Tablet Games for Dementia
What You Need to Know Before You Apply
What is the purpose of this trial?
This trial aims to determine if tablet games can improve cognitive skills in older adults with dementia. The games, called VibrantMinds, are designed to be fun and easy to use, potentially aiding brain function and daily activities. Participants will either play these games alongside their usual care or receive only their usual care. Suitable candidates have some cognitive impairment but can still use a tablet and communicate in English. As an unphased trial, this study provides a unique opportunity to explore innovative methods for enhancing cognitive health and daily activities.
Will I have to stop taking my current medications?
The trial information does not specify whether you need to stop taking your current medications.
What prior data suggests that the VibrantMinds games are safe for older adults with dementia?
Research shows that VibrantMinds games are easy to use and enjoyable for older adults, including those with dementia. Studies have found that these games are not only easy to access but also help users improve their gameplay skills. This indicates they are well-received and could aid in brain training.
Importantly, no reports have linked negative effects directly to these tablet-based games, suggesting they are safe for participants. The goal is to make the gaming experience fun and engaging, supporting its safety for older adults in clinical settings.12345Why are researchers excited about this trial?
Researchers are excited about VibrantMinds because it offers a fresh approach to helping people with dementia by using tablet games. Unlike traditional treatments that often rely on medications to manage symptoms, VibrantMinds uses interactive games to stimulate cognitive function, potentially enhancing mental sharpness and engagement in older adults. This method is non-invasive and can be more engaging for patients, aiming to improve quality of life without the side effects that can accompany medication. By integrating technology with care, VibrantMinds could revolutionize how dementia care is provided in long-term care facilities.
What evidence suggests that the VibrantMinds games are effective for cognitive enhancement in older adults with dementia?
Research has shown that VibrantMinds games, which participants in this trial may receive alongside standard care, may help people with dementia improve their thinking skills. Early studies found that older adults, including those with dementia, could play these tablet-based games and improve over time. This suggests that playing these games might enhance mental abilities. Designed to be fun and challenging, the games serve as a potential tool for mental training. By using advanced technology to study player performance, these games aim to demonstrate their usefulness in assessing brain health. Although more research is needed, these early results offer hope for using technology to support mental health in older adults.12467
Are You a Good Fit for This Trial?
This trial is for older adults experiencing cognitive challenges due to conditions like Alzheimer's, mild cognitive impairment, or general aging. Participants should be able to engage with tablet-based games and are looking for new ways to assess and potentially enhance their cognitive skills.Inclusion Criteria
Exclusion Criteria
Timeline for a Trial Participant
Screening
Participants are screened for eligibility to participate in the trial
Treatment
Participants engage with the VibrantMinds games alongside standard care to assess cognitive enhancement
Follow-up
Participants are monitored for cognitive function and other outcomes post-treatment
What Are the Treatments Tested in This Trial?
Interventions
- VibrantMinds
Trial Overview
The study tests 'VibrantMinds,' a series of tablet-based games designed as an innovative approach to measure and improve cognitive functions in older adults. The effectiveness of these serious computer games will be evaluated against traditional assessments.
How Is the Trial Designed?
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Treatment groups
Experimental Treatment
Active Control
Older adults at long-term care facilities receive the VibrantMinds games in addition to routine standard care administered by the facility and staff.
Older adults at long-term care facilities receive routine standard care administered by the facility and staff.
Find a Clinic Near You
Who Is Running the Clinical Trial?
University of Alberta
Lead Sponsor
Alberta Health services
Collaborator
CapitalCare
Collaborator
Published Research Related to This Trial
Citations
Machine Learning Analysis of Engagement Behaviors in ...
This study aims to examine the differences in engagement-related behaviors between older adults with and without dementia during serious gaming sessions.
An Open Platform of Serious Games for Cognitive ...
VibrantMindVibrantMinds offers five tablet games targeting cognitive stimulation in older adults: Whack-A-Mole, Word Search, Bejeweled, Mahjong Solitaire, ...
Tablet Games for Dementia · Info for Participants
VibrantMinds is unique because it uses tablet-based cognitive games to engage people with dementia, offering a fun and interactive way to potentially improve ...
Machine Learning Analysis of Engagement Behaviors in Older ...
Background: The prevalence of dementia is expected to rise with an aging population, necessitating accessible early detection methods.
5.
centerwatch.com
centerwatch.com/clinical-trials/listings/NCT06366867/an-open-platform-of-serious-games-for-cognitive-interventionAn Open Platform of Serious Games for Cognitive Intervention
This next phase of research will leverage the VibrantMinds platform to carry out studies aimed at validating software-defined indicators of cognitive function ...
6.
cda-amc.ca
cda-amc.ca/sites/default/files/symp-2019/presentations/april16-2019/E1-presentation-ariosrincon.pdfTablet-based vs. table-top cognitive games for older adults
Video games and CCT improves several cognitive functions that decline with aging (Toril et al., 2014). • Significant effects on the cognitive functions: ...
7.
ualberta.scholaris.ca
ualberta.scholaris.ca/bitstreams/db4bd185-b727-4ab0-aae8-191c7a3eba52/downloadUsing Machine Learning to Identify Common Engagement- ...
Although dementia does not have an effective cure, researchers are focusing on different strategies to reduce or delay cognitive impairment progression. For ...
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