Tablet Games for Dementia
Trial Summary
Will I have to stop taking my current medications?
The trial information does not specify whether you need to stop taking your current medications.
What data supports the effectiveness of the treatment VibrantMinds, VibrantMinds Suite, Tablet-Based Cognitive Games for dementia?
Is it safe for humans to use tablet games for cognitive stimulation?
How is the VibrantMinds treatment different from other treatments for dementia?
VibrantMinds is unique because it uses tablet-based cognitive games to engage people with dementia, offering a fun and interactive way to potentially improve cognitive function and mood. Unlike traditional treatments, it focuses on using technology to provide personalized and meaningful activities that can be tailored to individual needs and abilities.34569
What is the purpose of this trial?
Computer games are increasingly utilized as tools for studying cognitive skills, aging, individual differences, and development. They offer a unique advantage by presenting challenges that more closely mirror the complexities and demands of everyday tasks compared to traditional laboratory experiments, clinical tests, and standardized assessments. Our team took an innovative step in this direction by developing a suite of tablet-based games, titled VibrantMinds. These games, varying in type, are designed to measure diverse cognitive indicators, acting as proxies for assessments typically conducted using paper-and-pencil tests in clinical settings.VibrantMinds games have been specifically crafted to be user-friendly and engaging for older adults, including those with dementia. Our studies have shown that these individuals not only find the games accessible but also exhibit measurable improvement in gameplay, suggesting potential benefits for cognitive skill training.Building on this foundation, we are now poised to conduct an in-depth investigation into the actual effectiveness of serious computer games (SCGs) for cognitive enhancement and their application in real-world settings for older adults. This next phase of research will leverage the VibrantMinds platform to carry out studies aimed at validating software-defined indicators of cognitive function and measuring the impact of game-based interventions on cognitive abilities, health-related quality of life, and other significant real-life outcomes.The anticipated results promise to expand our understanding of the potential for new technologies in cognitive assessment and intervention. Moreover, by employing machine learning analysis of the data collected through VibrantMinds, we aim to develop a taxonomy that correlates game complexity and player performance with conventional clinical instruments for assessing cognitive status and functioning.
Eligibility Criteria
This trial is for older adults experiencing cognitive challenges due to conditions like Alzheimer's, mild cognitive impairment, or general aging. Participants should be able to engage with tablet-based games and are looking for new ways to assess and potentially enhance their cognitive skills.Inclusion Criteria
Exclusion Criteria
Timeline
Screening
Participants are screened for eligibility to participate in the trial
Treatment
Participants engage with the VibrantMinds games alongside standard care to assess cognitive enhancement
Follow-up
Participants are monitored for cognitive function and other outcomes post-treatment
Treatment Details
Interventions
- VibrantMinds
Find a Clinic Near You
Who Is Running the Clinical Trial?
University of Alberta
Lead Sponsor
Alberta Health services
Collaborator
CapitalCare
Collaborator