Virtual Reality for Food Allergy Challenges

Age: < 18
Sex: Any
Trial Phase: Academic
Sponsor: Stanford University
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

What You Need to Know Before You Apply

What is the purpose of this trial?

This trial aims to determine if virtual reality (VR) can reduce anxiety and fear in children with food allergies during oral food challenges (OFCs). Researchers will compare VR with standard methods, such as watching TV or using personal devices. Participants will experience both approaches during separate OFCs to identify which is more effective. This trial may suit children aged 5 to 17 who experience anxiety during OFCs and are scheduled for at least two challenges. As an unphased trial, it offers a unique opportunity for participants to explore innovative ways to manage anxiety.

Do I have to stop taking my current medications for the trial?

The trial protocol does not specify whether you need to stop taking your current medications.

What prior data suggests that virtual reality technology is safe for pediatric patients undergoing oral food challenges?

Research has shown that virtual reality (VR) is usually well-received in similar situations. In studies where VR helped reduce anxiety and fear during medical procedures like blood tests, no major negative side effects or safety problems were reported. VR is a non-invasive tool, meaning it doesn't physically touch or affect the body, which generally ensures safety. Although this study doesn't focus on safety, using VR in medical settings has proven to be a safe way to help manage anxiety in children.12345

Why are researchers excited about this trial?

Researchers are excited about using virtual reality for food allergy challenges because it offers a novel approach to managing patient anxiety during oral food challenges. Unlike traditional methods, which rely on standard technology to monitor and support patients, virtual reality can immerse individuals in calming environments, potentially reducing stress and improving their overall experience. This innovative technique could lead to more accurate assessments of food allergies by creating a more comfortable and controlled setting for patients.

What evidence suggests that this trial's treatments could be effective for reducing anxiety and fear in pediatric patients undergoing oral food challenges?

Research has shown that virtual reality can reduce anxiety and fear. In studies, virtual reality places users in a game-like setting, which engages them more than watching TV or using a phone. This engaging experience distracts the brain from stress during medical procedures. Some studies found that virtual reality reduced anxiety during dental work or blood tests. In this trial, participants will experience both virtual reality and standard technology during oral food challenges. While more research is needed for food allergy tests, the potential benefits of virtual reality in reducing anxiety appear promising.12346

Who Is on the Research Team?

SS

Sayantani Sindher, MD

Principal Investigator

Stanford University

Are You a Good Fit for This Trial?

This trial is for kids aged 5-17 with food allergies who are undergoing oral food challenges and can consent or have parental consent. They must be willing to try both VR and standard tech during the test. It's not for those with seizures, severe motion sickness, nausea, visual or cognitive issues, non-English speakers, or anyone too sick for a non-emergency study.

Inclusion Criteria

I am willing to try both VR and standard treatments.
I am participating in at least two food challenges at the Sean N. Parker Center during the recruitment period.
I am between 5 and 17 years old.
See 1 more

Exclusion Criteria

My health is severely limited by my illness.
I am currently experiencing nausea.
I am not in urgent need of medical care for my condition.
See 6 more

Timeline for a Trial Participant

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Treatment

Participants undergo oral food challenges using either standard technology or virtual reality, with each challenge approximately one week apart

2 weeks
2 visits (in-person)

Follow-up

Participants are monitored for anxiety and fear levels before and after each oral food challenge

1 week
2 visits (in-person)

What Are the Treatments Tested in This Trial?

Interventions

  • use of standard technology
  • use of virtual reality
Trial Overview The study is testing if virtual reality headsets help reduce anxiety better than normal distractions like TV or personal devices during food allergy tests in children. Each child will experience both the new VR method and the usual way on different visits.
How Is the Trial Designed?
2Treatment groups
Experimental Treatment
Active Control
Group I: virtual reality then standard technologyExperimental Treatment2 Interventions
Group II: standard technology then virtual realityActive Control2 Interventions

Find a Clinic Near You

Who Is Running the Clinical Trial?

Stanford University

Lead Sponsor

Trials
2,527
Recruited
17,430,000+

Published Research Related to This Trial

Virtual reality exposure therapy (VRET) was found to be more effective than no treatment for patients with panic disorder and agoraphobia, indicating its potential as a therapeutic intervention.
There was no significant difference in treatment outcomes between VRET delivered through a head-mounted display (HMD) and a computer automatic virtual environment (CAVE), suggesting that both methods are equally effective.
Virtual reality exposure treatment of agoraphobia: a comparison of computer automatic virtual environment and head-mounted display.Meyerbröker, K., Morina, N., Kerkhof, G., et al.[2011]
Virtual reality (VR) can be an innovative tool in marketing research to influence food choices and promote healthier eating habits, potentially countering the marketing of unhealthy foods.
Interviews with experts highlight the use of virtual grocery stores to educate students about nutrition and the relationship between food quality and health, which could aid in addressing obesity and diabetes.
New directions in the use of virtual reality for food shopping: marketing and education perspectives.Ruppert, B.[2021]
In a study involving 49 pediatric patients undergoing phlebotomy for food allergy diagnosis, those using virtual reality (VR) experienced significantly less anxiety and fear during the procedure compared to those receiving standard care.
The VR group also reported lower pain levels and demonstrated better procedural compliance, suggesting that interactive VR applications can effectively improve the experience of pediatric patients during potentially stressful medical procedures.
Virtual Reality Reduces Pediatric Anxiety During Food Allergy Clinical Trials: A Pilot Randomized, Pragmatic Study.Alonzi, S., Caruso, TJ., Sindher, SB., et al.[2022]

Citations

Study Details | NCT04376242 | Virtual Reality Technology ...The intervention is a virtual reality program designed to immerse participants in a gaming experience to improve anxiety and fear during an oral food challenge.
Virtual Reality Technology Versus ... - Clinical Trial FinderThe purpose of this study is to determine if non-invasive distracting devices (Virtual Reality headset) are more effective than the standard of care of ...
Virtual Reality Technology Versus Standard ...Purpose. The purpose of this study is to determine if non-invasive distracting devices (Virtual Reality headset) are more effective than the standard of ...
Virtual Reality for Food Allergy Challenges · Info for ParticipantsThe purpose of this study is to determine if non-invasive distracting devices (Virtual Reality headset) are more effective than the standard of care of ...
San Mateo Clinical Trial Virtual Reality Technology Versus ...The purpose of this study is to determine if non-invasive distracting devices (Virtual Reality headset) are more effective than the standard of care of ...
Virtual Reality Reduces Pediatric Anxiety During Food ...Interactive VR applications may be an effective tool for reducing fear, anxiety, and pain during phlebotomy for FA clinical trials.
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