40 Participants Needed

Virtual Reality Exergaming for Health Improvement

(V-RATE Trial)

XG
DL
Overseen ByDonna L Schuman, PhD
Age: 18 - 65
Sex: Female
Trial Phase: Academic
Sponsor: The University of Texas at Arlington
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)
Approved in 1 JurisdictionThis treatment is already approved in other countries

What You Need to Know Before You Apply

What is the purpose of this trial?

This trial tests how virtual reality games combined with treadmill exercise, known as Virtual Reality Adventure Therapy Exergaming (V-RATE), can improve physical and mental health in women veterans. Participants will play VR adventure games while walking or running on a treadmill over several weeks. The trial will compare results between those who use the VR exercise and those who do not. Women veterans with normal vision who can walk independently might be a good fit.

As an unphased trial, this study offers a unique opportunity for participants to explore innovative therapy methods that could enhance their well-being.

Do I have to stop taking my current medications?

The trial protocol does not specify whether you need to stop taking your current medications.

What prior data suggests that Virtual Reality Adventure Therapy Exergaming is safe for women veterans?

Research shows that Virtual Reality Adventure Therapy Exergaming (V-RATE) is generally easy for people to handle. Reviews of similar therapies have found them to be as safe as regular physical activities. In studies of other exergaming systems, participants reported feeling better and less tired, with few negative effects.

This trial is in the early testing stages, so V-RATE is still being explored for this specific use. However, existing research on similar therapies suggests it is likely safe. Participants typically engage in the therapy at their own pace, which helps reduce any risks.12345

Why are researchers excited about this trial?

Researchers are excited about Virtual Reality Adventure Therapy Exergaming (V-RATE) because it combines the engaging element of virtual reality with physical exercise, offering a potentially more enjoyable and immersive way to improve physical fitness. Unlike traditional exercise routines that might feel monotonous or challenging to maintain, V-RATE immerses participants in adventure games that make physical activity feel like play rather than work. This novel approach could lead to better adherence to exercise programs and improved fitness outcomes, making it a promising alternative or complement to existing physical activity regimens. Additionally, the use of virtual reality could help distract from physical exertion, potentially reducing perceived effort and increasing exercise duration.

What evidence suggests that Virtual Reality Adventure Therapy Exergaming (V-RATE) is effective for improving physical and mental health outcomes in women veterans?

Research has shown that using virtual reality (VR) for exercise can improve physical health, enhancing movement and balance. It may also aid mental health issues such as depression and anxiety by making exercise more enjoyable and engaging. Early studies suggest that virtual reality exercise games, like V-RATE, could effectively boost both physical and mental health. In this trial, participants in the intervention arm will engage in V-RATE sessions to further explore these potential benefits. However, more research is needed to confirm these benefits specifically for women veterans.12678

Are You a Good Fit for This Trial?

Inclusion Criteria

You have normal vision without colorblindness.
You are female.
You are female.
See 3 more

Timeline for a Trial Participant

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Treatment

Participants engage in a Virtual Reality Adventure Therapy Exergaming intervention for 6-8 weeks, involving 30-minute VR adventure games on a treadmill for 6 sessions

6-8 weeks
6 sessions (in-person)

Follow-up

Participants are monitored for physical and mental health outcomes, including depression, anxiety, and physical activity, at a 1-month follow-up

4 weeks
1 visit (in-person)

What Are the Treatments Tested in This Trial?

Interventions

  • Virtual Reality Adventure Therapy Exergaming (V-RATE)
How Is the Trial Designed?
2Treatment groups
Experimental Treatment
Active Control
Group I: InterventionExperimental Treatment1 Intervention
Group II: ControlActive Control1 Intervention

Virtual Reality Adventure Therapy Exergaming (V-RATE) is already approved in United States for the following indications:

🇺🇸
Approved in United States as V-RATE for:

Find a Clinic Near You

Who Is Running the Clinical Trial?

The University of Texas at Arlington

Lead Sponsor

Trials
48
Recruited
7,300+

Published Research Related to This Trial

In a study involving 14 healthy adults, playing the Dance Central exer-game on the XBOX Kinect led to significant increases in energy expenditure, heart rate, and metabolic equivalents (METs) from initial to post-training and during transfer-testing, indicating effective physical engagement.
Participants also showed improved game proficiency over time, suggesting that exer-games can enhance motor learning and fitness benefits, although the overall level of physical exertion remained moderate after training.
Physiological and psychophysiological responses to an exer-game training protocol.Bronner, S., Pinsker, R., Naik, R., et al.[2017]
Active virtual reality games (AVRGs) can significantly elevate heart rate and oxygen consumption, with 'Thrill of the Fight' classified as vigorous intensity, while 'Holopoint' is moderate, and 'Audioshield' is light intensity based on metabolic equivalents (METs) and %VO2 reserve.
Despite the significant increases in VO2 during gameplay, participants rated the perceived exertion (RPE) lower than expected, suggesting that AVRGs may provide a fun way to exercise while still achieving substantial energy expenditure.
Metabolic Cost and Exercise Intensity During Active Virtual Reality Gaming.Gomez, DH., Bagley, JR., Bolter, N., et al.[2019]
Head-mounted displays for virtual reality (HMD-VR) are being explored as a promising tool in adult physical rehabilitation, showing potential for use in various conditions like stroke and Parkinson's disease, based on a review of 21 experimental studies.
While HMD-VR has demonstrated various applications in rehabilitation, there is a need for higher quality clinical studies to better understand its impact on patient outcomes.
Applications of Head-Mounted Displays for Virtual Reality in Adult Physical Rehabilitation: A Scoping Review.Saldana, D., Neureither, M., Schmiesing, A., et al.[2023]

Citations

Exploring Virtual Reality Adventure Training ExergamingTo examine the effects of an 8-week V-RATE intervention on mental health outcomes (i.e., depression, anxiety, posttraumatic stress, cognitive function, health- ...
Exploring Virtual Reality Adventure Training ExergamingTo examine the effects of an 8-week V-RATE intervention on mental health outcomes (i.e., depression, anxiety, posttraumatic stress, cognitive ...
Evaluating the effectiveness of virtual reality-based therapy as ...Virtual reality (VR)-based therapy has demonstrated potential in enhancing upper and lower limb functions, postural control, and balance.
Effectiveness of virtual reality-based exercise therapy in ...This review provides evidence for the potential effectiveness of virtual reality-based exercise therapy for the improvement of rehabilitation outcomes.
Immersive Virtual Reality Exergames to Promote the Well ...This pilot study will provide important information on the feasibility, acceptability, and usability of a custom-made VR exergaming intervention to promote ...
Benefits of Exergaming Regarding to Conventional Physical ...This systematic review and meta-analysis evaluated how exergaming (EXG) compares with various conventional physical therapies in improving ...
Exploring Virtual Reality Adventure Training ExergamingThe current project aims to design and implement an 8-week Virtual Reality Adventure Therapy Exergaming (V-RATE) intervention focused on women ...
Evaluating the impact of two exergaming systems ...Virtual Reality-Based Therapy Improves Fatigue, Impact, and Quality of Life in Patients with Multiple Sclerosis. A Systematic Review with a ...
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