50 Participants Needed

VR Therapy for Dementia

(VR&R Trial)

Recruiting at 7 trial locations
LA
Overseen ByLora Appel, PhD
Age: 65+
Sex: Any
Trial Phase: Academic
Sponsor: University Health Network, Toronto
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

Trial Summary

Do I need to stop my current medications for the VR Therapy for Dementia trial?

The trial protocol does not specify whether you need to stop taking your current medications. It seems likely that you can continue your medications, but please confirm with the trial organizers.

What data supports the effectiveness of the treatment Immersive VR Therapy in Head-Mounted Device (HMD) for dementia?

Research shows that virtual reality (VR) can improve emotional wellbeing and reduce apathy in people with dementia, making it a promising tool for enhancing quality of life. Studies have found VR to be safe, enjoyable, and engaging, although its impact on physical aspects like balance and mobility is less clear.12345

Is VR therapy safe for people with dementia?

Research shows that VR therapy is generally safe for people with dementia, with studies reporting it as a well-tolerated and enjoyable experience. Some minor issues like eyestrain and mild anxiety were noted, but no significant negative effects were found.12467

How is Immersive VR Therapy in Head-Mounted Device (HMD) different from other treatments for dementia?

Immersive VR Therapy using a head-mounted device is unique because it provides a non-drug approach to dementia care, focusing on enhancing emotional well-being and engagement through virtual environments. Unlike traditional treatments, it allows people with dementia to interact with realistic simulations, which can promote reminiscence and improve mood without significant side effects.14789

What is the purpose of this trial?

The goal of this interventional trial is to learn about how immersive Virtual Reality (VR) therapy can be used at home by individuals with dementia, with assistance from their informal (e.g., friend/family) caregivers.The main question it aims to answer are:1. Can caregivers receive quality respite time by using VR-therapy at home with their loved ones with dementia? Does this intervention reduce feelings of burden and improve well-being and resilience for caregivers?2. Does VR-therapy help to manage behavioural and psychological symptoms (e.g., mood, apathy, agitation) and improve quality of life for individuals with dementia?3. What types of VR "medium" (passive or cooperative) are most effective for achieving the above objectives?Participant pairs will be asked to:* Take part in an initial at-home VR technology training session and complete a series of brief questionnaires (e.g., health history/technology use, well-being/quality of life, symptoms of dementia)* Use "VR\&R" (VR Rest \& Relaxation Therapy) for a period of 4 weeks (30 minute sessions, desired frequency), and answer a brief set of questions after each VR\&R session* Provide feedback on the VR\&R intervention in semi-structured interview with the researcher and answer additional questionnaires at a 2-week follow-upDuring VR\&R sessions, participants with dementia will have the opportunity to choose to watch (1) immersive 360-degree videos (e.g., of a live performance, or beach) on their own and (2) experience the same VR videos together with a researcher.Caregivers will be asked to assist their loved one with dementia to use VR\&R by helping to put on the VR headset, selecting a VR experience through a user-friendly application, and remaining nearby to supervise and provide assistance as needed. During VR\&R sessions, caregivers may use this time to take a personal break or complete short tasks (e.g., make a cup of coffee, have an uninterrupted phone call).

Eligibility Criteria

This trial is for people with dementia aged 65 or older living at home with a family caregiver who can access the internet. Caregivers should be able to speak and understand English, provide consent, and assist their loved one. Excluded are those with certain legal guardianships, language barriers, pacemakers, blindness, open facial wounds (except sutured lacerations), seizure history, recent head trauma or stroke, unsafe cervical conditions for VR use, or alcohol-related dementia.

Inclusion Criteria

I am a primary caregiver with internet access and a device for the study.
People diagnosed with dementia
I am 65 or older with dementia.
See 1 more

Exclusion Criteria

I am legally blind.
People with alcohol-related dementia/Korsakoff syndrome
I do not have any open wounds on my face, except for stitched cuts.
See 9 more

Timeline

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Initial Training

Participants take part in an initial at-home VR technology training session and complete a series of brief questionnaires

1 week
1 visit (in-person)

VR Therapy

Participants use VR&R therapy for a period of 4 weeks, with sessions lasting 30 minutes each

4 weeks
At-home sessions

Follow-up

Participants provide feedback on the VR&R intervention in semi-structured interviews and answer additional questionnaires

2 weeks
1 visit (in-person or virtual)

Treatment Details

Interventions

  • Immersive VR Therapy in Head-Mounted Device (HMD)
Trial Overview The study tests if immersive VR therapy helps caregivers get respite time and improves well-being while managing symptoms of dementia like mood swings and agitation in patients. It explores which type of VR content—passive videos, interactive games or cooperative experiences—is most effective over three weeks of sessions.
Participant Groups
2Treatment groups
Experimental Treatment
Group I: VR&R Therapy - Solo FirstExperimental Treatment2 Interventions
Recruited dyads will include one person diagnosed with dementia and their caregiver (e.g., family/friend). The caregiver will assist their loved ones with dementia to use VR-therapy at home. Caregivers may use the time while their loved ones are engaged for respite, remaining nearby to supervise and assist. For the first two weeks, only the caregiver will be present to use VR with the person with dementia. For the following two weeks, a research assistant will be present to use VR with the person with dementia.
Group II: VR&R Therapy - Social FirstExperimental Treatment2 Interventions
Recruited dyads will include one person diagnosed with dementia and their caregiver (e.g., family/friend). The caregiver will assist their loved ones with dementia to use VR-therapy at home. Caregivers may use the time while their loved ones are engaged for respite, remaining nearby to supervise and assist. For the first two weeks, a research assistant will be present to use VR with the person with dementia. For the following two weeks, only the caregiver will be present.

Find a Clinic Near You

Who Is Running the Clinical Trial?

University Health Network, Toronto

Lead Sponsor

Trials
1,555
Recruited
526,000+

Canadian Institutes of Health Research (CIHR)

Collaborator

Trials
1,417
Recruited
26,550,000+

Centre for Aging and Brain Health Innovation

Collaborator

Trials
16
Recruited
5,200+

Ontario AHSC AFP Innovation Fund

Collaborator

Trials
1
Recruited
50+

Findings from Research

A scoping review of 19 studies found that Virtual Reality (VR) technologies can positively impact the emotional wellbeing of persons with dementia, with emotional outcomes being the primary focus in 89.5% of the studies.
While VR shows promise in enhancing quality of life for people with dementia, there is a need for further exploration of its effects on social engagement and personhood, as well as customization of VR tools for different sub-groups.
Virtual reality to promote wellbeing in persons with dementia: A scoping review.Appel, L., Ali, S., Narag, T., et al.[2022]
The Virtual Reality Forest (VRF) experience positively impacted the mood and engagement of 10 residents with dementia, leading to increased pleasure and alertness during the session.
Despite the positive effects, residents also reported higher levels of fear and anxiety compared to a normative sample, indicating that while VR can enhance quality of life, it may also evoke some negative emotions that need to be addressed.
Effectiveness of a Virtual Reality Forest on People With Dementia: A Mixed Methods Pilot Study.Moyle, W., Jones, C., Dwan, T., et al.[2019]
Virtual reality (VR) intervention significantly improves cognitive function in older adults with mild cognitive impairment or dementia, showing moderate positive effects on overall cognition, attention, memory, and global cognition based on a meta-analysis of 11 studies with 359 participants.
VR intervention also positively impacts motor function, particularly balance, but does not show significant improvements in visuospatial ability or gait performance, indicating its potential as a beneficial non-drug treatment option.
Effects of Virtual Reality Intervention on Cognition and Motor Function in Older Adults With Mild Cognitive Impairment or Dementia: A Systematic Review and Meta-Analysis.Zhu, S., Sui, Y., Shen, Y., et al.[2021]

References

Virtual reality to promote wellbeing in persons with dementia: A scoping review. [2022]
Two-week virtual reality training for dementia: Single case feasibility study. [2014]
The effectiveness of nursing interventions for elderly dementia patients based on virtual reality technology: A systematic review and meta-analysis. [2023]
Effectiveness of a Virtual Reality Forest on People With Dementia: A Mixed Methods Pilot Study. [2019]
Preliminary Research: Virtual Reality in Residential Aged Care to Reduce Apathy and Improve Mood. [2020]
Effects of Virtual Reality Intervention on Cognition and Motor Function in Older Adults With Mild Cognitive Impairment or Dementia: A Systematic Review and Meta-Analysis. [2021]
Promoting Reminiscences with Virtual Reality Headsets: A Pilot Study with People with Dementia. [2021]
Developing a virtual reality-based methodology for people with dementia: a feasibility study. [2019]
Virtual Reality for Therapeutic Recreation in Dementia Hospice Care: A Feasibility Study. [2022]
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