220 Participants Needed

Virtual Reality Therapy for Burns

Recruiting at 1 trial location
HX
Overseen ByHenry Xiang, MD, MPH, PhD, MBA
Age: < 18
Sex: Any
Trial Phase: Academic
Sponsor: Nationwide Children's Hospital
No Placebo GroupAll trial participants will receive the active study treatment (no placebo)

Trial Summary

What is the purpose of this trial?

This study will evaluate the effectiveness of smartphone Virtual Reality Pain Alleviation Therapy (VR-PAT) as a pain distraction tool during repeated at-home burn dressing changes among 100 children (age 6-17 years) with a burn injury in comparison to 100 children with a burn injury who do not use the VR-PAT.

Do I need to stop my current medications for the trial?

The trial information does not specify whether you need to stop taking your current medications.

What data supports the effectiveness of the treatment VR-PAT for burns?

Research shows that virtual reality (VR) can help reduce pain and anxiety in burn patients during wound care and physical therapy, making it a promising tool for improving their rehabilitation experience.12345

Is virtual reality therapy safe for use in humans?

Virtual reality therapy has been shown to be a safe method for reducing pain in burn patients, with most patients experiencing zero to mild nausea. It is considered a safe, non-drug option for pain management during burn care.35678

How does virtual reality therapy differ from other treatments for burns?

Virtual reality therapy for burns is unique because it uses immersive technology to distract patients from pain during rehabilitation and physical therapy, unlike traditional treatments that primarily rely on medications for pain relief. This approach not only helps in reducing pain and anxiety but also improves functional recovery, especially in burned hands, making it a novel adjunctive treatment option.345910

Eligibility Criteria

This trial is for children aged 6-17 with burn injuries who need daily dressing changes at home and experience moderate to severe pain. They must be able to communicate in English or Spanish, not have impairments that affect study participation, and have access to a VR-compatible smartphone.

Inclusion Criteria

I and my family caregivers can communicate in English or Spanish.
I need daily dressing changes for a week after my first outpatient visit or hospital discharge.
I am getting my first dressing change as an outpatient or being discharged from the burn unit.
See 3 more

Exclusion Criteria

I have a history of motion sickness, seizures, dizziness, or migraines triggered by visual changes.
There is reason to believe that a child has been mistreated or harmed.
You don't have a smartphone that works with VR technology.
See 3 more

Timeline

Screening

Participants are screened for eligibility to participate in the trial

1-2 weeks

Treatment

Participants perform daily burn dressing changes with or without VR-PAT for pain management

1 week
Daily at-home dressing changes

Follow-up

Participants are monitored for safety and effectiveness after treatment

2-4 weeks

Treatment Details

Interventions

  • VR-PAT
Trial OverviewThe study tests if using Virtual Reality Pain Alleviation Therapy (VR-PAT) on a smartphone can help reduce pain during at-home burn dressing changes for kids with burns, compared to those not using VR-PAT.
Participant Groups
2Treatment groups
Experimental Treatment
Active Control
Group I: Intervention GroupExperimental Treatment1 Intervention
Participants will be using the VR-PAT during burn dressings.
Group II: Control GroupActive Control1 Intervention
Participants will not be using the VR-PAT during burn dressings (other distraction methods available in the home allowed).

Find a Clinic Near You

Who Is Running the Clinical Trial?

Nationwide Children's Hospital

Lead Sponsor

Trials
354
Recruited
5,228,000+

Parkland Health and Hospital System

Collaborator

Trials
20
Recruited
99,300+

Agency for Healthcare Research and Quality (AHRQ)

Collaborator

Trials
415
Recruited
6,777,000+

Findings from Research

Immersive virtual reality (VR) distraction significantly reduces pain in burn patients undergoing passive range-of-motion physical therapy, with reductions of 20% in worst pain intensity and 26% in pain unpleasantness when compared to standard analgesic treatment alone.
The use of VR distraction is safe, with only 15% of patients experiencing mild nausea, and it is effective regardless of patient factors such as age, sex, or size of burn injury, making it a valuable nonpharmacologic adjunct to pain management.
Factors influencing the efficacy of virtual reality distraction analgesia during postburn physical therapy: preliminary results from 3 ongoing studies.Sharar, SR., Carrougher, GJ., Nakamura, D., et al.[2008]
Virtual reality (VR) can effectively reduce pain during burn care, but implementing it in a clinical setting requires a significant time commitment from staff, averaging 59 minutes per session for setup, instruction, therapy, and cleaning.
The lack of on-site technical support for VR equipment poses challenges, making it difficult for smaller burn centers to allocate the necessary resources for a VR program, highlighting the need for further research to evaluate the cost-effectiveness of VR in pain management.
Virtual reality: feasibility of implementation in a regional burn center.Markus, LA., Willems, KE., Maruna, CC., et al.[2019]
Virtual reality (VR) rehabilitation significantly improves quality of life and work performance in burn patients, with a notable increase in range of motion (ROM) of joints (SMD=0.72) compared to usual rehabilitation methods.
VR interventions effectively reduce various aspects of pain (intensity, affective, and cognitive components) and lower anxiety levels during treatment, while also making rehabilitation more enjoyable, although they do not significantly enhance hand grip or pinch strength.
Use of Virtual Reality in Burn Rehabilitation: A Systematic Review and Meta-analysis.Lan, X., Tan, Z., Zhou, T., et al.[2023]

References

Factors influencing the efficacy of virtual reality distraction analgesia during postburn physical therapy: preliminary results from 3 ongoing studies. [2008]
Virtual reality analgesia for burn joint flexibility: A randomized controlled trial. [2021]
Virtual reality: feasibility of implementation in a regional burn center. [2019]
Use of Virtual Reality in Burn Rehabilitation: A Systematic Review and Meta-analysis. [2023]
The effectiveness of virtual reality on reducing pain and anxiety in burn injury patients: a systematic review. [2022]
The effect of virtual reality on pain and range of motion in adults with burn injuries. [2021]
Pilot randomized clinical trial of virtual reality pain management during adult burn dressing changes: Lessons learned. [2023]
Virtual reality pain control during burn wound debridement of combat-related burn injuries using robot-like arm mounted VR goggles. [2022]
Use of virtual reality for adjunctive treatment of adult burn pain during physical therapy: a controlled study. [2022]
Effects of Virtual Reality-Based Rehabilitation on Burned Hands: A Prospective, Randomized, Single-Blind Study. [2020]