiety and pain perception by immersing patients in a calming virtual environment. This method could enhance the overall experience of nerve ablation, making the procedure more tolerable and possibly improving outcomes. Additionally, VR's potential to act quickly and provide real-time distraction sets it apart from traditional pain management strategies.

What evidence suggests that virtual reality is effective for reducing chronic knee pain?

Research shows that Virtual Reality (VR), which participants in this trial may receive, can help reduce pain during and after medical procedures. Studies indicate that VR can manage ongoing pain and improve the quality of care, potentially reducing the need for medication. For knee pain, VR has been found to lessen pain and improve balance. Additionally, VR therapy strengthens the knee joint and enhances pain levels. Overall, VR is a promising tool for managing pain.24567

Who Is on the Research Team?

JR

Jason Ross, MD

Principal Investigator

Northwestern Univesity

Are You a Good Fit for This Trial?

This trial is for individuals experiencing chronic knee pain who are undergoing a specific nerve ablation procedure. Participants should be suitable for sedation and the study will explore if adding virtual reality to their treatment can help with pain.

Inclusion Criteria

My knee X-ray shows signs of osteoarthritis.
I am scheduled for or have had a genicular RFA procedure.
My knee pain averages more than 4 out of 10.
See 2 more

Exclusion Criteria

Secondary gain expected to influence treatment outcomes
Nursing
Individuals without evidence of osteoarthritis on X-ray
See 6 more

Timeline for a Trial Participant

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Treatment

Participants undergo water-cooled genicular nerve ablation with or without virtual reality as a distraction modality

1 day
1 visit (in-person)

Immediate Post-procedure

Participants are assessed for procedural pain, anxiety, and satisfaction

10 minutes after procedure

Follow-up

Participants are monitored for pain and functional outcomes 1 month after the procedure

4 weeks
1 visit (virtual or in-person)

What Are the Treatments Tested in This Trial?

Interventions

  • Virtual Reality
Trial Overview The study is testing the effectiveness of using a virtual reality headset during genicular nerve ablations versus just sedation alone. It aims to see if VR can better manage pain, improve satisfaction, and enhance function and pain outcomes after one month.
How Is the Trial Designed?
2Treatment groups
Experimental Treatment
Active Control
Group I: Group #1: Virtual Reality HeadsetExperimental Treatment1 Intervention
Group II: Group 2 No Virtual Reality HeadsetActive Control1 Intervention

Find a Clinic Near You

Who Is Running the Clinical Trial?

Northwestern University

Lead Sponsor

Trials
1,674
Recruited
989,000+

Published Research Related to This Trial

In a feasibility study involving 14 veterans, a virtual reality (VR) treatment modeled after mirror therapy significantly reduced phantom limb pain (PLP) intensity, with only 28.6% of participants reporting PLP after treatment compared to 57.1% before.
Participants rated the VR treatment highly in terms of helpfulness, realism, and satisfaction, with no adverse experiences reported, indicating that VR could be a safe and effective option for managing PLP.
A Virtual Reality Intervention for the Treatment of Phantom Limb Pain: Development and Feasibility Results.Rutledge, T., Velez, D., Depp, C., et al.[2020]
In a study involving 30 participants with chronic pain, a virtual reality application called Cool! significantly reduced pain levels, with a 33% decrease from pre-session to post-session and a remarkable 60% reduction during the session.
All participants experienced some level of pain relief during the VR session, and 33% reported complete pain relief, suggesting that VR could be a promising non-opioid treatment option for chronic pain management.
The Impact of Virtual Reality on Chronic Pain.Jones, T., Moore, T., Choo, J.[2022]
A scoping review of 14 randomized controlled trials found that virtual reality (VR) significantly alleviates pain and improves functional capacity in patients with chronic musculoskeletal disorders compared to standard care.
VR treatment also showed notable effectiveness in providing pain relief for burn patients with acute pain, but it was less effective for non-chronic pain conditions like total knee replacements or ankle sprains.
A Scoping Review of The Efficacy of Virtual Reality and Exergaming on Patients of Musculoskeletal System Disorder.Lin, HT., Li, YI., Hu, WP., et al.[2020]

Citations

1.pubmed.ncbi.nlm.nih.govpubmed.ncbi.nlm.nih.gov/39159449/
Immersive and Nonimmersive Virtual Reality-Assisted ...Intermediate-term outcomes measured at 6 months also showed that nonimmersive VR is effective in reducing pain (SMD -8.15, 95% CI -15.29 to - ...
The Efficacy of Virtual Reality on the Rehabilitation of ...In cases of knee joint pain, VR significantly reduces pain and improves balance but shows no significant difference compared to traditional rehabilitation in ...
Virtual reality as a treatment for chronic musculoskeletal ...Virtual Reality (VR) applications have demonstrated effectiveness in reducing pain, both during and after interventions, and in chronic conditions such as ...
Efficacy of virtual reality exercise in knee osteoarthritis ...Our study results indicate that VR-based exercise therapy can improve pain and WOMAC scores while enhancing knee joint muscle strength, although ...
Virtual Reality in Chronic Pain Rehabilitation: A Systematic ...VR interventions are efficacious complementary methods for managing chronic pain, increasing the quality of care, and potentially reducing drug intake.
6.pubmed.ncbi.nlm.nih.govpubmed.ncbi.nlm.nih.gov/35750655/
The feasibility and effectiveness of virtual reality meditation ...Results suggest that VR meditation had significant moderate to large analgesic effects on knee pain intensity, primarily during VR (d = 1.10) and post VR (d = ...
Virtual reality for the management of musculoskeletal painDeep immersion into a virtual environment can effectively divert attention from painful stimuli, promoting analgesic and anxiolytic effects (4).
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