VR Therapy using Meta Quest 2 for Hand and Wrist Injuries
What You Need to Know Before You Apply
What is the purpose of this trial?
This trial explores how virtual reality (VR) can aid recovery from hand and wrist injuries. Using the Meta Quest 2 VR headset, researchers test whether VR can enhance range of motion, dexterity, and strength in the arm, wrist, and hand. It suits individuals managing musculoskeletal issues who are already performing at-home rehab exercises. Participants must move their hand and arm without restrictions and use the VR headset independently. The trial seeks to determine if VR can make physical therapy more effective and engaging. As an unphased trial, it offers a unique opportunity to explore innovative rehabilitation methods and contribute to advancing physical therapy techniques.
Will I have to stop taking my current medications?
The trial information does not specify whether you need to stop taking your current medications. It's best to discuss this with the trial coordinators or your healthcare provider.
What prior data suggests that this VR therapy is safe for hand and wrist injuries?
Previous studies have used the Meta Quest 2 VR headset safely for arm and hand rehabilitation. Research shows that people generally handle this VR therapy well, with no major side effects reported. Users typically engage in exercises that resemble games, making therapy more enjoyable and motivating. This VR technology aims to improve arm and hand function, offering an immersive experience without significant risk. Overall, evidence suggests the treatment is both safe and effective for enhancing physical therapy exercises.12345
Why are researchers excited about this trial?
Unlike traditional physical therapy options for hand and wrist injuries that often rely on repetitive exercises and manual therapy, the use of the Meta Quest 2 introduces virtual reality (VR) as a rehabilitation tool. This treatment is unique because it uses immersive VR technology to enhance engagement and motivation in patients, potentially leading to better compliance with their exercise programs. Researchers are excited about this approach because the interactive and gamified nature of VR may improve the range of motion, dexterity, and strength in a more enjoyable and less tedious way compared to standard treatments. By incorporating VR, this method could redefine recovery experiences, making therapy sessions more dynamic and effective.
What evidence suggests that VR therapy using Meta Quest 2 is effective for hand and wrist injuries?
Research has shown that virtual reality (VR) therapy, such as that used with Meta Quest 2, can improve hand movement and function in stroke patients. One study found that VR for arm and hand exercises can be customized to fit individual needs. In this trial, participants will use the Meta Quest 2 system, which accurately tracks hand movements, providing a dependable tool for therapy. Additionally, VR therapy can make rehabilitation more enjoyable and motivating, potentially leading to better outcomes. Overall, these findings suggest VR therapy could aid in treating hand and wrist injuries by enhancing movement range, skill, and strength.12346
Are You a Good Fit for This Trial?
Inclusion Criteria
Exclusion Criteria
Timeline for a Trial Participant
Screening
Participants are screened for eligibility to participate in the trial
Typical Home Exercise Program
Participants engage in a typical home exercise program for upper extremity rehabilitation
VR Rehabilitation
Participants use a VR headset in conjunction with their home exercise program to enhance rehabilitation
Follow-up
Participants are monitored for compliance and functional outcomes after completing the VR rehabilitation
What Are the Treatments Tested in This Trial?
Interventions
- Meta Quest 2
Find a Clinic Near You
Who Is Running the Clinical Trial?
Henry M. Jackson Foundation for the Advancement of Military Medicine
Lead Sponsor
Johns Hopkins University
Collaborator
Walter Reed National Military Medical Center
Collaborator