Mixed Reality for Learning Empathy
(Empathy Trial)
What You Need to Know Before You Apply
What is the purpose of this trial?
This trial aims to determine if a mixed reality (MR) experience can enhance empathy in anesthesiology trainees. Participants will use a headset to interact with virtual hospital monitors and equipment, such as heart rate monitors and defibrillators. The researchers will measure changes in empathy before and after the simulation. Ideal participants are trainees or staff at specific Stanford healthcare facilities who do not experience severe motion sickness or have a history of seizures. As an unphased trial, this study provides a unique opportunity to contribute to innovative educational methods in healthcare.
Do I need to stop my current medications for this trial?
The trial information does not specify whether you need to stop taking your current medications.
What prior data suggests that this mixed reality experience is safe for trainees?
Research has shown that immersive virtual reality (VR) experiences, such as the mixed reality used in this trial, are generally easy for people to handle. For instance, one study found that VR can boost brain function and increase empathy without causing significant side effects. Another study discovered that using VR to teach empathy in medical training improved empathy scores, with no major negative effects reported. These findings suggest that mixed reality experiences, like the one in this trial, are safe and well-received by participants.12345
Why are researchers excited about this trial?
Researchers are excited about using Mixed Reality (MR) to teach empathy because it offers a unique, immersive experience that traditional methods can't match. Unlike standard training, which might include role-playing or lectures, MR places trainees in a virtual Intensive Care Unit (ICU) environment where they can interact with holograms displaying vital signs and medical equipment. This hands-on, visual approach could help participants understand and feel the emotional complexities of patient care more deeply. By simulating real-life situations, MR has the potential to enhance empathy in healthcare professionals, leading to better patient outcomes.
What evidence suggests that this mixed reality experience is effective for learning empathy?
Research has shown that virtual reality (VR) can be a powerful tool for helping healthcare students become more empathetic. One study found that VR experiences help students understand what patients go through and feel more compassion for them. Another study discovered that VR training can improve how students communicate with empathy, especially in medical settings. In this trial, participants in the Mixed Reality Group will use mixed reality (MR), similar to VR, to help anesthesiology trainees develop empathy. By simulating real-life medical situations, MR could help trainees better understand and connect with patients' emotions.23678
Are You a Good Fit for This Trial?
This trial is for anesthesiology trainees who are interested in using immersive mixed reality (MR) simulations to potentially enhance their empathy towards patients with learning difficulties. There's no specific exclusion criteria provided, so it seems open to all trainees willing to participate.Inclusion Criteria
Exclusion Criteria
Timeline for a Trial Participant
Screening
Participants are screened for eligibility to participate in the trial
Simulation and Assessment
Participants undergo a mixed reality simulation to evoke empathy and complete pre- and post-simulation empathy assessments using the Jefferson Scale.
Follow-up
Participants complete satisfaction and usability surveys immediately after the simulation.
What Are the Treatments Tested in This Trial?
Interventions
- Mixed Reality (MR)
Trial Overview
The study tests whether a mixed reality simulation can increase empathy in anesthesiology students. Empathy levels are measured before and after the simulation using the Jefferson Scale of Physician Empathy. The experience includes a debriefing session and participants will also complete a satisfaction survey.
How Is the Trial Designed?
2
Treatment groups
Experimental Treatment
Active Control
In the MR group, the simulation instructor will explain the scope of the simulation embodiment experience and equip a weighted vest on the participant as they are asked to lay on a hospital patient gurney, seated upright. The participant, who is wearing a weighted vest to simulate an anterior mediastinal mass, will be asked to be seated upright and will view various holograms including vitals monitors, hear hospital related sounds via the headset, and also see additional holographic assets including intravenous polls and a defibrillator as well as experience heat (simulating a fever) from heat lamps. The simulation instructor will play the role of a physician who is using good communication skills based on the Calgary-Cambridge Guide to review a scripted consent for a high risk biopsy under sedation that may require life saving interventions such as extracorporeal membranous oxygenation (ECMO).
In the control group, there will be no headset, no heat lamps, and no weighted vest and the participant will rely on their imagination to embody the teenager while lying in the simulation room bed while being consented for the same procedure as the MR group.
Find a Clinic Near You
Who Is Running the Clinical Trial?
Stanford University
Lead Sponsor
Published Research Related to This Trial
Citations
Assessing the effectiveness of virtual reality to promote ...
An immersive experience using virtual reality (VR) to promote empathy for patients with physical limitations due to chronic diseases.
Assessing the effectiveness of virtual reality to promote ...
Accordingly, VR can be a powerful tool to increase empathy among health care students by helping them visualize their patients' experiences in a virtual world.
Can virtual reality technology be used for empathy ...
This study is the first randomized case-control study to investigate the effect of two different versions of VR on empathy development toward depression for ...
Effectiveness of immersive virtual reality in teaching ...
This study examined the effectiveness of Immersive Virtual Reality (IVR) for empathy training in medical education.
5.
ed.stanford.edu
ed.stanford.edu/news/more-authentic-learning-experience-stanford-research-finds-vr-training-can-help-build-empathyStanford research finds VR training can help build empathy in ...
A new study by researchers at the Stanford Accelerator for Learning explores how virtual reality (VR) can help managers develop empathetic communication skills.
Virtual Reality Education Increases Neurologic Immersion ...
Results: The analysis showed that VR generated 60% more neurologic value than the 2D film, and, by increasing empathic concern, positively ...
The Effects of Immersive Virtual Reality–Assisted Experiential ...
Objective: This study aims to evaluate the impacts of IVR-assisted experiential learning on the empathy of undergraduate health care students ...
Learning Empathy Through Virtual Reality: A Mixed Methods ...
Our primary outcome was the change in empathy scores for both the intervention and control groups, which was calculated by subtracting each student's post-test ...
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