Technology-Supported Motor Rehabilitation for Rett Syndrome
(TeMoRett Trial)
What You Need to Know Before You Apply
What is the purpose of this trial?
This study focuses on improving purposeful arm use while simultaneously reducing engagement in stereotypies. It is typically expected that the training period for this study will last about 6 months. The first half of the training periods will be devoted to learning to separate hands to stop the stereotypies that interfere with arm and hand use. In this first half, participants will also need to learn to keep arms apart in order to be actively involved in the chosen game. The second half of the training period will be devoted to learning to stop stereotypies and reach for targets that are intended to start game play. When not touching the targets, the software will interpret that the game should stop and wait for the next target to be touched.
Who Is on the Research Team?
Pamela Diener, PhD,MS,OT/L
Principal Investigator
Georgetown University
Are You a Good Fit for This Trial?
Inclusion Criteria
Timeline for a Trial Participant
Screening
Participants are screened for eligibility to participate in the trial
Pre-intervention testing
Baseline measurements taken at start of study
Cause-and-effect training/intervention
Training for separation tasks for the first 13 weeks, followed by reaching tasks for the final 13 weeks
Post-intervention testing
Measurements of functional arm/hand use and other behavioral measurements compared to Baseline
Follow-up
Participants are monitored for safety and effectiveness after treatment
What Are the Treatments Tested in This Trial?
Interventions
- Technology-supported Motor Rehabilitation
How Is the Trial Designed?
1
Treatment groups
Experimental Treatment
The study will involve several sequential phases: pre-intervention testing, cause-and-effect training/intervention, and a post-intervention testing phase. The aim is to learn to control stereotypies and learn to interact with their environment to increase independent play skills. Training will take place using telemedicine methods. The game consists of computer generated games developed by the researchers specifically for the needs of individuals with dyspraxia. The images or video that the participant will watch will be projected to the table. The participant's hand movements to stop their stereotypies will be detected as the Start signal for the game to begin. When hands return to their stereotypy, the computer camera will detect that as the Stop signal and the game will pause until hands are detected separated from each other again.
Find a Clinic Near You
Who Is Running the Clinical Trial?
Georgetown University
Lead Sponsor
Fraunhofer Heinrich Hertz Institut (HHI)
Collaborator
Charite University, Berlin, Germany
Collaborator
Rett Syndrome of Germany
Collaborator
Max-Planck-Institute for Cognition
Collaborator
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