78 Participants Needed

Cognitive Rehabilitation and Exercise for Multiple Sclerosis

(COMBINE Trial)

CW
Overseen ByCarly Wender, PhD
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

Trial Summary

Will I have to stop taking my current medications?

If you are currently using medications that may affect thinking, like steroids or benzodiazepines, you will need to stop taking them to participate in this trial.

What data supports the effectiveness of the treatment Aerobic Exercise Training (AET) plus Virtual Reality (IDEAL) for Multiple Sclerosis?

Research shows that combining virtual reality with physical therapy can improve balance, gait, and motor function in patients with neurological conditions like multiple sclerosis and traumatic brain injury. Virtual reality enhances motivation and engagement, which can lead to better outcomes in rehabilitation.12345

Is the combination of exercise and virtual reality generally safe for humans?

Research shows that using virtual reality with exercise is generally safe for humans, with no major adverse events reported in studies involving mild cognitive impairment and neck rehabilitation.678910

How does the Cognitive Rehabilitation and Exercise treatment for Multiple Sclerosis differ from other treatments?

This treatment is unique because it combines cognitive rehabilitation with physical exercise, addressing both mental and physical impairments in MS. Unlike standard treatments that may focus solely on physical rehabilitation, this approach aims to improve cognitive function and overall quality of life through a holistic method.25111213

What is the purpose of this trial?

The goal of this novel study is to compare the effect of a combined cognitive rehabilitation and exercise approach on new learning and memory (NLM) in persons with multiple sclerosis (pwMS) and mobility disability.

Research Team

CW

Carly Wender, PhD

Principal Investigator

Kessler Foundation

Eligibility Criteria

This trial is for adults aged 18-70 with Multiple Sclerosis, who primarily speak English and have moderate mobility issues but are currently inactive. They must not have had a relapse or taken steroids in the last month and should be right-handed. People with other neurological disorders, uncontrolled psychiatric conditions, contraindications to exercise, certain medications affecting cognition, pregnancy, or MRI contraindications cannot participate.

Inclusion Criteria

I have some difficulty walking or moving around.
I haven't had a relapse or taken steroids in the last 30 days.
Currently physically inactive, based on the Godin Leisure Time Exercise Questionnaire (GLTEQ)
See 2 more

Exclusion Criteria

Have contraindications to exercise, based on the Physical Activity Readiness Questionnaire (PAR-Q)
I have no neurological disorders other than MS and my mental health is stable.
Currently pregnant
See 3 more

Timeline

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Pre-intervention

Baseline assessments including fMRI and memory tests conducted

2 weeks
2 visits (in-person)

Treatment

Participants undergo cognitive rehabilitation combined with either aerobic exercise with VR or stretching and toning for 12 weeks

12 weeks
3 visits per week (in-person)

Post-intervention

Post-treatment assessments including fMRI and memory tests conducted

2 weeks
2 visits (in-person)

Follow-up

Participants are monitored for safety and effectiveness after treatment

4 weeks

Treatment Details

Interventions

  • Aerobic Exercise Training (AET) plus Virtual Reality (IDEAL)
  • Stretching and Toning (S/T)
  • The Kessler Foundation modified Story Memory Technique® (KF-mSMT®)
Trial Overview The study tests if combining cognitive rehabilitation (using Kessler Foundation's modified Story Memory Technique) with physical exercises (stretching/toning and aerobic training enhanced by virtual reality) can improve new learning and memory in people with Multiple Sclerosis who also have mobility disabilities.
Participant Groups
2Treatment groups
Experimental Treatment
Group I: Cognitive Rehabilitation + Stretching and ToningExperimental Treatment2 Interventions
In the cognitive rehabilitation and stretching and toning (S/T) exercise condition, participants will complete 12 weeks of supervised S/T activities 3 days per week over the 12 week period. For seven weeks, participants will only complete S/T. During weeks 8-12, participants will complete the Kessler Foundation modified story Memory Technique (KF-mSMT®), a memory retraining program on 2 of the 3 days per week.
Group II: Cognitive Rehabilitation + Aerobic Exercise with Virtual Reality (VR)Experimental Treatment2 Interventions
In the cognitive rehabilitation and aerobic exercise with VR condition, participants will complete a supervised, aerobic exercise training program (AET) integrated with virtual reality (Ideally Designed Exercise to Accelerate Learning/memory; IDEAL) three days per week over a 12 week period. For seven weeks, participants will only complete IDEAL. For weeks 8-12, participants will complete the Kessler Foundation modified story Memory Technique (KF-mSMT®), a memory retraining program on 2 of the 3 days per week.

Find a Clinic Near You

Who Is Running the Clinical Trial?

Kessler Foundation

Lead Sponsor

Trials
190
Recruited
11,300+

National Multiple Sclerosis Society

Collaborator

Trials
100
Recruited
10,600+

Findings from Research

Robot-assisted gait training (RAGT) combined with virtual reality (VR) significantly improves psychological outcomes, such as positive attitude and problem-solving skills, in patients with multiple sclerosis (MS) compared to RAGT alone, based on a study of 40 patients over eight weeks.
While the physical balance and mobility measures showed small and non-significant differences between the two groups, the combination of RAGT and VR suggests that VR may enhance the effectiveness of rehabilitation by engaging various brain areas related to motor planning and learning.
Robotic gait training in multiple sclerosis rehabilitation: Can virtual reality make the difference? Findings from a randomized controlled trial.Calabrò, RS., Russo, M., Naro, A., et al.[2022]
A 6-week virtual reality balance training program using the CAREN system significantly improved balance measures in people with multiple sclerosis (PwMS) compared to conventional balance exercises, as shown by better results in the Functional Reach Test and reduced fear of falling.
The study involved 32 PwMS, with 30 completing the trial, and both groups showed improvements in balance, but the VR group had notably better outcomes, indicating that VR can be a beneficial tool for enhancing balance in PwMS.
The effect of balance training on postural control in people with multiple sclerosis using the CAREN virtual reality system: a pilot randomized controlled trial.Kalron, A., Fonkatz, I., Frid, L., et al.[2022]
A 58-year-old man with right hemiplegia showed significant improvements in gait and lower limb motor function after 8 weeks of VR-based physical therapy combined with traditional therapy, indicating the efficacy of this approach.
The use of VR technology provided real-time feedback that enhanced rehabilitation outcomes, as evidenced by increased step length, stride length, and a rise in the Fugl-Meyer assessment score from 18 to 23 points.
Improved Balance, Gait, and Lower Limb Motor Function in a 58-Year-Old Man with Right Hemiplegic Traumatic Brain Injury Following Virtual Reality-Based Real-Time Feedback Physical Therapy.Kim, KH., Kim, DH.[2023]

References

Robotic gait training in multiple sclerosis rehabilitation: Can virtual reality make the difference? Findings from a randomized controlled trial. [2022]
The effect of balance training on postural control in people with multiple sclerosis using the CAREN virtual reality system: a pilot randomized controlled trial. [2022]
Improved Balance, Gait, and Lower Limb Motor Function in a 58-Year-Old Man with Right Hemiplegic Traumatic Brain Injury Following Virtual Reality-Based Real-Time Feedback Physical Therapy. [2023]
The influence of information processing speed on benefit from learning and memory rehabilitation in TBI: a sub-analysis of the TBI-MEM trial. [2023]
Virtual reality rehabilitation as a treatment approach for older women with mixed urinary incontinence: a feasibility study. [2019]
Virtual Reality "exergames": A promising countermeasure to improve motivation and restorative effects during long duration spaceflight missions. [2022]
Application of a mild traumatic brain injury rehabilitation program in a virtual realty environment: a case study. [2011]
Improving cognitive function after brain injury: the use of exercise and virtual reality. [2022]
The Use of Home-Based Nonimmersive Virtual Reality to Encourage Physical and Cognitive Exercise in People With Mild Cognitive Impairment: A Feasibility Study. [2022]
10.United Statespubmed.ncbi.nlm.nih.gov
Gamification of Cervical Spine Physiotherapy by Virtual Reality Software: Is This Real Rehabilitation? [2023]
11.United Statespubmed.ncbi.nlm.nih.gov
Exercise and rehabilitation for individuals with multiple sclerosis. [2022]
Effectiveness of Virtual Reality Rehabilitation in Persons with Multiple Sclerosis: A Systematic Review and Meta-analysis of Randomized Controlled Trials. [2021]
13.United Statespubmed.ncbi.nlm.nih.gov
Effects of a resistance training program in multiple sclerosis Spanish patients: a pilot study. [2019]
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